Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Electronbomb
Ganesha
Level 84
God Stats
5W - 3L
1,635 SR
Queue Stats
102W - 85L
1,493 Elo+
Party 3
Hercules
Hercules
GanJah1
Hercules
Level 99
God Stats
1W - 4L
1,227 SR
Queue Stats
158W - 156L
1,477 Elo+
Solo
Vulcan
Vulcan
I-GenJin-I
Vulcan
Level 121
God Stats
1W - 1L
1,744 SR
Queue Stats
45W - 65L
1,418 Elo+
Party 1
Chang'e
Chang'e
einfach_Aaron
Chang'e
Level 119
God Stats
0W - 2L
1,224 SR
Queue Stats
41W - 61L
1,418 Elo+
Party 1
Team Averages
Level 114
1,466 SR
1,461 Elo+

VS

Team Averages
Level 111
1,512 SR
1,428 Elo+
Yemoja
Yemoja
AShinySpyro
Yemoja
Level 145
God Stats
1W - 1L
1,454 SR
Queue Stats
26W - 23L
1,421 Elo+
Party 2
Sol
Sol
Califournia
Sol
Level 45
God Stats
4W - 1L
1,596 SR
Queue Stats
124W - 130L
1,484 Elo+
Solo
Set
Set
Dimitrisger
Set
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,313 Elo+
Solo
Mulan
Mulan
LarkinUT
Mulan
Level 137
God Stats
1W - 0L
1,371 SR
Queue Stats
12W - 15L
1,459 Elo+
Party 2
Ganesha
Ganesha
Nightmare0666
Ganesha
Level 109
God Stats
11W - 3L
1,641 SR
Queue Stats
373W - 340L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
9 / 8 / 6
13,433
672
23,780
30,891
15,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Electronbomb
Ganesha
17
0 / 10 / 16
10,898
545
12,111
32,076
31,131
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
GanJah1
Hercules
20
3 / 4 / 16
12,710
636
22,806
48,339
31,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
I-GenJin-I
Vulcan
20
6 / 7 / 7
12,737
637
34,182
18,750
7,316
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
20
2 / 3 / 15
11,974
599
11,441
22,405
12,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
5 / 4 / 16
12,807
640
17,285
22,025
27,160
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 3 / 18
13,697
685
32,299
26,569
11,412
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 6 / 15
14,614
731
43,379
22,409
11,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
LarkinUT
Mulan
20
8 / 3 / 19
14,258
713
27,844
24,612
29,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ganesha
20
0 / 4 / 26
12,213
611
11,861
26,575
29,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
126
20
Kills
32
32
Deaths
20
60
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
9
8
6
1.5
W
Yemoja
5
4
16
3.25
W
6
3
18
5
W
13
6
15
3.42
L
Ganesha
Electronbomb
Ganesha
0
10
16
0.8
L
Hercules
GanJah1
Hercules
3
4
16
2.75
L
Vulcan
I-GenJin-I
Vulcan
6
7
7
1.36
W
Mulan
LarkinUT
Mulan
8
3
19
5.83
W
Ganesha
0
4
26
3.25
L
Chang'e
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,320
Damage
132,668
152,461
Taken
122,190
97,929
Mitigated
109,542
80,750
Healing
56,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
23,780
9,843
3,472
6,669
30,891
15,239
838
10,998
19,642
0
40,467
W
Yemoja
17,285
1,937
14,002
4,691
22,025
27,160
1,219
7,535
14,490
34,643
0
W
32,299
10,150
4,008
12,236
26,569
11,412
1,558
15,964
10,605
69,462
0
W
43,379
16,562
1,084
3,651
22,409
11,477
2,695
13,187
9,222
0
67,833
L
Ganesha
Electronbomb
Ganesha
12,111
458
4,387
3,860
32,076
31,131
288
10,850
21,051
21,923
0
L
Hercules
GanJah1
Hercules
22,806
6,348
178
23,244
48,339
31,427
751
21,545
26,342
0
45,516
L
Vulcan
I-GenJin-I
Vulcan
34,182
7,381
2,122
2,007
18,750
7,316
400
8,557
10,143
56,440
0
W
Mulan
LarkinUT
Mulan
27,844
4,495
4,268
7,039
24,612
29,840
445
11,558
13,054
0
47,724
W
Ganesha
11,861
1,133
4,219
1,775
26,575
29,653
218
9,490
17,085
18,298
0
L
Chang'e
11,441
435
24,249
10,562
22,405
12,816
201
9,495
12,760
24,646
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,752
Gold Earned
67,589
166
Minions Killed
217
0
Camps Cleared
0
1,780,295
Distance Traveled
1,735,584
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,433
672
37
2
0
373,763
3
W
Yemoja
12,807
640
24
1
0
338,010
0
W
Sol
13,697
685
93
5
0
328,385
0
W
Set
14,614
731
59
3
0
346,791
2
L
Ganesha
10,898
545
0
0
0
321,324
0
L
Hercules
12,710
636
35
2
0
367,237
0
L
Vulcan
12,737
637
62
3
0
357,417
1
W
Mulan
14,258
713
41
2
0
364,689
0
W
Ganesha
12,213
611
0
0
0
357,709
0
L
Chang'e
11,974
599
32
2
0
360,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role