Player Matchup

Set
Set
ADany2525
Set
Level 62
God Stats
3W - 3L
1,324 SR
Queue Stats
8W - 18L
1,172 Elo+
Party 3
Chaac
Chaac
Leo_RY_
Chaac
Level 18
God Stats
0W - 1L
1,563 SR
Queue Stats
8W - 16L
1,191 Elo+
Party 3
Apollo
Apollo
LvA_Z_edgar08
Apollo
Level 66
God Stats
0W - 1L
1,686 SR
Queue Stats
8W - 18L
1,172 Elo+
Party 3
Cerberus
Cerberus
Mando1812
Cerberus
Level 26
God Stats
0W - 2L
1,440 SR
Queue Stats
8W - 18L
1,172 Elo+
Party 3
Anubis
Anubis
janehernandez
Anubis
Level 8
God Stats
0W - 2L
1,199 SR
Queue Stats
3W - 5L
1,301 Elo+
Party 3
Team Averages
Level 36
1,442 SR
1,202 Elo+

VS

Team Averages
Level 23
1,389 SR
1,212 Elo+
Hades
Hades
HELLZGIFTx-
Hades
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 79L
1,166 Elo+
Party 2
Bakasura
Bakasura
MASSIMONE98
Bakasura
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
48W - 66L
1,262 Elo+
Party 1
Apollo
Apollo
NE DaSavage
Apollo
Level 19
God Stats
3W - 6L
1,161 SR
Queue Stats
31W - 60L
1,184 Elo+
Party 2
Cerberus
Cerberus
PU5ZY_-D3STR0Y3R
Cerberus
Level 17
God Stats
2W - 3L
1,357 SR
Queue Stats
23W - 31L
1,155 Elo+
Solo
Kukulkan
Kukulkan
SlouchingFire7
Kukulkan
Level 29
God Stats
9W - 13L
1,428 SR
Queue Stats
89W - 107L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 11 / 0
7,632
382
10,340
17,910
6,017
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Leo_RY_
Chaac
12
0 / 11 / 0
7,495
375
5,961
16,360
9,614
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 5 / 0
7,611
381
10,261
15,094
4,378
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Mando1812
Cerberus
11
0 / 5 / 4
7,016
351
7,331
16,065
8,522
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 11 / 1
6,976
349
3,718
11,665
3,605
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 9
11,244
562
17,762
11,990
8,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
MASSIMONE98
Bakasura
19
16 / 1 / 5
12,692
635
14,994
16,485
7,803
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
13
2 / 5 / 5
8,501
425
6,728
8,713
2,203
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
1 / 0 / 12
10,059
503
9,400
15,362
9,643
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kukulkan
18
9 / 0 / 3
11,892
595
9,438
8,629
4,161
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
6
Kills
43
43
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
11
0
0.18
W
15
1
9
19.5
L
Chaac
Leo_RY_
Chaac
0
11
0
0
L
4
5
0
0.8
W
Bakasura
MASSIMONE98
Bakasura
16
1
5
18.5
L
Cerberus
Mando1812
Cerberus
0
5
4
0.4
W
Apollo
2
5
5
0.9
W
1
0
12
7
W
Kukulkan
9
0
3
10.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,611
Damage
58,322
77,094
Taken
61,179
32,136
Mitigated
32,651
11,331
Healing
21,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,340
5,628
0
2,051
17,910
6,017
0
6,177
11,080
0
42,372
W
17,762
2,318
357
4,854
11,990
8,841
196
4,244
7,746
46,958
0
L
Chaac
Leo_RY_
Chaac
5,961
1,309
195
1,520
16,360
9,614
0
8,997
6,972
0
39,659
L
10,261
4,593
727
2,619
15,094
4,378
715
6,928
8,012
0
47,615
W
Bakasura
MASSIMONE98
Bakasura
14,994
10,101
0
10,743
16,485
7,803
1,988
428
16,057
0
101,445
L
Cerberus
Mando1812
Cerberus
7,331
646
638
2,814
16,065
8,522
0
7,352
8,442
24,835
0
W
Apollo
6,728
4,986
0
0
8,713
2,203
1,934
1,946
6,767
0
35,130
W
9,400
1,005
175
4,657
15,362
9,643
108
4,431
10,931
32,611
0
W
Kukulkan
9,438
1,770
0
510
8,629
4,161
3,148
0
8,629
68,675
0
L
3,718
86
0
767
11,665
3,605
29
7,146
4,015
20,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,730
Gold Earned
54,388
270
Minions Killed
471
0
Camps Cleared
0
1,521,026
Distance Traveled
1,842,036
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,632
382
62
3
0
333,927
1
W
Hades
11,244
562
73
4
0
321,749
0
L
Chaac
7,495
375
65
3
0
299,892
3
L
Apollo
7,611
381
79
4
0
300,893
0
W
Bakasura
12,692
635
145
7
0
442,946
0
L
Cerberus
7,016
351
37
2
0
349,305
1
W
Apollo
8,501
425
64
3
0
314,416
1
W
Cerberus
10,059
503
50
3
0
399,107
0
W
Kukulkan
11,892
595
139
7
0
363,818
0
L
Anubis
6,976
349
27
1
0
237,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role