Player Matchup

Neith
Neith
Diegy93
Neith
Level 24
God Stats
36W - 34L
1,456 SR
Queue Stats
50W - 58L
1,261 Elo+
Solo
Hachiman
Hachiman
JefersonSteelflx
Hachiman
Level 24
God Stats
10W - 7L
1,613 SR
Queue Stats
34W - 47L
1,241 Elo+
Party 2
Zeus
Zeus
Snowball fight2
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,363 Elo+
Party 1
Horus
Horus
Trae0905
Horus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 71L
1,289 Elo+
Party 1
Bakasura
Bakasura
Younglightbulb
Bakasura
Level 25
God Stats
2W - 6L
1,224 SR
Queue Stats
46W - 58L
1,229 Elo+
Party 2
Team Averages
Level 25
1,459 SR
1,276 Elo+

VS

Team Averages
Level 22
1,491 SR
1,288 Elo+
Fenrir
Fenrir
CARNAGE919
Fenrir
Level 25
God Stats
2W - 1L
1,691 SR
Queue Stats
26W - 26L
1,266 Elo+
Solo
Neith
Neith
Chilly2352
Neith
Level 13
God Stats
3W - 1L
1,276 SR
Queue Stats
14W - 17L
1,221 Elo+
Solo
Guan Yu
Guan Yu
Christo Matic2
Guan Yu
Level 25
God Stats
12W - 10L
1,487 SR
Queue Stats
45W - 59L
1,278 Elo+
Solo
Thanatos
Thanatos
Vexune-
Thanatos
Level 20
God Stats
20W - 26L
1,508 SR
Queue Stats
48W - 60L
1,336 Elo+
Solo
Kukulkan
Kukulkan
W4S1K
Kukulkan
Level 28
God Stats
22W - 16L
1,493 SR
Queue Stats
47W - 49L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diegy93
Neith
17
4 / 10 / 2
10,993
458
16,008
18,728
6,041
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
4 / 4 / 1
9,508
396
6,904
12,452
3,978
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
9 / 11 / 0
11,971
499
12,020
17,476
6,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Trae0905
Horus
18
4 / 6 / 8
11,799
492
10,106
23,441
15,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bakasura
15
5 / 8 / 4
11,137
464
10,236
18,270
6,450
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CARNAGE919
Fenrir
18
1 / 7 / 5
11,641
485
7,395
21,020
9,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
19
7 / 5 / 3
12,802
533
18,157
15,986
5,231
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 3 / 6
12,968
540
7,598
23,630
23,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Vexune-
Thanatos
20
20 / 4 / 3
15,248
635
24,629
22,584
10,171
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Kukulkan
W4S1K
Kukulkan
18
7 / 7 / 2
12,954
540
9,732
14,727
4,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
26
Kills
39
39
Deaths
26
15
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CARNAGE919
Fenrir
1
7
5
0.5
W
Neith
7
5
3
1.7
W
4
3
6
2.33
L
Neith
Diegy93
Neith
4
10
2
0.5
L
4
4
1
1.13
L
9
11
0
0.82
L
Horus
Trae0905
Horus
4
6
8
1.33
W
Thanatos
Vexune-
Thanatos
20
4
3
5.38
W
Kukulkan
W4S1K
Kukulkan
7
7
2
1.14
L
Bakasura
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,274
Damage
67,511
90,367
Taken
97,947
38,266
Mitigated
53,241
18,321
Healing
49,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CARNAGE919
Fenrir
7,395
2,083
0
9,352
21,020
9,247
983
550
19,879
0
59,848
W
Neith
18,157
6,192
0
3,690
15,986
5,231
4,081
2,453
13,533
0
91,285
W
7,598
4,789
3,743
8,853
23,630
23,808
1,865
1,609
21,761
0
41,889
L
Neith
Diegy93
Neith
16,008
9,039
0
4,314
18,728
6,041
424
1,406
17,322
0
66,059
L
6,904
3,750
0
2,374
12,452
3,978
169
0
12,452
0
37,975
L
12,020
3,001
0
1,956
17,476
6,750
1,775
6,764
10,712
53,408
0
L
Horus
Trae0905
Horus
10,106
5,449
462
4,671
23,441
15,047
1,048
622
22,819
0
52,344
W
Thanatos
Vexune-
Thanatos
24,629
12,492
462
21,303
22,584
10,171
4,538
1,137
20,872
228
105,493
W
Kukulkan
W4S1K
Kukulkan
9,732
1,526
0
1,955
14,727
4,784
1,266
8,532
6,184
62,051
0
L
Bakasura
10,236
7,011
0
4,544
18,270
6,450
0
1,273
16,997
0
38,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,408
Gold Earned
65,613
396
Minions Killed
572
0
Camps Cleared
0
1,615,897
Distance Traveled
2,125,887
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,641
485
98
4
0
415,949
0
W
Neith
12,802
533
182
8
0
441,602
0
W
Guan Yu
12,968
540
44
2
0
442,439
1
L
Neith
10,993
458
111
5
0
328,365
2
L
Hachiman
9,508
396
44
2
0
286,724
0
L
Zeus
11,971
499
90
4
0
275,876
0
L
Horus
11,799
492
81
3
0
395,276
2
W
Thanatos
15,248
635
132
6
0
427,843
3
W
Kukulkan
12,954
540
116
5
0
398,054
1
L
Bakasura
11,137
464
70
3
0
329,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role