Player Matchup
Izanami
Grandmaster
Level 67
God Stats
52W - 1L
1,934 SR
Queue Stats
100W - 4L
2,335
MMR
Team Averages
Grandmaster
Average Tier
Level 67
1,934 SR
2,335
MMR
VS
Team Averages
Diamond V
Average Tier
Level 128
1,912 SR
1,991
MMR
Izanami
Diamond V
Level 128
God Stats
85W - 36L
1,912 SR
Queue Stats
847W - 553L
1,991
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
MOSTWANTEDSMITER
Izanami
13
5 / 0 / 0
7,393
1,232
7,095
6,126
1,762
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Mace
+10
Physical Power
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BrunoPrro
Izanami
10
0 / 5 / 0
5,454
909
2,475
8,909
2,225
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
OLD Ichaival
+30%
Attack Speed
+35
Physical Power
PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,454
909
59
10
0
113,427
2
W
7,393
1,232
85
14
0
117,858
2