Player Matchup

Vamana
Vamana
TiBendou_LaBando
Vamana
Level 19
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 45L
1,124 Elo+
Party 3
Cthulhu
Cthulhu
cmoiren
Cthulhu
Level 20
God Stats
2W - 0L
1,641 SR
Queue Stats
29W - 48L
1,123 Elo+
Party 3
Pele
Pele
diegopapi
Pele
Level 24
God Stats
9W - 5L
1,483 SR
Queue Stats
39W - 47L
1,266 Elo+
Solo
Ymir
Ymir
kuva272
Ymir
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
150W - 175L
1,500 Elo+
Solo
Medusa
Medusa
madladhours
Medusa
Level 26
God Stats
2W - 5L
1,326 SR
Queue Stats
38W - 43L
1,275 Elo+
Solo
Team Averages
Level 18
1,490 SR
1,258 Elo+

VS

Team Averages
Level 21
1,416 SR
1,018 Elo+
Bakasura
Bakasura
MR FILO DK
Bakasura
Level 21
God Stats
0W - 2L
1,402 SR
Queue Stats
2W - 11L
1,042 Elo+
Party 2
Arachne
Arachne
Miss lille
Arachne
Level 8
God Stats
0W - 5L
1,185 SR
Queue Stats
0W - 8L
683 Elo+
Party 2
Pele
Pele
Weedo_bee
Pele
Level 25
God Stats
7W - 11L
1,408 SR
Queue Stats
84W - 151L
1,132 Elo+
Party 1
King Arthur
King Arthur
baselaoude331105
King Arthur
Level 26
God Stats
16W - 26L
1,424 SR
Queue Stats
88W - 152L
1,138 Elo+
Party 1
Rama
Rama
g__a__i__a
Rama
Level 26
God Stats
3W - 3L
1,662 SR
Queue Stats
99W - 172L
1,097 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
12,820
427
6,106
25,671
24,202
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cthulhu
cmoiren
Cthulhu
20
4 / 6 / 13
14,673
489
10,802
25,194
17,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pele
20
27 / 8 / 5
19,556
652
42,055
31,087
14,841
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
kuva272
Ymir
18
3 / 9 / 4
14,958
499
6,608
23,812
20,850
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
24 / 2 / 5
18,715
624
32,978
18,690
8,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MR FILO DK
Bakasura
18
1 / 14 / 2
11,514
384
6,945
26,380
11,110
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Miss lille
Arachne
12
0 / 16 / 0
8,913
297
1,320
17,987
5,688
Pele
20
12 / 10 / 10
15,682
523
26,138
29,380
12,765
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
baselaoude331105
King Arthur
19
6 / 11 / 9
13,307
444
14,267
26,852
13,316
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

20
12 / 10 / 6
15,500
517
37,810
26,548
11,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
60
Kills
31
31
Deaths
61
37
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bakasura
MR FILO DK
Bakasura
1
14
2
0.14
L
Arachne
Miss lille
Arachne
0
16
0
0
W
2
6
10
1.17
L
Pele
12
10
10
1.7
L
King Arthur
baselaoude331105
King Arthur
6
11
9
0.95
W
Cthulhu
cmoiren
Cthulhu
4
6
13
1.75
W
Pele
27
8
5
3.69
L
12
10
6
1.5
W
Ymir
kuva272
Ymir
3
9
4
0.56
W
Medusa
24
2
5
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,549
Damage
86,480
124,454
Taken
127,147
86,105
Mitigated
54,340
25,250
Healing
17,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
MR FILO DK
Bakasura
6,945
5,256
0
3,186
26,380
11,110
1,651
1,995
24,385
0
51,448
L
Arachne
Miss lille
Arachne
1,320
1,221
0
128
17,987
5,688
96
708
17,279
0
7,435
W
6,106
2,666
0
8,526
25,671
24,202
999
519
25,152
0
25,650
L
Pele
26,138
8,674
0
3,176
29,380
12,765
353
5,435
23,945
0
73,603
L
King Arthur
baselaoude331105
King Arthur
14,267
1,704
0
2,629
26,852
13,316
580
4,355
22,497
0
71,979
W
Cthulhu
cmoiren
Cthulhu
10,802
642
0
5,219
25,194
17,692
3,640
171
25,023
64,723
0
W
Pele
42,055
9,752
0
7,365
31,087
14,841
1,620
0
30,922
0
157,436
L
37,810
26,403
0
7,912
26,548
11,461
3,614
4,917
21,631
0
98,206
W
Ymir
kuva272
Ymir
6,608
2,420
0
0
23,812
20,850
544
0
23,659
45,287
0
W
Medusa
32,978
15,353
0
4,140
18,690
8,520
7,197
0
18,270
0
139,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,722
Gold Earned
64,916
662
Minions Killed
430
0
Camps Cleared
0
2,427,864
Distance Traveled
2,336,812
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,514
384
108
4
0
479,713
0
L
Arachne
8,913
297
14
0
0
392,949
3
W
Vamana
12,820
427
27
1
0
539,812
0
L
Pele
15,682
523
101
3
0
493,724
0
L
King Arthur
13,307
444
92
3
0
555,503
0
W
Cthulhu
14,673
489
111
4
0
484,684
1
W
Pele
19,556
652
195
7
0
490,942
0
L
Rama
15,500
517
115
4
0
414,923
0
W
Ymir
14,958
499
75
3
0
401,985
2
W
Medusa
18,715
624
254
8
0
510,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role