Player Matchup

Baba Yaga
Baba Yaga
MyZombiesLeftNut
Baba Yaga
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,242 Elo+
Party 2
Erlang Shen
Erlang Shen
NIKO1199
Erlang Shen
Level 79
God Stats
2W - 0L
1,608 SR
Queue Stats
56W - 51L
1,520 Elo+
Party 2
Sobek
Sobek
chifoli001
Sobek
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,364 Elo+
Solo
Eset
Eset
gatorclaw
Eset
Level 27
God Stats
1W - 0L
1,773 SR
Queue Stats
7W - 8L
1,442 Elo+
Solo
Janus
Janus
strongtyji
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 51L
1,405 Elo+
Solo
Team Averages
Level 34
1,576 SR
1,395 Elo+

VS

Team Averages
Level 56
1,530 SR
1,406 Elo+
Achilles
Achilles
Lokota
Achilles
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,273 Elo+
Solo
Da Ji
Da Ji
Muricas_Mullet
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,477 Elo+
Party 3
Janus
Janus
OffBeatDynamite
Janus
Level 66
God Stats
0W - 1L
1,697 SR
Queue Stats
19W - 26L
1,499 Elo+
Party 1
He Bo
He Bo
OffBeatDynamite7
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,344 Elo+
Party 1
Neith
Neith
ryan_zombie_kill
Neith
Level 21
God Stats
0W - 1L
1,453 SR
Queue Stats
23W - 36L
1,436 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
17
2 / 7 / 15
10,620
664
6,145
12,874
4,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
NIKO1199
Erlang Shen
20
15 / 6 / 12
14,710
919
24,694
23,361
17,164
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
18
1 / 7 / 15
10,819
676
4,702
21,610
35,725
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Eset
20
10 / 6 / 13
13,623
851
22,141
17,806
8,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
17
2 / 9 / 14
10,997
687
11,054
14,556
5,337
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lokota
Achilles
17
3 / 7 / 22
11,383
711
6,238
21,011
23,419
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 7 / 15
12,635
790
15,225
15,506
6,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 4 / 16
14,268
892
25,890
13,250
5,575
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 8 / 16
11,084
693
13,861
12,817
4,511
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 4 / 17
10,596
662
11,063
13,528
4,863
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
120
30
Kills
34
35
Deaths
30
69
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Achilles
Lokota
Achilles
3
7
22
2
L
11
7
15
2.64
W
Baba Yaga
2
7
15
1.36
W
Erlang Shen
NIKO1199
Erlang Shen
15
6
12
3.5
L
13
4
16
5.25
L
5
8
16
1.63
W
Sobek
1
7
15
1.21
W
Eset
10
6
13
2.75
L
2
4
17
2.63
W
Janus
2
9
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,736
Damage
72,277
90,207
Taken
76,112
71,922
Mitigated
45,052
22,875
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Lokota
Achilles
6,238
3,053
745
5,046
21,011
23,419
649
13,350
7,661
181
11,676
L
15,225
3,883
3,029
2,707
15,506
6,684
923
9,694
5,812
0
23,997
W
Baba Yaga
6,145
455
0
2,016
12,874
4,809
427
4,640
8,234
13,109
0
W
Erlang Shen
NIKO1199
Erlang Shen
24,694
10,254
909
8,655
23,361
17,164
2,474
8,981
14,380
1,011
40,346
L
25,890
1,834
2,645
5,489
13,250
5,575
1,009
5,526
7,724
54,286
0
L
13,861
243
757
1,922
12,817
4,511
93
6,652
6,165
18,796
0
W
Sobek
4,702
228
1,329
2,523
21,610
35,725
902
9,006
12,604
18,254
0
W
Eset
22,141
1,576
1,435
3,849
17,806
8,887
1,288
8,612
9,194
49,232
0
L
11,063
4,435
117
3,500
13,528
4,863
1,555
9,657
3,871
0
28,962
W
Janus
11,054
581
825
1,334
14,556
5,337
657
8,693
5,863
26,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,769
Gold Earned
59,966
140
Minions Killed
150
0
Camps Cleared
0
1,325,985
Distance Traveled
1,324,568
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,383
711
11
1
0
237,102
4
L
Da Ji
12,635
790
20
1
0
247,683
0
W
Baba Yaga
10,620
664
7
0
0
257,886
1
W
Erlang Shen
14,710
919
21
1
0
291,724
0
L
Janus
14,268
892
62
4
0
290,297
0
L
He Bo
11,084
693
18
1
0
256,260
0
W
Sobek
10,819
676
17
1
0
246,655
0
W
Eset
13,623
851
55
3
0
264,879
1
L
Neith
10,596
662
39
2
0
293,226
0
W
Janus
10,997
687
40
3
0
264,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role