Player Matchup

Chang'e
Chang'e
MORSITA_98977
Chang'e
Level 81
God Stats
6W - 12L
1,494 SR
Queue Stats
309W - 321L
1,429 Elo+
Party 1
Odin
Odin
Meat-Girl1171
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 149L
1,330 Elo+
Party 1
Bakasura
Bakasura
SkyrimDragon147
Bakasura
Level 16
God Stats
4W - 6L
1,386 SR
Queue Stats
5W - 11L
1,260 Elo+
Solo
Ra
Ra
fallow_glory2
Ra
Level 2
God Stats
0W - 3L
1,169 SR
Queue Stats
0W - 3L
881 Elo+
Solo
Olorun
Olorun
nassim537
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,351 Elo+
Party 1
Team Averages
Level 28
1,410 SR
1,250 Elo+

VS

Team Averages
Level 40
1,540 SR
1,416 Elo+
Hel
Hel
Hels Husband
Hel
Level 28
God Stats
50W - 30L
1,590 SR
Queue Stats
102W - 85L
1,410 Elo+
Party 3
Bacchus
Bacchus
N0Tor1ous T Y E
Bacchus
Level 125
God Stats
1W - 0L
1,887 SR
Queue Stats
43W - 53L
1,477 Elo+
Party 2
Medusa
Medusa
fourdrinkamy
Medusa
Level 29
God Stats
79W - 64L
1,533 SR
Queue Stats
150W - 144L
1,343 Elo+
Party 3
Thor
Thor
issaLEMON
Thor
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
samuAndrew504
Bellona
Level 10
God Stats
4W - 6L
1,189 SR
Queue Stats
25W - 24L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
5
0 / 2 / 0
3,013
603
289
2,697
330
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 1 / 0
3,012
602
989
2,267
747
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
4
0 / 1 / 0
3,001
600
192
2,505
568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
909
182
0
0
0
Olorun
nassim537
Olorun
4
0 / 2 / 1
2,959
592
377
2,452
560
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,981
796
543
873
192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 0 / 2
3,541
708
595
1,488
664
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
6
3 / 0 / 0
3,757
751
1,787
743
132
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
4
1 / 1 / 0
3,245
649
481
1,891
421
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
6
1 / 0 / 0
3,772
754
1,131
1,690
838
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
0
Kills
6
6
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Chang'e
0
2
0
0
L
0
1
0
0
W
0
0
2
1
L
Bakasura
0
1
0
0
L
0
0
0
0
W
Medusa
3
0
0
3
W
Thor
1
1
0
1
L
Olorun
nassim537
Olorun
0
2
1
0.25
W
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,847
Damage
4,537
9,921
Taken
6,685
2,205
Mitigated
2,247
2,696
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
543
229
193
450
873
192
372
235
638
13,293
0
L
Chang'e
289
36
154
1,215
2,697
330
0
271
2,426
9,473
0
L
989
342
0
150
2,267
747
0
0
2,167
0
5,368
W
595
111
0
722
1,488
664
272
164
1,297
7,771
0
L
Bakasura
192
165
0
903
2,505
568
0
508
1,997
0
5,596
L
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
1,787
932
0
501
743
132
1,095
125
618
0
13,843
W
Thor
481
102
0
286
1,891
421
0
142
1,724
0
4,430
L
Olorun
nassim537
Olorun
377
238
66
208
2,452
560
0
359
2,093
8,711
0
W
Bellona
1,131
281
0
1,000
1,690
838
95
0
1,565
0
10,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,894
Gold Earned
18,296
54
Minions Killed
104
0
Camps Cleared
0
305,342
Distance Traveled
469,130
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
3,981
796
25
5
0
74,562
0
L
Chang'e
3,013
603
14
3
0
66,356
0
L
Odin
3,012
602
10
2
0
66,897
0
W
Bacchus
3,541
708
14
3
0
102,562
0
L
Bakasura
3,001
600
17
3
0
84,978
1
L
Ra
909
182
0
0
0
0
0
W
Medusa
3,757
751
29
6
0
83,531
2
W
Thor
3,245
649
8
2
0
110,538
0
L
Olorun
2,959
592
13
3
0
87,111
0
W
Bellona
3,772
754
28
6
0
97,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role