Player Matchup

Horus
Horus
Gold IV
Beloved08
Horus
Gold IV
Level 134
God Stats
7W - 2L
1,742 SR
Queue Stats
127W - 138L
1,444 MMR
Solo
Bakasura
Bakasura
Bronze III
PoB Taquechi
Bakasura
Bronze III
Level 30
God Stats
1W - 0L
1,491 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Slowly_Drippin
Chang'e
Gold II
Level 62
God Stats
12W - 6L
1,635 SR
Queue Stats
98W - 96L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 75
1,623 SR
1,494 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,557 SR
1,614 MMR
Cerberus
Cerberus
Platinum V
Leizola
Cerberus
Platinum V
Level 134
God Stats
78W - 63L
1,666 SR
Queue Stats
467W - 434L
1,791 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
Smelly Wasp
Hou Yi
Gold IV
Level 133
God Stats
6W - 4L
1,513 SR
Queue Stats
116W - 116L
1,764 MMR
Party 1
Janus
Janus
Silver II
calopsitav1d4lok
Janus
Silver II
Level 119
God Stats
3W - 6L
1,490 SR
Queue Stats
69W - 76L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beloved08
Horus
20
7 / 3 / 5
20,206
697
19,900
30,492
38,107
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
PoB Taquechi
Bakasura
20
3 / 12 / 2
17,090
589
10,128
30,765
11,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 8 / 7
18,139
625
22,699
31,025
8,011
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CthulhuAphroditeChaacPersephoneCupid

VS

Bans
SobekDiscordiaXing TianZeusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Leizola
Cerberus
20
11 / 5 / 7
18,876
651
29,786
33,176
39,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
20
9 / 8 / 10
18,463
637
28,023
26,997
10,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
3 / 2 / 13
16,137
556
17,542
10,930
3,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
53
15
Kills
23
23
Deaths
15
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Horus
Beloved08
Horus
7
3
5
3.17
L
Cerberus
Leizola
Cerberus
11
5
7
2.9
W
Bakasura
PoB Taquechi
Bakasura
3
12
2
0.33
W
5
8
7
1.06
L
Hou Yi
9
8
10
1.75
L
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,727
Damage
75,351
92,282
Taken
71,103
57,499
Mitigated
52,424
28,025
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Beloved08
Horus
19,900
9,109
1,119
3,988
30,492
38,107
1,604
15,343
14,799
0
55,643
L
Cerberus
Leizola
Cerberus
29,786
1,006
0
11,035
33,176
39,030
211
10,641
22,180
94,031
0
W
Bakasura
PoB Taquechi
Bakasura
10,128
8,202
514
4,614
30,765
11,381
1,981
12,891
17,699
0
82,860
W
22,699
218
6,057
11,733
31,025
8,011
22
18,418
12,332
100,368
0
L
Hou Yi
28,023
13,983
0
6,284
26,997
10,337
3,063
9,689
17,003
0
132,976
L
17,542
808
0
2,307
10,930
3,057
800
2,492
8,438
68,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,435
Gold Earned
53,476
285
Minions Killed
355
0
Camps Cleared
0
1,471,058
Distance Traveled
1,284,161
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
20,206
697
37
1
0
484,673
9
L
Cerberus
18,876
651
99
3
0
468,654
3
W
Bakasura
17,090
589
137
5
0
520,046
2
W
Chang'e
18,139
625
111
4
0
466,339
3
L
Hou Yi
18,463
637
155
5
0
410,591
4
L
Janus
16,137
556
101
3
0
404,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role