Player Matchup

Fenrir
Fenrir
XxSombrioxX8
Fenrir
Level 88
God Stats
4W - 11L
1,268 SR
Queue Stats
357W - 370L
1,469 Elo+
Party 2
Neith
Neith
l-angel9-l
Neith
Level 6
God Stats
0W - 1L
1,034 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
zZ_G4R1_Zz
Kukulkan
Level 11
God Stats
1W - 4L
1,553 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 2
Team Averages
Level 35
1,285 SR
1,385 Elo+

VS

Team Averages
Level 47
1,616 SR
1,358 Elo+
Baron Samedi
Baron Samedi
S0L0MONxZ0E
Baron Samedi
Level 99
God Stats
7W - 5L
1,691 SR
Queue Stats
341W - 382L
1,441 Elo+
Party 1
Chaac
Chaac
lord_fmj
Chaac
Level 13
God Stats
5W - 5L
1,365 SR
Queue Stats
14W - 10L
1,361 Elo+
Party 1
Discordia
Discordia
xLaleax
Discordia
Level 30
God Stats
2W - 0L
1,793 SR
Queue Stats
29W - 49L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 6 / 1
13,935
733
18,918
23,011
14,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
9
0 / 6 / 4
9,788
515
1,856
9,703
3,250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
zZ_G4R1_Zz
Kukulkan
14
0 / 6 / 6
11,143
586
8,597
12,407
4,843
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
S0L0MONxZ0E
Baron Samedi
16
6 / 5 / 5
12,930
681
13,403
16,081
9,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
lord_fmj
Chaac
17
10 / 3 / 4
14,109
743
16,825
19,924
19,543
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
xLaleax
Discordia
15
2 / 5 / 12
12,607
664
5,748
10,181
3,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
18
18
Deaths
13
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
S0L0MONxZ0E
Baron Samedi
6
5
5
1.7
L
Fenrir
11
6
1
1.92
L
Neith
0
6
4
0.33
W
Chaac
lord_fmj
Chaac
10
3
4
4
W
Discordia
xLaleax
Discordia
2
5
12
1.6
L
Kukulkan
zZ_G4R1_Zz
Kukulkan
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,371
Damage
35,976
45,121
Taken
46,186
22,343
Mitigated
32,766
7,525
Healing
15,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
S0L0MONxZ0E
Baron Samedi
13,403
611
1,110
5,308
16,081
9,266
783
2,300
13,781
70,577
0
L
Fenrir
18,918
7,819
0
5,378
23,011
14,250
0
7,206
15,455
0
51,949
L
Neith
1,856
939
111
876
9,703
3,250
0
5,583
3,946
0
9,122
W
Chaac
lord_fmj
Chaac
16,825
2,434
0
8,261
19,924
19,543
465
3,899
16,025
0
45,417
W
Discordia
xLaleax
Discordia
5,748
739
144
652
10,181
3,957
651
2,513
7,668
35,356
0
L
Kukulkan
zZ_G4R1_Zz
Kukulkan
8,597
53
436
724
12,407
4,843
0
6,406
5,726
61,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
39,646
149
Minions Killed
196
0
Camps Cleared
0
744,639
Distance Traveled
968,280
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,930
681
91
5
0
324,335
0
L
Fenrir
13,935
733
46
2
0
329,764
0
L
Neith
9,788
515
14
1
0
133,499
0
W
Chaac
14,109
743
42
2
0
354,221
2
W
Discordia
12,607
664
63
3
0
289,724
0
L
Kukulkan
11,143
586
89
5
0
281,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role