Player Matchup

He Bo
He Bo
ADB2012
He Bo
Level 22
God Stats
1W - 0L
1,350 SR
Queue Stats
9W - 13L
1,131 Elo+
Solo
Kukulkan
Kukulkan
BlizzardWolff
Kukulkan
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,269 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hakuman6936
Ah Muzen Cab
Level 28
God Stats
20W - 10L
1,455 SR
Queue Stats
87W - 83L
1,274 Elo+
Solo
Bacchus
Bacchus
Stu-Stu_2cool
Bacchus
Level 18
God Stats
2W - 0L
1,695 SR
Queue Stats
23W - 45L
1,099 Elo+
Solo
Artemis
Artemis
brujodeaunk
Artemis
Level 28
God Stats
23W - 26L
1,416 SR
Queue Stats
214W - 245L
1,209 Elo+
Solo
Team Averages
Level 21
1,483 SR
1,196 Elo+

VS

Team Averages
Level 15
1,511 SR
1,167 Elo+
Sol
Sol
Z4Noobinho
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,015 Elo+
Solo
Anhur
Anhur
kinght52
Anhur
Level 18
God Stats
5W - 10L
1,271 SR
Queue Stats
23W - 29L
1,152 Elo+
Solo
Tsukuyomi
Tsukuyomi
pirate21-awesome
Tsukuyomi
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,011 Elo+
Solo
Artio
Artio
rampager98
Artio
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 56L
1,238 Elo+
Solo
Ymir
Ymir
s0ldi3r0f_h34v3n
Ymir
Level 27
God Stats
4W - 4L
1,785 SR
Queue Stats
64W - 52L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
ADB2012
He Bo
20
1 / 22 / 11
15,727
828
10,328
32,307
13,064
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
BlizzardWolff
Kukulkan
20
6 / 5 / 8
17,259
908
44,927
13,714
6,275
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Hakuman6936
Ah Muzen Cab
20
2 / 8 / 4
15,689
826
47,837
26,256
9,841
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Bacchus
20
0 / 4 / 9
15,626
822
10,191
20,960
25,083
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
brujodeaunk
Artemis
20
7 / 5 / 7
16,466
867
33,676
20,994
8,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 21
16,031
844
10,845
24,777
10,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Anhur
kinght52
Anhur
20
21 / 4 / 20
19,773
1,041
52,477
40,158
36,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
20
1 / 8 / 15
15,534
818
4,108
26,252
12,740
Artio
20
10 / 1 / 14
16,731
881
14,547
30,349
42,962
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
7 / 2 / 20
17,805
937
16,523
37,633
44,888
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
132
16
Kills
42
44
Deaths
16
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
He Bo
ADB2012
He Bo
1
22
11
0.3
W
Kukulkan
BlizzardWolff
Kukulkan
6
5
8
2
W
Ah Muzen Cab
Hakuman6936
Ah Muzen Cab
2
8
4
0.5
W
Bacchus
0
4
9
1.13
L
3
1
21
13.5
W
Artemis
brujodeaunk
Artemis
7
5
7
2.1
L
Anhur
kinght52
Anhur
21
4
20
7.75
L
Tsukuyomi
1
8
15
1.06
L
Artio
10
1
14
17
L
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,959
Damage
98,500
114,231
Taken
159,169
62,516
Mitigated
147,703
14,913
Healing
22,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
ADB2012
He Bo
10,328
2,219
0
0
32,307
13,064
0
11,365
20,942
36,729
0
W
Kukulkan
BlizzardWolff
Kukulkan
44,927
5,671
0
0
13,714
6,275
0
9,406
4,308
97,262
0
W
Ah Muzen Cab
Hakuman6936
Ah Muzen Cab
47,837
31,272
0
8,160
26,256
9,841
0
8,061
18,195
0
74,802
W
Bacchus
10,191
595
0
0
20,960
25,083
0
5,566
10,662
23,964
0
L
10,845
1,266
135
1,716
24,777
10,702
0
13,228
11,549
24,765
0
W
Artemis
brujodeaunk
Artemis
33,676
27,078
0
6,753
20,994
8,253
0
7,517
13,477
0
64,895
L
Anhur
kinght52
Anhur
52,477
37,869
1,142
11,194
40,158
36,411
0
14,951
25,082
0
82,662
L
Tsukuyomi
4,108
506
0
15
26,252
12,740
0
8,097
17,527
0
22,491
L
Artio
14,547
4,386
418
1,515
30,349
42,962
0
11,442
18,907
20,323
0
L
16,523
1,696
389
6,058
37,633
44,888
0
15,838
20,658
46,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,767
Gold Earned
85,874
326
Minions Killed
255
8
Camps Cleared
0
1,489,111
Distance Traveled
1,485,455
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,727
828
55
3
0
237,564
0
W
Kukulkan
17,259
908
130
7
1
290,294
0
W
Ah Muzen Cab
15,689
826
47
2
3
331,144
0
W
Bacchus
15,626
822
27
1
0
348,083
0
L
Sol
16,031
844
33
2
0
338,303
0
W
Artemis
16,466
867
67
4
4
282,026
0
L
Anhur
19,773
1,041
90
5
0
307,020
1
L
Tsukuyomi
15,534
818
39
2
0
256,503
2
L
Artio
16,731
881
15
1
0
378,198
0
L
Ymir
17,805
937
78
4
0
205,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role