Player Matchup

Set
Set
Goose54
Set
Level 89
God Stats
12W - 8L
1,596 SR
Queue Stats
141W - 110L
1,492 Elo+
Solo
Freya
Freya
RAGEbroTHER_T
Freya
Level 66
God Stats
7W - 7L
1,659 SR
Queue Stats
241W - 239L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
VroskiBroski
Sylvanus
Level 111
God Stats
3W - 5L
1,460 SR
Queue Stats
175W - 172L
1,472 Elo+
Solo
Ullr
Ullr
samineiter1
Ullr
Level 129
God Stats
7W - 9L
1,541 SR
Queue Stats
298W - 275L
1,547 Elo+
Party 1
Tyr
Tyr
suisspro
Tyr
Level 147
God Stats
5W - 3L
1,494 SR
Queue Stats
78W - 66L
1,546 Elo+
Party 1
Team Averages
Level 108
1,550 SR
1,518 Elo+

VS

Team Averages
Level 115
1,611 SR
1,435 Elo+
Cthulhu
Cthulhu
B4CCI
Cthulhu
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,460 Elo+
Party 2
Chernobog
Chernobog
BloodredSaint
Chernobog
Level 125
God Stats
5W - 0L
1,912 SR
Queue Stats
217W - 185L
1,528 Elo+
Solo
Neith
Neith
DGM8841
Neith
Level 128
God Stats
5W - 2L
1,599 SR
Queue Stats
234W - 210L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
Red Burqa
Ao Kuang
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 29L
1,317 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YeDi JoDa9126
Ah Muzen Cab
Level 111
God Stats
3W - 0L
1,544 SR
Queue Stats
24W - 26L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
1
0 / 0 / 0
2,598
433
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
1 / 2 / 1
3,696
616
1,202
1,853
495
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
VroskiBroski
Sylvanus
6
1 / 1 / 0
3,485
581
1,244
2,958
1,291
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
1 / 2 / 1
3,652
609
1,755
3,694
916
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 0 / 1
3,818
636
895
3,447
1,454
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B4CCI
Cthulhu
6
0 / 1 / 1
3,585
598
1,351
3,004
1,430
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
BloodredSaint
Chernobog
7
0 / 1 / 2
4,124
687
1,328
2,429
618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
DGM8841
Neith
7
1 / 1 / 3
4,326
721
1,685
2,658
668
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ao Kuang
Red Burqa
Ao Kuang
6
4 / 0 / 1
4,389
732
2,323
2,571
580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
YeDi JoDa9126
Ah Muzen Cab
5
0 / 0 / 0
3,368
561
446
602
145
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
3
Kills
5
5
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B4CCI
Cthulhu
0
1
1
0.5
W
Chernobog
BloodredSaint
Chernobog
0
1
2
1
W
Neith
DGM8841
Neith
1
1
3
2.5
L
Set
0
0
0
0
L
1
2
1
0.75
W
Ao Kuang
Red Burqa
Ao Kuang
4
0
1
4.5
L
Sylvanus
VroskiBroski
Sylvanus
1
1
0
1
W
Ah Muzen Cab
YeDi JoDa9126
Ah Muzen Cab
0
0
0
0
L
1
2
1
0.75
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,096
Damage
7,133
11,952
Taken
11,264
4,156
Mitigated
3,441
4,898
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B4CCI
Cthulhu
1,351
310
0
500
3,004
1,430
0
1,208
1,796
8,885
0
W
Chernobog
BloodredSaint
Chernobog
1,328
659
0
500
2,429
618
0
384
1,895
0
15,163
W
Neith
DGM8841
Neith
1,685
397
0
1,450
2,658
668
488
457
2,201
0
16,998
L
Set
0
0
0
0
0
0
0
0
0
0
0
L
1,202
631
0
282
1,853
495
0
532
1,321
8,805
0
W
Ao Kuang
Red Burqa
Ao Kuang
2,323
535
0
1,816
2,571
580
0
361
2,210
11,423
0
L
Sylvanus
VroskiBroski
Sylvanus
1,244
232
0
961
2,958
1,291
0
2,136
822
9,078
0
W
Ah Muzen Cab
YeDi JoDa9126
Ah Muzen Cab
446
308
0
324
602
145
290
36
566
0
11,514
L
1,755
692
0
866
3,694
916
0
1,006
2,688
0
11,139
L
895
253
0
2,789
3,447
1,454
0
0
3,447
0
13,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,249
Gold Earned
19,792
82
Minions Killed
141
0
Camps Cleared
0
434,603
Distance Traveled
507,394
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,585
598
14
2
0
98,593
2
W
Chernobog
4,124
687
42
7
0
111,248
3
W
Neith
4,326
721
37
6
0
96,185
0
L
Set
2,598
433
0
0
0
3,650
0
L
Freya
3,696
616
14
2
0
101,653
1
W
Ao Kuang
4,389
732
22
4
0
109,783
1
L
Sylvanus
3,485
581
12
2
0
94,111
1
W
Ah Muzen Cab
3,368
561
26
4
0
91,585
1
L
Ullr
3,652
609
27
5
0
109,174
0
L
Tyr
3,818
636
29
5
0
126,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role