Player Matchup

Cthulhu
Cthulhu
Caphay_
Cthulhu
Level 4
God Stats
1W - 4L
1,248 SR
Queue Stats
1W - 5L
939 Elo+
Solo
Jormungandr
Jormungandr
VagueWizard420
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,295 Elo+
Party 1
Set
Set
brutalfacial7I3
Set
Level 29
God Stats
1W - 5L
1,209 SR
Queue Stats
157W - 180L
1,358 Elo+
Solo
Merlin
Merlin
isrial
Merlin
Level 49
God Stats
13W - 10L
1,559 SR
Queue Stats
155W - 190L
1,317 Elo+
Party 1
Osiris
Osiris
killertophat4
Osiris
Level 28
God Stats
6W - 6L
1,282 SR
Queue Stats
200W - 217L
1,357 Elo+
Party 1
Team Averages
Level 25
1,360 SR
1,253 Elo+

VS

Team Averages
Level 18
1,554 SR
1,355 Elo+
Neith
Neith
Giorno_28
Neith
Level 25
God Stats
7W - 3L
1,793 SR
Queue Stats
88W - 85L
1,343 Elo+
Solo
Osiris
Osiris
Jeram1ahh
Osiris
Level 27
God Stats
14W - 18L
1,457 SR
Queue Stats
108W - 103L
1,372 Elo+
Solo
Ne Zha
Ne Zha
KillJolts
Ne Zha
Level 27
God Stats
2W - 3L
1,411 SR
Queue Stats
5W - 6L
1,255 Elo+
Solo
Arachne
Arachne
Vicoooooouuuuu
Arachne
Level 9
God Stats
2W - 3L
1,788 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
iTsMpeta
Merlin
Level 4
God Stats
2W - 4L
1,318 SR
Queue Stats
8W - 14L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caphay_
Cthulhu
7
4 / 4 / 4
6,217
518
4,303
6,776
3,504
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
VagueWizard420
Jormungandr
8
0 / 5 / 1
5,346
446
1,516
5,983
1,839
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
3 / 3 / 2
6,572
548
4,288
8,629
3,089
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
isrial
Merlin
7
1 / 3 / 4
5,494
458
2,553
4,146
871
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
4 / 1 / 3
6,366
531
6,099
7,487
4,921
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Giorno_28
Neith
11
2 / 1 / 0
6,480
540
3,425
5,470
1,615
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Jeram1ahh
Osiris
8
2 / 3 / 1
5,644
470
5,503
6,451
4,159
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
KillJolts
Ne Zha
9
2 / 1 / 3
6,015
501
3,578
5,088
1,423
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
10 / 3 / 1
7,690
641
8,211
7,494
2,931
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
iTsMpeta
Merlin
8
0 / 5 / 1
5,545
462
1,858
5,483
1,310
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
12
Kills
16
16
Deaths
13
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Caphay_
Cthulhu
4
4
4
1.5
W
Neith
Giorno_28
Neith
2
1
0
2
W
Osiris
Jeram1ahh
Osiris
2
3
1
0.83
W
Ne Zha
KillJolts
Ne Zha
2
1
3
3.5
L
Jormungandr
VagueWizard420
Jormungandr
0
5
1
0.1
W
10
3
1
3.5
L
3
3
2
1.33
W
Merlin
iTsMpeta
Merlin
0
5
1
0.1
L
Merlin
isrial
Merlin
1
3
4
1
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,759
Damage
22,575
33,021
Taken
29,986
14,224
Mitigated
11,438
6,056
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Caphay_
Cthulhu
4,303
874
101
400
6,776
3,504
0
466
6,165
9,684
0
W
Neith
Giorno_28
Neith
3,425
1,884
0
1,714
5,470
1,615
1,343
907
4,288
0
34,370
W
Osiris
Jeram1ahh
Osiris
5,503
2,246
0
407
6,451
4,159
40
2,682
3,473
0
16,178
W
Ne Zha
KillJolts
Ne Zha
3,578
892
0
1,278
5,088
1,423
519
1,343
3,645
0
22,480
L
Jormungandr
VagueWizard420
Jormungandr
1,516
1,052
0
0
5,983
1,839
216
0
5,908
16,662
0
W
8,211
5,981
0
2,566
7,494
2,931
0
1,666
5,672
0
33,363
L
4,288
2,458
0
2,502
8,629
3,089
0
893
7,711
0
35,476
W
Merlin
iTsMpeta
Merlin
1,858
319
0
1,055
5,483
1,310
674
1,278
3,955
17,046
0
L
Merlin
isrial
Merlin
2,553
371
421
888
4,146
871
671
194
3,877
13,784
0
L
6,099
1,828
0
1,744
7,487
4,921
0
305
7,091
0
17,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
31,374
167
Minions Killed
189
0
Camps Cleared
0
1,104,350
Distance Traveled
1,088,421
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,217
518
12
1
0
245,355
1
W
Neith
6,480
540
57
5
0
178,490
0
W
Osiris
5,644
470
27
2
0
196,553
0
W
Ne Zha
6,015
501
38
3
0
274,393
0
L
Jormungandr
5,346
446
37
3
0
184,650
2
W
Arachne
7,690
641
38
3
0
267,819
2
L
Set
6,572
548
68
6
0
231,848
1
W
Merlin
5,545
462
29
2
0
171,166
1
L
Merlin
5,494
458
22
2
0
186,467
0
L
Osiris
6,366
531
28
2
0
256,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role