Player Matchup

Yemoja
Yemoja
Platinum I
AlfaDelta
Yemoja
Platinum I
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
2,171 MMR
Party 1
Janus
Janus
Diamond II
DaenerysTR
Janus
Diamond II
Level 160
God Stats
12W - 16L
1,698 SR
Queue Stats
550W - 509L
2,318 MMR
Party 1
Odin
Odin
Diamond III
MrGarcia
Odin
Diamond III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 347L
2,183 MMR
Solo
Da Ji
Da Ji
Platinum I
UnkleBunkles
Da Ji
Platinum I
Level 127
God Stats
5W - 5L
1,581 SR
Queue Stats
366W - 349L
1,982 MMR
Solo
Scylla
Scylla
Platinum I
Zhivanevskaya
Scylla
Platinum I
Level 160
God Stats
79W - 69L
1,619 SR
Queue Stats
297W - 294L
2,053 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,579 SR
2,141 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,630 SR
1,946 MMR
Ullr
Ullr
Platinum II
Musician
Ullr
Platinum II
Level 160
God Stats
1W - 0L
1,690 SR
Queue Stats
75W - 73L
2,186 MMR
Party 2
Hel
Hel
Diamond II
StealthSai
Hel
Diamond II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Diamond III
WelDisciplinedVC
Jormungandr
Diamond III
Level 89
God Stats
46W - 40L
1,670 SR
Queue Stats
462W - 446L
2,228 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
warmcrab
Erlang Shen
Diamond V
Level 61
God Stats
2W - 0L
1,790 SR
Queue Stats
49W - 33L
2,316 MMR
Party 2
Mercury
Mercury
Gold IV
ΞShinoharaLTMΞ
Mercury
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlfaDelta
Yemoja
5
0 / 1 / 0
3,344
669
1,030
3,060
1,005
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Janus
5
1 / 1 / 2
3,523
705
704
2,948
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Odin
6
1 / 0 / 0
3,361
672
666
3,096
1,124
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
2,454
491
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

6
1 / 2 / 2
3,732
746
840
1,895
315
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
CthulhuSetPersephoneNemesisTsukuyomi

VS

Bans
RaGuan YuGaneshaHun BatzSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
5
1 / 0 / 0
3,557
711
1,220
1,696
490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 2
4,144
829
1,934
2,497
647
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
WelDisciplinedVC
Jormungandr
6
0 / 0 / 0
3,775
755
1,783
2,173
915
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
warmcrab
Erlang Shen
5
2 / 2 / 1
3,872
774
2,364
2,780
888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 1 / 0
3,464
693
560
2,832
776
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
3
Kills
4
4
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AlfaDelta
Yemoja
0
1
0
0
L
Janus
1
1
2
2
L
Odin
1
0
0
1
W
Ullr
1
0
0
1
W
1
0
2
2
L
0
0
0
0
W
Jormungandr
WelDisciplinedVC
Jormungandr
0
0
0
0
L
1
2
2
1
W
Erlang Shen
warmcrab
Erlang Shen
2
2
1
1.25
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,240
Damage
7,861
10,999
Taken
11,978
3,135
Mitigated
3,716
3,476
Healing
5,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AlfaDelta
Yemoja
1,030
453
0
463
3,060
1,005
140
0
3,035
10,580
0
L
Janus
704
360
0
744
2,948
691
0
1,189
1,759
12,209
0
L
Odin
666
58
0
1,850
3,096
1,124
0
1,850
996
0
8,559
W
Ullr
1,220
798
0
500
1,696
490
286
1,003
693
0
14,745
W
1,934
249
144
1,363
2,497
647
17
682
1,790
17,546
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
WelDisciplinedVC
Jormungandr
1,783
691
0
1,165
2,173
915
60
0
2,098
16,469
0
L
840
111
0
419
1,895
315
0
428
1,467
13,633
0
W
Erlang Shen
warmcrab
Erlang Shen
2,364
1,532
0
803
2,780
888
10
273
2,507
0
10,290
W
560
0
0
1,318
2,832
776
0
616
2,216
0
12,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,414
Gold Earned
18,812
86
Minions Killed
162
0
Camps Cleared
0
391,069
Distance Traveled
535,578
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,344
669
13
3
0
97,152
2
L
Janus
3,523
705
26
5
0
102,029
2
L
Odin
3,361
672
17
3
0
97,458
0
W
Ullr
3,557
711
31
6
0
95,695
0
W
Hel
4,144
829
33
7
0
97,187
1
L
Da Ji
2,454
491
0
0
0
0
0
W
Jormungandr
3,775
755
46
9
0
96,052
2
L
Scylla
3,732
746
30
6
0
94,430
3
W
Erlang Shen
3,872
774
21
4
0
123,901
4
W
Mercury
3,464
693
31
6
0
122,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role