Player Matchup

Ullr
Ullr
Jokesteryt21
Ullr
Level 12
God Stats
0W - 1L
1,675 SR
Queue Stats
2W - 16L
987 Elo+
Solo
Olorun
Olorun
Kizzzi
Olorun
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,391 Elo+
Solo
Rama
Rama
flamingpizza18
Rama
Level 7
God Stats
0W - 3L
1,369 SR
Queue Stats
1W - 7L
980 Elo+
Solo
Team Averages
Level 29
1,514 SR
1,119 Elo+

VS

Team Averages
Level 25
1,328 SR
1,157 Elo+
Ao Kuang
Ao Kuang
Geramie17
Ao Kuang
Level 28
God Stats
57W - 58L
1,318 SR
Queue Stats
104W - 104L
1,131 Elo+
Party 1
Janus
Janus
YeaahBOOi
Janus
Level 22
God Stats
9W - 6L
1,316 SR
Queue Stats
93W - 83L
1,174 Elo+
Party 1
Bellona
Bellona
mcaldwell9786
Bellona
Level 25
God Stats
29W - 30L
1,351 SR
Queue Stats
78W - 96L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
8,350
522
1,584
15,755
10,807
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
Kizzzi
Olorun
13
1 / 4 / 1
9,269
579
8,439
10,899
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 9 / 2
8,892
556
7,405
12,571
4,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Geramie17
Ao Kuang
14
10 / 1 / 9
11,569
723
8,646
8,113
3,089
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Janus
YeaahBOOi
Janus
15
4 / 1 / 14
11,153
697
16,665
9,033
3,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
13
7 / 0 / 6
10,961
685
7,256
15,368
16,029
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
21
21
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Geramie17
Ao Kuang
10
1
9
14.5
L
1
8
0
0.13
L
Olorun
Kizzzi
Olorun
1
4
1
0.38
W
Janus
YeaahBOOi
Janus
4
1
14
11
L
0
9
2
0.11
W
Bellona
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
32,567
39,225
Taken
32,514
19,721
Mitigated
22,232
3,451
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Geramie17
Ao Kuang
8,646
2,559
1,341
2,607
8,113
3,089
1,317
2,777
5,336
18,925
0
L
1,584
1,255
0
52
15,755
10,807
0
10,194
5,311
0
6,236
L
Olorun
Kizzzi
Olorun
8,439
3,445
111
3,061
10,899
4,240
0
7,116
3,708
42,159
0
W
Janus
YeaahBOOi
Janus
16,665
1,324
1,091
2,284
9,033
3,114
569
1,718
7,315
59,799
0
L
7,405
4,803
0
227
12,571
4,674
0
8,101
4,295
0
30,339
W
Bellona
7,256
857
657
4,987
15,368
16,029
503
3,974
11,394
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,511
Gold Earned
33,683
87
Minions Killed
136
0
Camps Cleared
0
700,798
Distance Traveled
855,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,569
723
17
1
0
272,116
1
L
Ullr
8,350
522
3
0
0
205,565
4
L
Olorun
9,269
579
49
3
0
250,647
0
W
Janus
11,153
697
75
5
0
303,082
1
L
Rama
8,892
556
35
2
0
244,586
0
W
Bellona
10,961
685
44
3
0
280,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role