Player Matchup

Cthulhu
Cthulhu
Silver I
FritsJansen
Cthulhu
Silver I
Level 97
God Stats
7W - 4L
1,500 SR
Queue Stats
169W - 184L
1,229 MMR
Party 1
Hera
Hera
Gold III
Joee-010
Hera
Gold III
Level 106
God Stats
133W - 129L
1,548 SR
Queue Stats
605W - 684L
1,453 MMR
Party 1
Artemis
Artemis
Silver II
xx3Demonxx
Artemis
Silver II
Level 152
God Stats
16W - 13L
1,519 SR
Queue Stats
130W - 149L
1,161 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 118
1,522 SR
1,281 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,415 SR
1,500 MMR
Agni
Agni
Silver IV
Nath_troth707
Agni
Silver IV
Level 101
God Stats
1W - 1L
1,450 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2
Chaac
Chaac
Silver IV
RBumped
Chaac
Silver IV
Level 120
God Stats
0W - 2L
1,295 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2
Cupid
Cupid
Silver IV
nallan151
Cupid
Silver IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FritsJansen
Cthulhu
20
4 / 7 / 11
16,667
641
15,543
24,687
22,290
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Hera
20
8 / 1 / 8
17,672
680
32,212
14,384
6,204
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
xx3Demonxx
Artemis
19
6 / 9 / 6
16,713
643
16,816
24,049
9,604
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BacchusFreyaKumbhakarnaScyllaAphrodite

VS

Bans
Chang'eMedusaHeimdallrHou YiCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 7
16,567
637
21,764
21,143
7,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
RBumped
Chaac
19
3 / 5 / 13
15,581
599
21,503
35,228
48,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
nallan151
Cupid
18
4 / 7 / 9
15,366
591
7,465
18,574
6,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
18
Kills
17
17
Deaths
18
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FritsJansen
Cthulhu
4
7
11
1.36
W
Hera
8
1
8
12
L
10
6
7
2.25
L
Chaac
RBumped
Chaac
3
5
13
1.9
L
Cupid
nallan151
Cupid
4
7
9
1.21
W
Artemis
xx3Demonxx
Artemis
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,571
Damage
50,732
63,120
Taken
74,945
38,098
Mitigated
62,326
20,115
Healing
20,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FritsJansen
Cthulhu
15,543
685
444
5,198
24,687
22,290
320
10,620
13,715
55,639
0
W
Hera
32,212
5,169
0
8,110
14,384
6,204
557
4,177
10,025
143,486
0
L
21,764
1,300
0
2,017
21,143
7,255
44
15,227
5,916
112,029
0
L
Chaac
RBumped
Chaac
21,503
2,308
0
11,729
35,228
48,744
0
21,278
13,950
2,930
84,952
L
Cupid
nallan151
Cupid
7,465
2,967
2,677
4,399
18,574
6,327
335
11,321
7,253
0
65,743
W
Artemis
xx3Demonxx
Artemis
16,816
7,818
0
6,363
24,049
9,604
1,929
8,126
15,523
0
91,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,052
Gold Earned
47,514
320
Minions Killed
307
0
Camps Cleared
0
1,391,634
Distance Traveled
1,400,198
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,667
641
47
2
0
449,792
0
W
Hera
17,672
680
188
7
0
527,134
2
L
Agni
16,567
637
125
5
0
440,435
4
L
Chaac
15,581
599
86
3
0
517,601
5
L
Cupid
15,366
591
96
4
0
442,162
5
W
Artemis
16,713
643
85
3
0
414,708
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role