Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Karsk95
Ah Muzen Cab
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Siegel91-
Sobek
Level 128
God Stats
4W - 3L
1,551 SR
Queue Stats
141W - 130L
1,392 Elo+
Party 1
Discordia
Discordia
samesara96
Discordia
Level 28
God Stats
11W - 11L
1,484 SR
Queue Stats
78W - 82L
1,280 Elo+
Party 1
Team Averages
Level 57
1,512 SR
1,391 Elo+

VS

Team Averages
Level 33
1,533 SR
1,277 Elo+
Kukulkan
Kukulkan
HydroH3nny
Kukulkan
Level 26
God Stats
1W - 2L
1,660 SR
Queue Stats
47W - 78L
1,255 Elo+
Solo
Chaac
Chaac
Jeffroidd
Chaac
Level 28
God Stats
24W - 14L
1,439 SR
Queue Stats
36W - 28L
1,351 Elo+
Party 2
Set
Set
jakerowell145
Set
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 76L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Karsk95
Ah Muzen Cab
15
4 / 6 / 9
13,093
623
11,880
16,020
5,807
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
Siegel91-
Sobek
18
12 / 2 / 10
16,270
775
24,380
29,193
29,110
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
samesara96
Discordia
18
6 / 3 / 10
14,142
673
12,883
10,588
3,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HydroH3nny
Kukulkan
18
4 / 7 / 3
13,170
627
13,129
15,434
6,932
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Jeffroidd
Chaac
15
6 / 6 / 5
13,132
625
17,196
25,750
25,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 9 / 6
11,794
562
9,915
18,817
11,588
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
22
Kills
11
11
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
HydroH3nny
Kukulkan
4
7
3
0.79
L
Chaac
Jeffroidd
Chaac
6
6
5
1.42
W
Ah Muzen Cab
Karsk95
Ah Muzen Cab
4
6
9
1.42
W
Sobek
Siegel91-
Sobek
12
2
10
8.5
L
1
9
6
0.44
W
Discordia
samesara96
Discordia
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,143
Damage
40,240
55,801
Taken
60,001
38,530
Mitigated
43,679
10,727
Healing
13,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
HydroH3nny
Kukulkan
13,129
1,410
0
1,204
15,434
6,932
730
10,339
5,095
79,702
0
L
Chaac
Jeffroidd
Chaac
17,196
2,076
0
9,264
25,750
25,159
1,169
16,563
9,187
0
47,562
W
Ah Muzen Cab
Karsk95
Ah Muzen Cab
11,880
3,961
0
3,049
16,020
5,807
1,448
3,731
12,014
0
50,500
W
Sobek
Siegel91-
Sobek
24,380
791
0
6,096
29,193
29,110
102
6,943
21,350
73,564
0
L
9,915
3,118
0
3,277
18,817
11,588
0
10,472
8,345
0
39,393
W
Discordia
samesara96
Discordia
12,883
641
0
1,582
10,588
3,613
958
2,692
7,471
52,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
38,096
199
Minions Killed
227
0
Camps Cleared
0
1,142,069
Distance Traveled
1,143,223
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,170
627
142
7
0
384,106
0
L
Chaac
13,132
625
44
2
0
374,646
1
W
Ah Muzen Cab
13,093
623
81
4
0
323,860
1
W
Sobek
16,270
775
43
2
0
452,116
5
L
Set
11,794
562
41
2
0
384,471
0
W
Discordia
14,142
673
75
4
0
366,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role