Player Matchup

Guan Yu
Guan Yu
Juanse0I0
Guan Yu
Level 17
God Stats
6W - 4L
1,741 SR
Queue Stats
31W - 31L
1,387 Elo+
Party 2
Hercules
Hercules
SantiYepes22
Hercules
Level 17
God Stats
2W - 3L
1,408 SR
Queue Stats
46W - 33L
1,440 Elo+
Party 2
Agni
Agni
empuja--frijoles
Agni
Level 6
God Stats
1W - 2L
1,586 SR
Queue Stats
5W - 9L
1,338 Elo+
Solo
Team Averages
Level 13
1,579 SR
1,388 Elo+

VS

Team Averages
Level 14
1,681 SR
1,531 Elo+
Ah Puch
Ah Puch
TBBM_GRAMPS
Ah Puch
Level 6
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 0L
1,629 Elo+
Party 1
Ymir
Ymir
TCnBazure
Ymir
Level 11
God Stats
2W - 3L
1,475 SR
Queue Stats
11W - 13L
1,439 Elo+
Solo
Merlin
Merlin
Tekarukimoto
Merlin
Level 24
God Stats
4W - 0L
1,775 SR
Queue Stats
48W - 34L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Juanse0I0
Guan Yu
12
2 / 6 / 4
9,125
608
4,853
15,458
21,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
SantiYepes22
Hercules
14
3 / 3 / 3
9,245
616
8,869
18,709
20,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

7
0 / 1 / 1
7,387
492
1,049
2,509
770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TBBM_GRAMPS
Ah Puch
13
4 / 3 / 6
10,119
675
14,302
8,986
2,779
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
13
3 / 1 / 6
9,838
656
6,798
11,348
5,542
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
14
3 / 2 / 6
10,010
667
6,056
7,082
2,403
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
5
Kills
10
10
Deaths
6
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Juanse0I0
Guan Yu
2
6
4
0.67
L
Hercules
SantiYepes22
Hercules
3
3
3
1.5
W
Ah Puch
TBBM_GRAMPS
Ah Puch
4
3
6
2.33
W
Ymir
3
1
6
6
W
Merlin
3
2
6
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,771
Damage
27,156
36,676
Taken
27,416
42,206
Mitigated
10,724
7,807
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Juanse0I0
Guan Yu
4,853
607
2,194
2,792
15,458
21,124
0
10,666
4,792
0
14,068
L
Hercules
SantiYepes22
Hercules
8,869
3,577
0
2,353
18,709
20,312
0
14,690
4,019
0
37,660
W
Ah Puch
TBBM_GRAMPS
Ah Puch
14,302
1,369
0
1,996
8,986
2,779
704
417
8,569
43,208
0
W
Ymir
6,798
1,825
516
4,663
11,348
5,542
616
397
10,951
37,649
0
W
Merlin
6,056
707
0
851
7,082
2,403
667
392
6,690
31,498
0
L
1,049
90
0
468
2,509
770
0
1,936
573
10,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,757
Gold Earned
29,967
88
Minions Killed
148
0
Camps Cleared
0
592,617
Distance Traveled
673,649
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,125
608
19
1
0
246,662
1
L
Hercules
9,245
616
47
3
0
256,716
2
W
Ah Puch
10,119
675
54
4
0
222,462
1
W
Ymir
9,838
656
55
4
0
216,563
1
W
Merlin
10,010
667
39
3
0
234,624
2
L
Agni
7,387
492
22
1
0
89,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role