Player Matchup

Rama
Rama
Caisha_G
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
769 Elo+
Solo
Aphrodite
Aphrodite
Pyro_Ze_Pr1ck
Aphrodite
Level 28
God Stats
19W - 12L
1,507 SR
Queue Stats
51W - 49L
1,236 Elo+
Solo
Ao Kuang
Ao Kuang
SwervingDwarf71
Ao Kuang
Level 24
God Stats
3W - 7L
1,308 SR
Queue Stats
21W - 35L
1,060 Elo+
Solo
Team Averages
Level 23
1,438 SR
1,022 Elo+

VS

Team Averages
Level 18
1,412 SR
1,066 Elo+
Rama
Rama
Blck_Iguana
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,049 Elo+
Solo
King Arthur
King Arthur
HAxSARD
King Arthur
Level 29
God Stats
0W - 5L
1,482 SR
Queue Stats
4W - 21L
748 Elo+
Solo
Loki
Loki
KMTrickster
Loki
Level 18
God Stats
0W - 2L
1,254 SR
Queue Stats
26W - 25L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
1
0 / 0 / 0
5,839
389
0
0
0
Aphrodite
Pyro_Ze_Pr1ck
Aphrodite
16
3 / 4 / 14
11,200
747
12,841
16,493
6,911
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
17
14 / 2 / 4
12,088
806
13,728
27,249
11,144
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
9,673
645
15,287
10,505
3,310
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
HAxSARD
King Arthur
13
4 / 8 / 0
10,174
678
8,980
15,401
8,819
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 5 / 3
8,822
588
7,083
11,473
3,382
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
6
6
Deaths
18
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
Rama
0
0
0
0
L
King Arthur
HAxSARD
King Arthur
4
8
0
0.5
L
1
5
3
0.5
W
Aphrodite
Pyro_Ze_Pr1ck
Aphrodite
3
4
14
2.5
W
Ao Kuang
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,569
Damage
31,350
43,742
Taken
37,379
18,055
Mitigated
15,511
29,749
Healing
2,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,287
10,859
0
0
10,505
3,310
1,234
6,894
3,611
0
45,057
W
Rama
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
HAxSARD
King Arthur
8,980
1,390
0
763
15,401
8,819
52
11,775
3,626
0
23,806
L
7,083
1,475
0
1,507
11,473
3,382
0
7,971
3,502
0
29,750
W
Aphrodite
Pyro_Ze_Pr1ck
Aphrodite
12,841
2,741
10,597
10,805
16,493
6,911
1,240
60
16,433
50,318
0
W
Ao Kuang
13,728
5,335
0
8,347
27,249
11,144
1,656
0
27,249
44,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,127
Gold Earned
28,669
132
Minions Killed
117
0
Camps Cleared
0
542,461
Distance Traveled
699,689
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,673
645
56
4
0
195,399
0
W
Rama
5,839
389
0
0
0
0
0
L
King Arthur
10,174
678
27
2
0
221,923
0
L
Loki
8,822
588
34
2
0
282,367
1
W
Aphrodite
11,200
747
95
6
0
265,932
2
W
Ao Kuang
12,088
806
37
2
0
276,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role