Player Matchup

Fenrir
Fenrir
Envy FC1688
Fenrir
Level 4
God Stats
1W - 1L
1,731 SR
Queue Stats
2W - 4L
1,719 Elo+
Party 1
King Arthur
King Arthur
R3Kl3SS W33D
King Arthur
Level 98
God Stats
7W - 10L
1,633 SR
Queue Stats
410W - 358L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
bussy321
Baron Samedi
Level 86
God Stats
1W - 4L
1,466 SR
Queue Stats
69W - 65L
1,445 Elo+
Party 1
Team Averages
Level 63
1,610 SR
1,596 Elo+

VS

Team Averages
Level 58
1,568 SR
1,497 Elo+
Chaac
Chaac
Bobo_lag
Chaac
Level 102
God Stats
24W - 23L
1,476 SR
Queue Stats
480W - 463L
1,448 Elo+
Solo
Artemis
Artemis
Marzy214
Artemis
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 1L
1,552 Elo+
Solo
Baron Samedi
Baron Samedi
Nocturnalez
Baron Samedi
Level 67
God Stats
2W - 0L
1,727 SR
Queue Stats
112W - 95L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 10 / 3
7,651
589
3,338
13,667
4,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
R3Kl3SS W33D
King Arthur
13
4 / 8 / 2
9,593
738
13,436
15,838
15,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
bussy321
Baron Samedi
12
4 / 7 / 4
8,776
675
11,257
13,147
6,391
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bobo_lag
Chaac
13
7 / 4 / 11
10,062
774
7,531
16,551
10,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Marzy214
Artemis
14
9 / 1 / 10
10,697
823
12,646
7,799
3,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Nocturnalez
Baron Samedi
14
9 / 4 / 12
10,694
823
15,502
13,369
5,755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
9
Kills
25
25
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chaac
Bobo_lag
Chaac
7
4
11
3.13
L
Fenrir
1
10
3
0.25
W
Artemis
Marzy214
Artemis
9
1
10
14
W
Baron Samedi
Nocturnalez
Baron Samedi
9
4
12
3.75
L
King Arthur
R3Kl3SS W33D
King Arthur
4
8
2
0.63
L
Baron Samedi
bussy321
Baron Samedi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,031
Damage
35,679
42,652
Taken
37,719
26,384
Mitigated
19,484
6,355
Healing
13,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Bobo_lag
Chaac
7,531
2,687
0
6,795
16,551
10,640
137
4,799
11,452
73
21,446
L
Fenrir
3,338
500
0
491
13,667
4,664
189
6,302
7,365
0
8,448
W
Artemis
Marzy214
Artemis
12,646
6,068
0
577
7,799
3,089
1,354
1,869
5,805
0
46,231
W
Baron Samedi
Nocturnalez
Baron Samedi
15,502
1,262
1,999
4,500
13,369
5,755
855
4,605
8,539
46,419
0
L
King Arthur
R3Kl3SS W33D
King Arthur
13,436
2,915
0
1,653
15,838
15,329
0
4,200
11,638
0
32,155
L
Baron Samedi
bussy321
Baron Samedi
11,257
1,040
635
3,576
13,147
6,391
0
5,016
8,131
33,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,020
Gold Earned
31,453
96
Minions Killed
140
0
Camps Cleared
0
576,317
Distance Traveled
610,696
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,062
774
31
2
0
242,214
2
L
Fenrir
7,651
589
17
1
0
188,627
1
W
Artemis
10,697
823
56
4
0
197,206
2
W
Baron Samedi
10,694
823
53
4
0
171,276
0
L
King Arthur
9,593
738
44
3
0
210,208
4
L
Baron Samedi
8,776
675
35
3
0
177,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role