Player Matchup

Ganesha
Ganesha
BigN201210
Ganesha
Level 28
God Stats
1W - 3L
1,299 SR
Queue Stats
32W - 35L
1,231 Elo+
Solo
Geb
Geb
MrCrazyD86
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,205 Elo+
Solo
Neith
Neith
Rupixie
Neith
Level 16
God Stats
14W - 29L
1,327 SR
Queue Stats
14W - 38L
1,130 Elo+
Solo
Janus
Janus
dyoung1800-VL
Janus
Level 8
God Stats
45W - 43L
1,321 SR
Queue Stats
47W - 45L
1,168 Elo+
Solo
Vamana
Vamana
nabillion
Vamana
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 53L
1,146 Elo+
Solo
Team Averages
Level 15
1,389 SR
1,176 Elo+

VS

Team Averages
Level 18
1,305 SR
1,254 Elo+
Khepri
Khepri
ANGELbruvv
Khepri
Level 16
God Stats
7W - 4L
1,415 SR
Queue Stats
11W - 14L
1,265 Elo+
Solo
Zeus
Zeus
Xs_BunsBuns
Zeus
Level 29
God Stats
8W - 15L
1,055 SR
Queue Stats
206W - 270L
1,156 Elo+
Solo
Skadi
Skadi
lindzbee123
Skadi
Level 4
God Stats
4W - 2L
1,268 SR
Queue Stats
41W - 36L
1,500 Elo+
Solo
Fenrir
Fenrir
poopypants335
Fenrir
Level 15
God Stats
6W - 7L
1,288 SR
Queue Stats
21W - 30L
1,157 Elo+
Solo
Vamana
Vamana
wertzuiip
Vamana
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigN201210
Ganesha
20
1 / 8 / 8
14,510
967
20,686
30,777
41,896
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 12 / 1
12,112
807
1,674
28,692
12,862
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Neith
Rupixie
Neith
18
1 / 6 / 3
12,725
848
9,745
13,875
6,890
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

18
5 / 3 / 1
13,632
909
21,065
13,555
4,787
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
nabillion
Vamana
18
1 / 1 / 3
12,306
820
1,762
14,392
7,818
Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ANGELbruvv
Khepri
20
2 / 0 / 26
15,414
1,028
17,856
16,011
27,559
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 4 / 13
13,352
890
24,397
11,675
5,156
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 1 / 14
14,671
978
19,360
11,361
5,191
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
12 / 4 / 14
15,387
1,026
16,513
13,680
7,978
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vamana
wertzuiip
Vamana
20
5 / 0 / 22
14,265
951
13,474
11,439
11,876
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
119
9
Kills
30
30
Deaths
9
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Khepri
ANGELbruvv
Khepri
2
0
26
15
L
Ganesha
BigN201210
Ganesha
1
8
8
0.63
L
1
12
1
0.13
L
Neith
Rupixie
Neith
1
6
3
0.42
W
2
4
13
2.13
L
5
3
1
1.83
W
9
1
14
16
L
Vamana
nabillion
Vamana
1
1
3
2.5
W
12
4
14
4.75
W
Vamana
wertzuiip
Vamana
5
0
22
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,932
Damage
91,600
101,291
Taken
64,166
74,253
Mitigated
57,760
7,003
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ANGELbruvv
Khepri
17,856
2,151
95
1,121
16,011
27,559
0
11,712
4,299
40,158
0
L
Ganesha
BigN201210
Ganesha
20,686
1,588
608
1,169
30,777
41,896
0
12,331
18,199
46,238
0
L
1,674
1,454
0
1,415
28,692
12,862
0
12,594
16,023
8,282
0
L
Neith
Rupixie
Neith
9,745
3,349
0
1,369
13,875
6,890
0
3,236
10,610
0
33,250
W
24,397
3,481
0
0
11,675
5,156
0
8,292
3,383
56,381
0
L
21,065
1,516
101
1,355
13,555
4,787
0
9,181
4,374
60,624
0
W
19,360
8,917
0
1,125
11,361
5,191
0
8,537
2,824
0
46,985
L
Vamana
nabillion
Vamana
1,762
780
0
986
14,392
7,818
0
4,911
9,456
43
8,981
W
16,513
6,278
1,554
1,926
13,680
7,978
0
6,882
6,798
0
22,925
W
Vamana
wertzuiip
Vamana
13,474
4,712
561
5,927
11,439
11,876
0
8,045
3,394
0
32,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,285
Gold Earned
73,089
230
Minions Killed
282
2
Camps Cleared
3
1,110,412
Distance Traveled
1,335,391
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
15,414
1,028
47
3
0
297,098
2
L
Ganesha
14,510
967
3
0
0
232,606
0
L
Geb
12,112
807
33
2
0
172,061
2
L
Neith
12,725
848
43
3
0
231,570
3
W
Zeus
13,352
890
102
7
2
193,388
3
L
Janus
13,632
909
128
9
2
231,884
0
W
Skadi
14,671
978
88
6
0
274,197
0
L
Vamana
12,306
820
23
2
0
242,291
0
W
Fenrir
15,387
1,026
10
1
1
275,360
1
W
Vamana
14,265
951
35
2
0
295,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role