Player Matchup

Neith
Neith
 
Neith
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bernardo_Black7
Fenrir
Level 16
God Stats
1W - 2L
1,060 SR
Queue Stats
6W - 18L
1,098 Elo+
Party 2
Agni
Agni
ChrisVB15
Agni
Level 25
God Stats
6W - 2L
1,610 SR
Queue Stats
73W - 60L
1,448 Elo+
Solo
Loki
Loki
YerbaCBSe
Loki
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 132L
1,469 Elo+
Solo
Ares
Ares
yMatias_-8
Ares
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,080 Elo+
Party 2
Team Averages
Level 23
1,434 SR
1,319 Elo+

VS

Team Averages
Level 15
1,430 SR
1,446 Elo+
Hel
Hel
Dranima
Hel
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Megamax398
Cthulhu
Level 14
God Stats
2W - 3L
1,334 SR
Queue Stats
8W - 14L
1,196 Elo+
Party 3
Freya
Freya
NotBrokeJustBent
Freya
Level 27
God Stats
0W - 1L
1,314 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 1
Thanatos
Thanatos
PuLgALeChE
Thanatos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 26L
1,772 Elo+
Solo
Olorun
Olorun
TheEnzo-_-KingX
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
7 / 1 / 2
6,361
636
4,524
4,494
1,476
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,203
520
366
3,340
1,081
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
5 / 3 / 4
7,105
711
6,507
5,017
1,369
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
10
5 / 0 / 3
6,665
667
2,743
4,264
1,099
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
2 / 1 / 6
5,606
561
1,495
4,225
2,134
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
6
0 / 2 / 1
4,254
425
1,191
2,627
1,179
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Megamax398
Cthulhu
5
0 / 4 / 0
4,134
413
1,856
5,373
2,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
2 / 3 / 0
5,084
508
2,694
4,286
1,356
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
PuLgALeChE
Thanatos
9
4 / 6 / 0
5,942
594
4,824
9,783
2,996
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 4 / 0
4,085
409
499
4,480
1,123
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
6
6
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
2
8
W
0
1
0
0
W
Agni
5
3
4
2.33
L
Hel
0
2
1
0.25
L
Cthulhu
Megamax398
Cthulhu
0
4
0
0
L
2
3
0
0.67
L
Thanatos
PuLgALeChE
Thanatos
4
6
0
0.67
L
0
4
0
0
W
Loki
5
0
3
6.5
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,635
Damage
11,064
21,340
Taken
26,549
7,159
Mitigated
8,694
5,640
Healing
7,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,524
2,124
0
1,880
4,494
1,476
1,124
1,042
3,428
0
22,910
W
366
63
0
893
3,340
1,081
939
1,529
1,736
0
14,142
W
Agni
6,507
372
0
659
5,017
1,369
225
542
4,475
46,371
0
L
Hel
1,191
285
0
283
2,627
1,179
319
711
1,916
6,638
0
L
Cthulhu
Megamax398
Cthulhu
1,856
157
135
568
5,373
2,040
0
1,434
3,939
11,823
0
L
2,694
1,181
0
1,030
4,286
1,356
707
1,997
2,289
15,238
0
L
Thanatos
PuLgALeChE
Thanatos
4,824
1,374
0
4,629
9,783
2,996
0
2,741
7,042
0
21,249
L
499
499
0
602
4,480
1,123
23
1,119
3,361
9,762
0
W
Loki
2,743
541
0
2,208
4,264
1,099
0
0
4,264
0
27,709
W
1,495
267
0
0
4,225
2,134
295
3,003
1,197
6,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
23,499
220
Minions Killed
130
0
Camps Cleared
0
942,347
Distance Traveled
836,391
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,361
636
39
4
0
155,426
3
W
Fenrir
5,203
520
41
4
0
181,406
1
W
Agni
7,105
711
86
9
0
192,027
3
L
Hel
4,254
425
10
1
0
190,968
2
L
Cthulhu
4,134
413
25
3
0
149,562
0
L
Freya
5,084
508
44
4
0
210,767
2
L
Thanatos
5,942
594
35
4
0
153,910
1
L
Olorun
4,085
409
16
2
0
131,184
0
W
Loki
6,665
667
48
5
0
211,804
8
W
Ares
5,606
561
6
1
0
201,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role