Player Matchup

Ganesha
Ganesha
HIOYAA
Ganesha
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Harddimqagg
Kukulkan
Level 18
God Stats
0W - 1L
1,344 SR
Queue Stats
7W - 12L
1,194 Elo+
Party 1
Susano
Susano
Kalerva87
Susano
Level 5
God Stats
1W - 2L
1,344 SR
Queue Stats
9W - 12L
1,194 Elo+
Party 1
Artemis
Artemis
Nedker
Artemis
Level 16
God Stats
6W - 4L
1,877 SR
Queue Stats
7W - 9L
1,548 Elo+
Solo
Set
Set
ZLБратишка
Set
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,513 SR
1,387 Elo+

VS

Team Averages
Level 17
1,583 SR
1,466 Elo+
Artemis
Artemis
Brabysenok
Artemis
Level 10
God Stats
15W - 9L
1,608 SR
Queue Stats
20W - 25L
1,489 Elo+
Solo
Arachne
Arachne
LimpaCus
Arachne
Level 18
God Stats
8W - 6L
1,684 SR
Queue Stats
61W - 59L
1,429 Elo+
Party 2
Tyr
Tyr
Sammaêl
Tyr
Level 19
God Stats
18W - 6L
1,864 SR
Queue Stats
112W - 45L
1,761 Elo+
Solo
Khepri
Khepri
beershooter
Khepri
Level 29
God Stats
1W - 3L
1,101 SR
Queue Stats
140W - 211L
1,257 Elo+
Solo
Cthulhu
Cthulhu
xulodasprimas
Cthulhu
Level 11
God Stats
3W - 1L
1,658 SR
Queue Stats
13W - 15L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HIOYAA
Ganesha
17
0 / 8 / 4
10,228
852
8,049
21,817
23,842
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Harddimqagg
Kukulkan
17
1 / 4 / 2
10,933
911
18,301
11,590
6,297
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
Kalerva87
Susano
16
0 / 14 / 3
10,120
843
17,275
21,172
10,250
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Nedker
Artemis
16
0 / 8 / 3
10,162
847
10,839
18,732
9,193
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 9 / 1
10,776
898
7,816
17,384
9,328
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Brabysenok
Artemis
20
8 / 0 / 25
13,239
1,103
24,953
10,624
5,060
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Boots

Boots

+6%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
LimpaCus
Arachne
20
13 / 4 / 16
13,033
1,086
23,018
22,520
10,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
19 / 0 / 15
15,263
1,272
23,176
15,939
19,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
13
0 / 0 / 0
7,660
638
0
0
0
Cthulhu
20
3 / 0 / 32
13,241
1,103
13,683
21,241
31,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
131
4
Kills
43
43
Deaths
4
13
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Artemis
Brabysenok
Artemis
8
0
25
20.5
L
Ganesha
HIOYAA
Ganesha
0
8
4
0.25
L
Kukulkan
Harddimqagg
Kukulkan
1
4
2
0.5
L
Susano
Kalerva87
Susano
0
14
3
0.11
W
Arachne
LimpaCus
Arachne
13
4
16
5.25
L
Artemis
Nedker
Artemis
0
8
3
0.19
W
19
0
15
26.5
L
3
9
1
0.39
W
Khepri
0
0
0
0
W
Cthulhu
3
0
32
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,280
Damage
84,830
90,695
Taken
70,324
58,910
Mitigated
66,831
5,183
Healing
14,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Brabysenok
Artemis
24,953
12,558
0
0
10,624
5,060
0
3,291
7,333
0
45,310
L
Ganesha
HIOYAA
Ganesha
8,049
526
847
544
21,817
23,842
0
2,881
18,936
19,390
0
L
Kukulkan
Harddimqagg
Kukulkan
18,301
1,403
0
1,491
11,590
6,297
0
2,470
9,120
55,078
0
L
Susano
Kalerva87
Susano
17,275
4,251
0
690
21,172
10,250
0
3,037
18,135
0
30,049
W
Arachne
LimpaCus
Arachne
23,018
14,583
219
7,550
22,520
10,778
0
7,843
14,677
0
41,789
L
Artemis
Nedker
Artemis
10,839
5,857
0
1,335
18,732
9,193
0
2,705
16,027
0
38,935
W
23,176
3,756
0
6,000
15,939
19,272
0
5,573
10,366
0
44,613
L
7,816
3,911
0
276
17,384
9,328
0
2,590
14,794
0
14,868
W
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
13,683
1,129
498
436
21,241
31,721
0
9,643
11,598
32,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,219
Gold Earned
62,436
195
Minions Killed
207
5
Camps Cleared
8
988,900
Distance Traveled
955,709
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,239
1,103
58
5
2
190,004
0
L
Ganesha
10,228
852
0
0
0
202,469
1
L
Kukulkan
10,933
911
92
8
0
207,965
0
L
Susano
10,120
843
31
3
1
192,628
1
W
Arachne
13,033
1,086
42
4
2
215,996
0
L
Artemis
10,162
847
65
5
2
194,826
2
W
Tyr
15,263
1,272
54
5
0
281,211
0
L
Set
10,776
898
7
1
2
191,012
2
W
Khepri
7,660
638
0
0
0
0
0
W
Cthulhu
13,241
1,103
53
4
4
268,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role