Player Matchup

Cthulhu
Cthulhu
Chaosx325
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
malinforreal
Anhur
Level 8
God Stats
3W - 7L
1,568 SR
Queue Stats
18W - 34L
1,559 Elo+
Solo
Baron Samedi
Baron Samedi
sunshine_300
Baron Samedi
Level 124
God Stats
30W - 38L
1,467 SR
Queue Stats
244W - 227L
1,478 Elo+
Solo
Team Averages
Level 46
1,512 SR
1,512 Elo+

VS

Team Averages
Level 55
1,588 SR
1,615 Elo+
Discordia
Discordia
IZMEMILDOEMANBBC
Discordia
Level 106
God Stats
38W - 16L
1,646 SR
Queue Stats
109W - 68L
1,645 Elo+
Party 1
Cerberus
Cerberus
TheZealotOfVal
Cerberus
Level 29
God Stats
10W - 2L
1,619 SR
Queue Stats
149W - 50L
1,798 Elo+
Party 1
Osiris
Osiris
ystefmeister
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 37L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chaosx325
Cthulhu
8
1 / 7 / 2
6,519
593
2,857
13,455
7,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 5 / 1
7,192
654
3,216
10,006
3,305
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
sunshine_300
Baron Samedi
10
1 / 5 / 2
6,723
611
5,122
8,726
2,818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
7 / 0 / 8
9,048
823
15,271
4,151
1,228
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
7 / 1 / 9
9,005
819
8,551
9,449
7,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
10
3 / 3 / 11
8,105
737
3,264
6,476
5,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
4
Kills
17
17
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chaosx325
Cthulhu
1
7
2
0.29
W
Discordia
7
0
8
11
W
Cerberus
7
1
9
11.5
L
2
5
1
0.5
L
Baron Samedi
sunshine_300
Baron Samedi
1
5
2
0.4
W
Osiris
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,195
Damage
27,086
32,187
Taken
20,076
13,619
Mitigated
14,383
3,267
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chaosx325
Cthulhu
2,857
551
0
0
13,455
7,496
0
9,425
3,845
11,252
0
W
Discordia
15,271
694
75
2,221
4,151
1,228
931
1,570
2,581
47,090
0
W
Cerberus
8,551
1,373
0
1,767
9,449
7,943
724
2,974
6,475
23,727
0
L
3,216
1,272
0
1,245
10,006
3,305
0
7,365
2,391
68
17,527
L
Baron Samedi
sunshine_300
Baron Samedi
5,122
217
303
1,719
8,726
2,818
0
6,639
2,012
21,244
0
W
Osiris
3,264
537
0
0
6,476
5,212
189
3,516
2,960
0
13,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,434
Gold Earned
26,158
62
Minions Killed
136
0
Camps Cleared
0
495,730
Distance Traveled
629,806
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,519
593
10
1
0
169,088
0
W
Discordia
9,048
823
69
6
0
215,648
5
W
Cerberus
9,005
819
45
4
0
201,579
3
L
Anhur
7,192
654
29
3
0
160,926
1
L
Baron Samedi
6,723
611
23
2
0
165,716
2
W
Osiris
8,105
737
22
2
0
212,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role