Player Matchup

Rama
Rama
DoDirt100
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,327 Elo+
Solo
Ra
Ra
I BODIED U TTV
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,467 Elo+
Party 1
Bakasura
Bakasura
iDy7
Bakasura
Level 19
God Stats
9W - 5L
1,618 SR
Queue Stats
69W - 49L
1,522 Elo+
Party 1
Team Averages
Level 11
1,539 SR
1,439 Elo+

VS

Team Averages
Level 23
1,603 SR
1,441 Elo+
Ra
Ra
DualWeild
Ra
Level 18
God Stats
1W - 0L
1,593 SR
Queue Stats
18W - 14L
1,459 Elo+
Party 2
Neith
Neith
JustAnothaScrub
Neith
Level 28
God Stats
15W - 15L
1,637 SR
Queue Stats
144W - 137L
1,383 Elo+
Solo
Ymir
Ymir
TNDChamp
Ymir
Level 24
God Stats
95W - 61L
1,579 SR
Queue Stats
96W - 63L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 3 / 1
3,937
787
837
3,493
1,100
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,738
748
537
1,055
307
Magic Focus

Magic Focus

+20
Magical Power

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Bakasura
iDy7
Bakasura
5
0 / 4 / 0
3,743
749
566
3,431
1,016
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 7
4,693
939
1,848
1,363
672
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 6
4,894
979
2,227
3,130
882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
8
5 / 0 / 3
5,504
1,101
1,575
2,419
1,270
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
1
0.17
W
1
0
7
4.5
L
0
1
0
0
W
2
1
6
5
W
Ymir
5
0
3
6.5
L
Bakasura
iDy7
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,940
Damage
5,650
7,979
Taken
6,912
2,423
Mitigated
2,824
574
Healing
1,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
837
401
0
0
3,493
1,100
0
1,806
1,587
0
8,351
W
1,848
217
381
323
1,363
672
547
175
1,188
12,000
0
L
537
78
288
168
1,055
307
0
250
805
5,414
0
W
2,227
1,145
0
980
3,130
882
1,511
289
2,771
0
7,644
W
Ymir
1,575
119
0
0
2,419
1,270
237
73
2,321
9,510
0
L
Bakasura
iDy7
Bakasura
566
282
0
118
3,431
1,016
0
1,237
2,144
0
4,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,418
Gold Earned
15,091
37
Minions Killed
60
0
Camps Cleared
0
163,310
Distance Traveled
259,828
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,937
787
21
4
0
63,018
0
W
Ra
4,693
939
22
4
0
87,768
1
L
Ra
3,738
748
7
1
0
36,939
1
W
Neith
4,894
979
20
4
0
61,807
0
W
Ymir
5,504
1,101
18
4
0
110,253
0
L
Bakasura
3,743
749
9
2
0
63,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role