Player Matchup

Arachne
Arachne
DUVANG
Arachne
Level 9
God Stats
3W - 10L
1,216 SR
Queue Stats
21W - 32L
1,133 Elo+
Solo
Hel
Hel
GIRL IS TOXIC
Hel
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,416 Elo+
Solo
Xbalanque
Xbalanque
Selestiss
Xbalanque
Level 26
God Stats
28W - 21L
1,498 SR
Queue Stats
228W - 281L
1,254 Elo+
Solo
Thor
Thor
dfsan
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Horus
Horus
sth22081
Horus
Level 22
God Stats
10W - 12L
1,497 SR
Queue Stats
53W - 74L
1,374 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,335 Elo+

VS

Team Averages
Level 24
1,427 SR
1,285 Elo+
Anubis
Anubis
Coddie18
Anubis
Level 28
God Stats
21W - 14L
1,472 SR
Queue Stats
69W - 64L
1,339 Elo+
Party 1
Medusa
Medusa
RiotBigsTTV
Medusa
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
35W - 33L
1,159 Elo+
Solo
Ao Kuang
Ao Kuang
XxbLuEfAcExX24
Ao Kuang
Level 29
God Stats
9W - 1L
1,463 SR
Queue Stats
204W - 189L
1,470 Elo+
Solo
Nike
Nike
decenaagustin98
Nike
Level 20
God Stats
6W - 7L
1,454 SR
Queue Stats
69W - 55L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
fiero-toro539
Cthulhu
Level 13
God Stats
1W - 1L
1,246 SR
Queue Stats
7W - 18L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DUVANG
Arachne
15
0 / 15 / 5
8,578
953
8,138
21,239
9,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
4 / 3 / 1
9,857
1,095
10,287
6,787
2,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
Selestiss
Xbalanque
14
1 / 4 / 3
8,833
981
9,352
12,677
4,307
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
dfsan
Thor
11
0 / 5 / 0
7,119
791
1,179
4,068
1,070
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
sth22081
Horus
14
0 / 16 / 4
8,212
912
9,120
23,653
10,219
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Coddie18
Anubis
17
10 / 1 / 18
10,492
1,166
10,712
7,374
3,700
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
17
10 / 0 / 22
10,633
1,181
19,548
6,156
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
16
5 / 1 / 22
9,415
1,046
9,034
11,239
7,148
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
13 / 2 / 17
10,489
1,165
14,849
9,509
4,683
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
15
5 / 1 / 19
10,124
1,125
7,484
10,431
5,164
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
141
5
Kills
43
43
Deaths
5
13
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Anubis
Coddie18
Anubis
10
1
18
19
L
Arachne
DUVANG
Arachne
0
15
5
0.17
L
4
3
1
1.5
W
Medusa
10
0
22
21
L
Xbalanque
Selestiss
Xbalanque
1
4
3
0.63
W
Ao Kuang
5
1
22
16
W
13
2
17
10.75
L
Thor
dfsan
Thor
0
5
0
0
W
Cthulhu
5
1
19
14.5
L
Horus
sth22081
Horus
0
16
4
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,076
Damage
61,627
68,424
Taken
44,709
27,774
Mitigated
23,329
5,116
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Coddie18
Anubis
10,712
710
704
2,942
7,374
3,700
0
923
6,451
32,984
0
L
Arachne
DUVANG
Arachne
8,138
6,926
0
1,291
21,239
9,937
0
8,290
12,949
0
13,966
L
10,287
1,618
0
503
6,787
2,241
0
2,150
4,637
22,744
0
W
Medusa
19,548
10,105
0
1,542
6,156
2,634
0
1,578
4,578
0
38,157
L
Xbalanque
Selestiss
Xbalanque
9,352
3,523
0
1,371
12,677
4,307
0
5,148
7,529
0
25,479
W
Ao Kuang
9,034
2,141
756
2,655
11,239
7,148
0
3,101
8,138
18,673
0
W
14,849
9,759
1,218
749
9,509
4,683
0
1,975
7,534
0
28,132
L
Thor
dfsan
Thor
1,179
778
0
0
4,068
1,070
0
2,220
1,848
0
1,307
W
Cthulhu
7,484
972
432
0
10,431
5,164
0
2,710
7,721
14,623
0
L
Horus
sth22081
Horus
9,120
6,375
699
1,252
23,653
10,219
0
9,422
14,231
0
19,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,599
Gold Earned
51,153
99
Minions Killed
213
0
Camps Cleared
4
548,090
Distance Traveled
778,289
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,492
1,166
51
6
3
116,760
1
L
Arachne
8,578
953
10
1
0
123,682
4
L
Hel
9,857
1,095
34
4
0
145,409
1
W
Medusa
10,633
1,181
66
7
0
148,659
0
L
Xbalanque
8,833
981
28
3
0
110,045
0
W
Ao Kuang
9,415
1,046
29
3
0
174,817
0
W
Nike
10,489
1,165
38
4
1
159,873
0
L
Thor
7,119
791
0
0
0
44,009
0
W
Cthulhu
10,124
1,125
29
3
0
178,180
0
L
Horus
8,212
912
27
3
0
124,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role