Player Matchup

Achilles
Achilles
Deadcell186
Achilles
Level 10
God Stats
5W - 12L
1,642 SR
Queue Stats
68W - 104L
1,354 Elo+
Party 2
Cerberus
Cerberus
RagedAssassin94
Cerberus
Level 25
God Stats
9W - 13L
1,574 SR
Queue Stats
31W - 27L
1,331 Elo+
Party 2
Jing Wei
Jing Wei
bam76321_ttv
Jing Wei
Level 47
God Stats
9W - 15L
1,525 SR
Queue Stats
134W - 147L
1,319 Elo+
Party 2
Team Averages
Level 27
1,580 SR
1,335 Elo+

VS

Team Averages
Level 25
1,479 SR
1,334 Elo+
Arachne
Arachne
BBoise
Arachne
Level 7
God Stats
4W - 3L
1,596 SR
Queue Stats
12W - 12L
1,307 Elo+
Solo
Hel
Hel
CAPSLOCK ENGAGE
Hel
Level 42
God Stats
2W - 5L
1,376 SR
Queue Stats
292W - 308L
1,372 Elo+
Party 1
Medusa
Medusa
GladCrawdad608
Medusa
Level 26
God Stats
30W - 27L
1,466 SR
Queue Stats
113W - 114L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Deadcell186
Achilles
13
2 / 3 / 3
10,142
634
4,671
11,872
10,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
13
2 / 3 / 3
9,997
625
9,985
21,206
24,906
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
bam76321_ttv
Jing Wei
13
2 / 7 / 4
10,123
633
10,677
15,807
5,358
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BBoise
Arachne
15
9 / 2 / 3
11,270
704
16,807
15,420
6,234
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 2 / 10
10,430
652
13,708
14,929
11,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 4
9,864
617
10,438
7,807
2,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
30
6
Kills
13
13
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
BBoise
Arachne
9
2
3
5.25
W
2
2
10
3.5
L
Achilles
Deadcell186
Achilles
2
3
3
1.17
W
2
2
4
2
L
Cerberus
2
3
3
1.17
L
Jing Wei
bam76321_ttv
Jing Wei
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,333
Damage
40,953
48,885
Taken
38,156
40,674
Mitigated
20,781
12,757
Healing
20,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BBoise
Arachne
16,807
13,711
0
5,401
15,420
6,234
203
3,220
12,200
0
38,667
W
13,708
632
5,425
8,487
14,929
11,657
224
4,614
10,315
38,106
0
L
Achilles
Deadcell186
Achilles
4,671
869
0
676
11,872
10,410
0
3,545
8,327
0
29,999
W
10,438
4,665
0
1,245
7,807
2,890
2,340
2,223
5,584
0
34,036
L
Cerberus
9,985
626
354
8,177
21,206
24,906
42
5,091
16,115
30,852
0
L
Jing Wei
bam76321_ttv
Jing Wei
10,677
7,661
966
2,584
15,807
5,358
673
5,108
10,699
0
37,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,262
Gold Earned
31,564
162
Minions Killed
128
0
Camps Cleared
0
787,960
Distance Traveled
902,663
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,270
704
47
3
0
322,948
2
W
Hel
10,430
652
33
2
0
322,631
3
L
Achilles
10,142
634
57
4
0
245,913
0
W
Medusa
9,864
617
48
3
0
257,084
3
L
Cerberus
9,997
625
47
3
0
267,031
1
L
Jing Wei
10,123
633
58
4
0
275,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role