Player Matchup

Skadi
Skadi
BrayVM
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
NemMain
Nemesis
Level 16
God Stats
12W - 19L
1,345 SR
Queue Stats
17W - 22L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Vonsing
Cthulhu
Level 12
God Stats
1W - 3L
1,390 SR
Queue Stats
6W - 6L
1,371 Elo+
Party 1
Freya
Freya
bigmuscless
Freya
Level 15
God Stats
2W - 2L
1,496 SR
Queue Stats
16W - 18L
1,244 Elo+
Party 1
Pele
Pele
nawarm
Pele
Level 26
God Stats
0W - 1L
1,862 SR
Queue Stats
58W - 55L
1,326 Elo+
Solo
Team Averages
Level 14
1,519 SR
1,335 Elo+

VS

Team Averages
Level 18
1,433 SR
1,236 Elo+
Bellona
Bellona
LuisMiguelMoraS
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Nit0ri
Rama
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,037 Elo+
Solo
Pele
Pele
Vxisss
Pele
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
115W - 118L
1,374 Elo+
Party 2
Nike
Nike
Z-Nation350z
Nike
Level 24
God Stats
9W - 7L
1,521 SR
Queue Stats
56W - 62L
1,314 Elo+
Party 2
Poseidon
Poseidon
sillysquirt03
Poseidon
Level 7
God Stats
3W - 11L
1,143 SR
Queue Stats
3W - 13L
955 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BrayVM
Skadi
12
2 / 6 / 0
7,170
478
4,992
8,779
2,494
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
NemMain
Nemesis
11
2 / 6 / 2
7,057
470
6,532
13,787
5,095
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Vonsing
Cthulhu
11
2 / 3 / 1
7,317
488
4,176
11,387
9,449
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 1
7,216
481
4,145
8,314
2,566
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
nawarm
Pele
10
0 / 7 / 3
6,836
456
4,668
13,500
4,024
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 0 / 1
10,768
718
17,256
15,244
11,051
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
Nit0ri
Rama
13
2 / 4 / 4
8,212
547
5,469
6,056
1,942
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Vxisss
Pele
13
3 / 1 / 3
8,357
557
6,141
9,434
2,756
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
5 / 1 / 2
8,934
596
6,488
8,759
4,668
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
sillysquirt03
Poseidon
11
1 / 3 / 3
7,249
483
4,934
6,700
1,567
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
9
Kills
24
25
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Skadi
BrayVM
Skadi
2
6
0
0.33
W
13
0
1
13.5
L
Nemesis
NemMain
Nemesis
2
6
2
0.5
W
Rama
Nit0ri
Rama
2
4
4
1
L
Cthulhu
Vonsing
Cthulhu
2
3
1
0.83
W
Pele
Vxisss
Pele
3
1
3
4.5
W
5
1
2
6
L
3
3
1
1.17
L
Pele
nawarm
Pele
0
7
3
0.21
W
Poseidon
sillysquirt03
Poseidon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,513
Damage
40,288
55,767
Taken
46,193
23,628
Mitigated
21,984
8,411
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BrayVM
Skadi
4,992
2,040
0
0
8,779
2,494
470
0
8,404
0
31,461
W
17,256
10,932
0
5,834
15,244
11,051
796
2,747
12,497
0
84,404
L
Nemesis
NemMain
Nemesis
6,532
2,245
0
1,745
13,787
5,095
504
3,649
10,138
0
27,546
W
Rama
Nit0ri
Rama
5,469
4,144
0
500
6,056
1,942
859
3,704
2,352
0
32,831
L
Cthulhu
Vonsing
Cthulhu
4,176
632
0
400
11,387
9,449
539
850
10,537
24,093
0
W
Pele
Vxisss
Pele
6,141
1,557
0
4,800
9,434
2,756
228
671
8,763
0
51,015
W
6,488
1,855
0
4,559
8,759
4,668
544
0
8,759
0
38,908
L
4,145
1,847
0
2,795
8,314
2,566
509
114
8,200
34,807
0
L
Pele
nawarm
Pele
4,668
757
0
3,471
13,500
4,024
0
321
13,104
0
36,893
W
Poseidon
sillysquirt03
Poseidon
4,934
1,599
183
270
6,700
1,567
943
1,199
5,501
25,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
43,520
285
Minions Killed
408
0
Camps Cleared
0
1,343,647
Distance Traveled
1,350,287
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,170
478
48
3
0
243,938
0
W
Bellona
10,768
718
124
8
0
327,044
3
L
Nemesis
7,057
470
62
4
0
247,778
2
W
Rama
8,212
547
73
5
0
240,668
3
L
Cthulhu
7,317
488
46
3
0
282,854
1
W
Pele
8,357
557
82
5
0
289,044
1
W
Nike
8,934
596
84
6
0
286,940
3
L
Freya
7,216
481
76
5
0
282,238
2
L
Pele
6,836
456
53
4
0
286,839
1
W
Poseidon
7,249
483
45
3
0
206,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role