Player Matchup

Hercules
Hercules
Silver IV
CyniicalWraith
Hercules
Silver IV
Level 67
God Stats
1W - 1L
1,563 SR
Queue Stats
7W - 11L
1,315 MMR
Solo
Bacchus
Bacchus
Silver II
TheGrendhel
Bacchus
Silver II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
Voltegen
Ah Puch
Gold V
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Zarkaste
Fenrir
Silver III
Level 102
God Stats
6W - 4L
1,687 SR
Queue Stats
8W - 12L
1,333 MMR
Solo
Xbalanque
Xbalanque
Silver I
zMuse
Xbalanque
Silver I
Level 148
God Stats
4W - 1L
1,563 SR
Queue Stats
150W - 152L
1,312 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,563 SR
1,392 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,533 SR
1,321 MMR
Rama
Rama
Silver I
Daaaannn
Rama
Silver I
Level 48
God Stats
3W - 4L
1,604 SR
Queue Stats
68W - 52L
1,336 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Lambert8118
Kuzenbo
Gold IV
Level 89
God Stats
0W - 1L
1,541 SR
Queue Stats
30W - 43L
1,323 MMR
Solo
Ra
Ra
Gold V
NoviceInVice
Ra
Gold V
Level 156
God Stats
116W - 98L
1,566 SR
Queue Stats
665W - 667L
1,361 MMR
Solo
Sobek
Sobek
Bronze I
itsDeluxe
Sobek
Bronze I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,295 MMR
Solo
Hun Batz
Hun Batz
Silver II
maurioxx
Hun Batz
Silver II
Level 122
God Stats
5W - 5L
1,452 SR
Queue Stats
405W - 350L
1,290 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
6
0 / 0 / 1
3,588
718
767
2,095
757
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
TheGrendhel
Bacchus
5
0 / 1 / 0
3,236
647
893
2,668
1,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Voltegen
Ah Puch
7
1 / 0 / 0
3,688
738
1,027
1,493
407
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Zarkaste
Fenrir
5
1 / 1 / 1
3,897
779
1,015
3,818
1,059
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
zMuse
Xbalanque
5
0 / 0 / 0
3,122
624
949
2,004
437
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneTsukuyomiYemojaCthulhuThe Morrigan

VS

Bans
SetCupidCu ChulainnGaneshaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
6
1 / 0 / 0
3,485
697
1,170
1,787
387
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
Lambert8118
Kuzenbo
1
0 / 0 / 0
2,476
495
0
0
0
7
0 / 1 / 0
3,717
743
1,290
2,611
780
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
itsDeluxe
Sobek
5
1 / 1 / 0
3,568
714
1,186
3,244
1,547
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
maurioxx
Hun Batz
6
0 / 0 / 2
3,857
771
1,396
3,164
682
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
2
Kills
2
2
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
0
0
1
0.5
L
Rama
1
0
0
1
L
Kuzenbo
Lambert8118
Kuzenbo
0
0
0
0
L
0
1
0
0
W
Bacchus
TheGrendhel
Bacchus
0
1
0
0
W
Ah Puch
Voltegen
Ah Puch
1
0
0
1
W
Fenrir
Zarkaste
Fenrir
1
1
1
1.5
L
Sobek
itsDeluxe
Sobek
1
1
0
1
L
Hun Batz
maurioxx
Hun Batz
0
0
2
1
W
Xbalanque
zMuse
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,651
Damage
5,042
12,078
Taken
10,806
4,023
Mitigated
3,396
5,627
Healing
3,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
767
158
0
1,504
2,095
757
0
904
941
0
10,834
L
Rama
1,170
783
0
722
1,787
387
0
452
1,335
0
11,678
L
Kuzenbo
Lambert8118
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
L
1,290
106
0
770
2,611
780
0
1,027
1,584
20,493
0
W
Bacchus
TheGrendhel
Bacchus
893
114
135
885
2,668
1,363
0
0
2,668
3,334
0
W
Ah Puch
Voltegen
Ah Puch
1,027
276
0
530
1,493
407
0
674
819
17,151
0
W
Fenrir
Zarkaste
Fenrir
1,015
309
0
1,853
3,818
1,059
0
648
3,170
0
12,328
L
Sobek
itsDeluxe
Sobek
1,186
119
0
1,653
3,244
1,547
0
0
3,119
8,170
0
L
Hun Batz
maurioxx
Hun Batz
1,396
498
0
844
3,164
682
0
441
2,698
0
16,597
W
Xbalanque
zMuse
Xbalanque
949
429
0
720
2,004
437
78
0
2,004
0
16,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,531
Gold Earned
17,103
129
Minions Killed
121
0
Camps Cleared
0
484,433
Distance Traveled
365,067
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,588
718
22
4
0
111,026
2
L
Rama
3,485
697
24
5
0
88,229
1
L
Kuzenbo
2,476
495
0
0
0
0
0
L
Ra
3,717
743
42
8
0
90,082
1
W
Bacchus
3,236
647
3
1
0
105,387
1
W
Ah Puch
3,688
738
37
7
0
80,642
1
W
Fenrir
3,897
779
26
5
0
97,012
0
L
Sobek
3,568
714
18
4
0
91,394
1
L
Hun Batz
3,857
771
37
7
0
95,362
0
W
Xbalanque
3,122
624
41
8
0
90,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role