Player Matchup

Baron Samedi
Baron Samedi
Gonzikiller12
Baron Samedi
Level 58
God Stats
1W - 2L
1,278 SR
Queue Stats
20W - 19L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
MYMpelon005
Cthulhu
Level 63
God Stats
4W - 2L
1,389 SR
Queue Stats
24W - 29L
1,282 Elo+
Party 2
Medusa
Medusa
MrSpencer134
Medusa
Level 87
God Stats
13W - 19L
1,554 SR
Queue Stats
122W - 149L
1,205 Elo+
Solo
Team Averages
Level 69
1,407 SR
1,252 Elo+

VS

Team Averages
Level 10
1,267 SR
1,025 Elo+
Ymir
Ymir
Lavaking11
Ymir
Level 7
God Stats
0W - 5L
1,054 SR
Queue Stats
1W - 8L
910 Elo+
Party 1
Hou Yi
Hou Yi
LilBoozieVert
Hou Yi
Level 12
God Stats
3W - 12L
1,247 SR
Queue Stats
4W - 16L
1,110 Elo+
Party 1
Bellona
Bellona
SintaneOx
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,056 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gonzikiller12
Baron Samedi
15
4 / 4 / 10
11,373
669
9,438
11,428
6,189
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
MYMpelon005
Cthulhu
15
4 / 4 / 14
11,868
698
14,308
16,778
20,194
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
11 / 4 / 6
12,698
747
11,470
11,702
4,336
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 10
10,449
615
5,225
16,377
9,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

14
6 / 5 / 5
11,242
661
16,354
12,284
4,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
SintaneOx
Bellona
14
5 / 9 / 7
11,358
668
7,004
15,899
6,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
19
Kills
12
12
Deaths
19
30
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gonzikiller12
Baron Samedi
4
4
10
2.25
L
1
5
10
1.2
L
6
5
5
1.7
W
Cthulhu
MYMpelon005
Cthulhu
4
4
14
2.75
W
Medusa
11
4
6
3.5
L
Bellona
SintaneOx
Bellona
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
28,583
39,908
Taken
44,560
30,719
Mitigated
20,516
8,932
Healing
3,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gonzikiller12
Baron Samedi
9,438
1,136
2,145
3,253
11,428
6,189
747
1,695
9,733
43,462
0
L
5,225
1,202
462
981
16,377
9,338
34
9,371
6,756
29,962
0
L
16,354
8,015
0
1,184
12,284
4,352
1,058
7,319
4,815
0
47,409
W
Cthulhu
MYMpelon005
Cthulhu
14,308
499
342
1,680
16,778
20,194
192
1,618
15,160
47,596
0
W
Medusa
11,470
5,909
318
1,194
11,702
4,336
2,617
1,949
9,753
0
37,298
L
Bellona
SintaneOx
Bellona
7,004
1,880
0
450
15,899
6,826
560
6,424
9,195
0
25,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,939
Gold Earned
33,049
175
Minions Killed
137
0
Camps Cleared
0
794,467
Distance Traveled
778,890
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,373
669
77
5
0
249,936
5
L
Ymir
10,449
615
34
2
0
267,939
0
L
Hou Yi
11,242
661
61
4
0
264,129
5
W
Cthulhu
11,868
698
45
3
0
275,455
4
W
Medusa
12,698
747
53
3
0
269,076
0
L
Bellona
11,358
668
42
2
0
246,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role