Player Matchup

Cupid
Cupid
KurzKnackig
Cupid
Level 8
God Stats
4W - 7L
1,545 SR
Queue Stats
7W - 16L
1,312 Elo+
Party 1
King Arthur
King Arthur
Sadagar10
King Arthur
Level 11
God Stats
1W - 2L
1,737 SR
Queue Stats
6W - 12L
1,395 Elo+
Party 1
Ares
Ares
Tsugumii
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,383 Elo+
Party 1
Team Averages
Level 10
1,594 SR
1,363 Elo+

VS

Team Averages
Level 46
1,566 SR
1,283 Elo+
Merlin
Merlin
DiabolicGao
Merlin
Level 26
God Stats
1W - 0L
1,697 SR
Queue Stats
77W - 124L
1,201 Elo+
Party 2
Rama
Rama
JayGreed
Rama
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 85L
1,148 Elo+
Party 2
Sun Wukong
Sun Wukong
WaZziKS
Sun Wukong
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 4
9,641
742
9,755
10,634
3,939
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Sadagar10
King Arthur
12
3 / 8 / 2
9,095
700
7,006
14,173
11,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
10
1 / 6 / 6
8,398
646
3,645
12,505
10,789
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
4 / 2 / 11
9,627
741
9,150
6,417
2,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
14
7 / 1 / 10
10,206
785
9,043
7,144
2,346
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
WaZziKS
Sun Wukong
13
9 / 5 / 9
10,415
801
11,081
15,419
12,471
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
20
20
Deaths
8
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
11
4.75
W
Rama
7
1
10
12
L
4
6
4
1
L
King Arthur
Sadagar10
King Arthur
3
8
2
0.5
L
Ares
1
6
6
0.67
W
Sun Wukong
WaZziKS
Sun Wukong
9
5
9
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,406
Damage
29,274
37,312
Taken
28,980
26,439
Mitigated
16,888
4,134
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
9,150
507
0
250
6,417
2,071
150
1,109
5,283
38,391
0
W
Rama
9,043
8,191
318
3,038
7,144
2,346
1,922
961
6,058
0
29,307
L
9,755
6,076
35
2,005
10,634
3,939
0
1,962
8,397
0
30,240
L
King Arthur
Sadagar10
King Arthur
7,006
1,523
0
2,094
14,173
11,711
0
3,810
10,117
0
25,174
L
Ares
3,645
784
0
0
12,505
10,789
0
3,393
8,962
7,912
0
W
Sun Wukong
WaZziKS
Sun Wukong
11,081
2,029
0
4,024
15,419
12,471
937
1,623
13,521
0
31,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,134
Gold Earned
30,248
83
Minions Killed
127
0
Camps Cleared
0
591,452
Distance Traveled
650,643
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,627
741
49
4
0
185,604
3
W
Rama
10,206
785
45
3
0
206,529
2
L
Cupid
9,641
742
41
3
0
192,251
1
L
King Arthur
9,095
700
36
3
0
220,253
1
L
Ares
8,398
646
6
0
0
178,948
0
W
Sun Wukong
10,415
801
33
3
0
258,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role