Player Matchup

Ne Zha
Ne Zha
FuVi3
Ne Zha
Level 16
God Stats
6W - 8L
1,419 SR
Queue Stats
20W - 43L
1,205 Elo+
Party 1
Merlin
Merlin
K4TT0
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,212 Elo+
Party 1
Sobek
Sobek
pablolucker
Sobek
Level 20
God Stats
2W - 5L
1,393 SR
Queue Stats
34W - 63L
1,225 Elo+
Party 1
Team Averages
Level 21
1,437 SR
1,214 Elo+

VS

Team Averages
Level 105
1,571 SR
1,522 Elo+
Medusa
Medusa
Drunkscooby
Medusa
Level 126
God Stats
21W - 14L
1,607 SR
Queue Stats
39W - 24L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Jsambition
Baron Samedi
Level 122
God Stats
16W - 25L
1,581 SR
Queue Stats
507W - 615L
1,501 Elo+
Solo
Kuzenbo
Kuzenbo
floortap
Kuzenbo
Level 66
God Stats
3W - 1L
1,526 SR
Queue Stats
23W - 19L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FuVi3
Ne Zha
12
1 / 7 / 4
8,778
627
6,652
12,303
3,846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
K4TT0
Merlin
12
0 / 6 / 3
8,071
577
3,908
8,434
2,767
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
5 / 6 / 1
10,326
738
6,808
14,416
11,743
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
10 / 2 / 8
11,433
817
12,610
9,945
3,679
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Jsambition
Baron Samedi
15
9 / 2 / 8
11,150
796
12,699
7,650
4,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
floortap
Kuzenbo
12
0 / 2 / 10
8,798
628
3,515
14,098
15,588
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
19
19
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Medusa
10
2
8
7
L
Ne Zha
FuVi3
Ne Zha
1
7
4
0.43
W
Baron Samedi
Jsambition
Baron Samedi
9
2
8
6.5
L
Merlin
K4TT0
Merlin
0
6
3
0.25
W
Kuzenbo
floortap
Kuzenbo
0
2
10
2.5
L
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,368
Damage
28,824
35,153
Taken
31,693
18,356
Mitigated
23,605
4,268
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
12,610
5,983
0
1,975
9,945
3,679
2,157
4,515
5,430
0
53,437
L
Ne Zha
FuVi3
Ne Zha
6,652
2,376
0
1,403
12,303
3,846
0
4,561
7,742
0
26,169
W
Baron Samedi
Jsambition
Baron Samedi
12,699
1,748
1,107
3,960
7,650
4,338
242
2,889
4,761
58,895
0
L
Merlin
K4TT0
Merlin
3,908
368
0
0
8,434
2,767
0
3,008
5,426
38,569
0
W
Kuzenbo
floortap
Kuzenbo
3,515
1,765
443
1,840
14,098
15,588
577
3,388
10,710
17,146
0
L
6,808
319
390
2,475
14,416
11,743
0
8,693
5,723
23,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
31,381
131
Minions Killed
165
0
Camps Cleared
0
594,802
Distance Traveled
731,689
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,433
817
63
5
0
268,426
0
L
Ne Zha
8,778
627
32
2
0
199,849
0
W
Baron Samedi
11,150
796
73
5
0
217,032
1
L
Merlin
8,071
577
71
5
0
174,824
1
W
Kuzenbo
8,798
628
29
2
0
246,231
0
L
Sobek
10,326
738
28
2
0
220,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role