Player Matchup

Set
Set
Silver II
 
Set
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Frixit
Apollo
Gold IV
Level 146
God Stats
27W - 7L
1,746 SR
Queue Stats
456W - 403L
1,393 MMR
Party 1
Merlin
Merlin
Silver III
President Josue
Merlin
Silver III
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 125L
1,133 MMR
Solo
Mulan
Mulan
Silver II
PushMode
Mulan
Silver II
Level 121
God Stats
13W - 4L
1,600 SR
Queue Stats
94W - 77L
925 MMR
Party 1
Khepri
Khepri
Silver V
SquirmaKing
Khepri
Silver V
Level 156
God Stats
2W - 0L
1,640 SR
Queue Stats
68W - 78L
1,147 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,597 SR
1,220 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 109
1,531 SR
1,176 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold IV
 
Ah Muzen Cab
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver I
BOOLEANDOUBLECUP
Cthulhu
Silver I
Level 83
God Stats
5W - 9L
1,495 SR
Queue Stats
274W - 245L
1,156 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
FatKamiPride-_15
Baron Samedi
Silver IV
Level 109
God Stats
5W - 3L
1,642 SR
Queue Stats
44W - 56L
885 MMR
Party 2
Awilix
Awilix
Silver I
Kellz028
Awilix
Silver I
Level 128
God Stats
95W - 93L
1,599 SR
Queue Stats
629W - 621L
1,175 MMR
Solo
Neith
Neith
Silver III
sponge rods
Neith
Silver III
Level 69
God Stats
10W - 23L
1,418 SR
Queue Stats
46W - 102L
1,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
1 / 1 / 1
4,364
727
953
3,326
818
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Frixit
Apollo
6
1 / 0 / 0
3,936
656
1,390
2,612
699
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 0 / 1
4,043
674
1,374
2,150
570
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
PushMode
Mulan
7
1 / 2 / 0
4,168
695
344
3,113
1,520
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
5
0 / 0 / 2
3,688
615
951
2,516
1,055
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneSkadiTsukuyomiHeraBakasura

VS

Bans
YmirKumbhakarnaHelBacchusNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
0 / 1 / 0
3,461
577
2,700
3,015
572
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 1
3,392
565
1,201
2,840
1,192
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Baron Samedi
FatKamiPride-_15
Baron Samedi
6
1 / 1 / 1
3,720
620
1,934
2,467
808
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
Kellz028
Awilix
6
2 / 1 / 0
3,952
659
1,339
2,374
642
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

1
0 / 0 / 0
1,128
188
0
0
0

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
1
1
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
0
0
L
0
0
1
0.5
L
Baron Samedi
FatKamiPride-_15
Baron Samedi
1
1
1
1.5
W
Apollo
Frixit
Apollo
1
0
0
1
L
Awilix
Kellz028
Awilix
2
1
0
2
W
0
0
1
0.5
W
Mulan
PushMode
Mulan
1
2
0
0.5
W
Khepri
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,012
Damage
7,174
13,717
Taken
10,696
4,662
Mitigated
3,214
4,811
Healing
3,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
953
298
0
1,406
3,326
818
0
248
3,078
0
20,158
L
Ah Muzen Cab
 
Ah Muzen Cab
2,700
1,359
0
1,628
3,015
572
0
311
2,704
0
15,246
L
1,201
41
0
808
2,840
1,192
0
1,329
1,511
9,358
0
L
Baron Samedi
FatKamiPride-_15
Baron Samedi
1,934
536
114
598
2,467
808
0
506
1,961
8,725
0
W
Apollo
Frixit
Apollo
1,390
1,083
0
1,535
2,612
699
0
630
1,982
0
12,863
L
Awilix
Kellz028
Awilix
1,339
476
0
510
2,374
642
0
179
2,170
0
13,315
W
1,374
160
0
740
2,150
570
0
697
1,278
15,759
0
W
Mulan
PushMode
Mulan
344
17
0
630
3,113
1,520
524
568
2,520
0
13,463
W
Khepri
951
154
0
500
2,516
1,055
0
792
1,724
5,835
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,199
Gold Earned
15,653
156
Minions Killed
88
0
Camps Cleared
0
536,835
Distance Traveled
448,852
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,364
727
44
7
0
129,524
1
L
Ah Muzen Cab
3,461
577
28
5
0
99,624
1
L
Cthulhu
3,392
565
14
2
0
108,780
1
L
Baron Samedi
3,720
620
10
2
0
114,516
1
W
Apollo
3,936
656
35
6
0
114,327
1
L
Awilix
3,952
659
36
6
0
125,932
0
W
Merlin
4,043
674
36
6
0
95,945
0
W
Mulan
4,168
695
31
5
0
83,753
0
W
Khepri
3,688
615
10
2
0
113,286
2
L
Neith
1,128
188
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role