Player Matchup

Skadi
Skadi
Blazedgamer420
Skadi
Level 5
God Stats
1W - 1L
1,408 SR
Queue Stats
1W - 2L
1,065 Elo+
Solo
Cthulhu
Cthulhu
Chartter
Cthulhu
Level 27
God Stats
13W - 2L
1,610 SR
Queue Stats
17W - 7L
1,316 Elo+
Solo
Agni
Agni
Jxsalceda
Agni
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
75W - 96L
1,187 Elo+
Solo
Pele
Pele
seakingupdates
Pele
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 236L
1,128 Elo+
Solo
Zhong Kui
Zhong Kui
shottybang
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 39L
1,121 Elo+
Solo
Team Averages
Level 17
1,504 SR
1,163 Elo+

VS

Team Averages
Level 15
1,435 SR
1,197 Elo+
Nu Wa
Nu Wa
GoldenMagik421
Nu Wa
Level 23
God Stats
4W - 1L
1,676 SR
Queue Stats
97W - 131L
1,127 Elo+
Solo
Vamana
Vamana
PlzNotTheHook
Vamana
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,227 Elo+
Solo
Scylla
Scylla
PrecededFish
Scylla
Level 19
God Stats
29W - 53L
1,339 SR
Queue Stats
131W - 174L
1,207 Elo+
Solo
Kukulkan
Kukulkan
Zarrefs
Kukulkan
Level 11
God Stats
2W - 3L
1,255 SR
Queue Stats
18W - 32L
1,287 Elo+
Solo
Chaac
Chaac
shinobi_nindo
Chaac
Level 15
God Stats
8W - 8L
1,405 SR
Queue Stats
26W - 41L
1,140 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 6
11,324
871
15,205
10,593
5,414
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
Chartter
Cthulhu
18
3 / 0 / 7
11,821
909
15,023
8,379
9,420
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
19
10 / 2 / 8
13,166
1,013
18,283
7,907
4,870
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

17
2 / 2 / 4
11,281
868
7,551
10,160
4,125
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
shottybang
Zhong Kui
19
4 / 2 / 9
12,725
979
24,447
10,442
7,713
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 4
11,674
898
13,885
21,863
8,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 11 / 0
9,746
750
1,618
16,809
6,821
Scylla
16
0 / 4 / 4
10,435
803
9,058
15,526
5,741
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
Zarrefs
Kukulkan
16
2 / 1 / 3
10,964
843
7,672
6,462
2,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 3
11,279
868
8,770
28,729
17,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
22
Kills
9
9
Deaths
22
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Cthulhu
Chartter
Cthulhu
3
0
7
6.5
L
4
3
4
2
W
Agni
10
2
8
7
L
0
11
0
0
L
Scylla
0
4
4
0.5
L
Kukulkan
Zarrefs
Kukulkan
2
1
3
3.5
W
2
2
4
2
L
3
3
3
1.5
W
Zhong Kui
shottybang
Zhong Kui
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,509
Damage
41,003
47,481
Taken
89,389
31,542
Mitigated
40,233
8,094
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,205
8,200
0
1,444
10,593
5,414
0
8,036
2,557
0
33,886
W
Cthulhu
Chartter
Cthulhu
15,023
1,547
428
136
8,379
9,420
0
5,000
3,379
32,634
0
L
13,885
4,571
0
766
21,863
8,000
0
13,187
8,676
24,634
0
W
Agni
18,283
4,119
0
405
7,907
4,870
0
5,022
2,885
44,435
0
L
1,618
1,076
0
1,657
16,809
6,821
0
11,344
5,465
0
9,653
L
Scylla
9,058
705
0
0
15,526
5,741
0
8,906
6,620
24,590
0
L
Kukulkan
Zarrefs
Kukulkan
7,672
406
0
0
6,462
2,504
0
4,143
2,319
19,330
0
W
7,551
2,679
0
810
10,160
4,125
0
6,065
4,095
0
24,624
L
8,770
2,557
0
11,742
28,729
17,167
0
20,173
8,556
0
18,857
W
Zhong Kui
shottybang
Zhong Kui
24,447
6,438
0
4,871
10,442
7,713
0
6,492
3,950
52,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,317
Gold Earned
54,098
261
Minions Killed
107
10
Camps Cleared
3
1,034,202
Distance Traveled
1,012,211
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,324
871
31
2
2
191,036
0
W
Cthulhu
11,821
909
42
3
1
221,015
0
L
Nu Wa
11,674
898
17
1
0
243,985
0
W
Agni
13,166
1,013
72
6
3
237,061
0
L
Vamana
9,746
750
3
0
3
166,242
0
L
Scylla
10,435
803
38
3
0
214,857
0
L
Kukulkan
10,964
843
24
2
0
204,861
0
W
Pele
11,281
868
33
3
4
193,259
0
L
Chaac
11,279
868
25
2
0
182,266
0
W
Zhong Kui
12,725
979
83
6
0
191,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role