Player Matchup

Yemoja
Yemoja
DizzyD1069
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Kukulkan
Kukulkan
MONKEY GRAPES
Kukulkan
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 4L
1,228 Elo+
Party 1
Thor
Thor
drkilljoy2116
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 1
Team Averages
Level 3
1,406 SR
1,228 Elo+

VS

Team Averages
Level 31
1,527 SR
1,275 Elo+
Kukulkan
Kukulkan
KingSmokeApro
Kukulkan
Level 41
God Stats
18W - 8L
1,587 SR
Queue Stats
78W - 90L
1,317 Elo+
Party 2
Hachiman
Hachiman
garita751lanudo
Hachiman
Level 37
God Stats
6W - 9L
1,457 SR
Queue Stats
86W - 127L
1,181 Elo+
Solo
Ares
Ares
templar201
Ares
Level 14
God Stats
24W - 12L
1,536 SR
Queue Stats
34W - 31L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DizzyD1069
Yemoja
9
0 / 11 / 2
6,253
568
3,047
13,739
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
MONKEY GRAPES
Kukulkan
10
2 / 9 / 0
6,710
610
7,770
12,583
4,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 13 / 0
5,863
533
2,163
14,951
8,508
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KingSmokeApro
Kukulkan
13
6 / 0 / 18
9,228
839
11,752
4,570
1,947
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
15
18 / 0 / 10
11,273
1,025
15,067
6,655
2,519
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
9 / 2 / 19
9,357
851
9,603
10,806
8,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
80
2
Kills
33
33
Deaths
2
2
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
DizzyD1069
Yemoja
0
11
2
0.09
W
Kukulkan
KingSmokeApro
Kukulkan
6
0
18
15
L
Kukulkan
MONKEY GRAPES
Kukulkan
2
9
0
0.22
L
0
13
0
0
W
Hachiman
18
0
10
23
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,980
Damage
36,422
41,273
Taken
22,031
17,933
Mitigated
13,105
713
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
DizzyD1069
Yemoja
3,047
1,323
303
262
13,739
5,105
0
8,036
5,703
9,733
0
W
Kukulkan
KingSmokeApro
Kukulkan
11,752
974
501
982
4,570
1,947
938
2,471
2,099
42,739
0
L
Kukulkan
MONKEY GRAPES
Kukulkan
7,770
1,166
0
148
12,583
4,320
0
6,054
6,529
24,381
0
L
2,163
925
0
0
14,951
8,508
0
7,265
7,686
0
3,909
W
Hachiman
15,067
9,532
0
2,614
6,655
2,519
202
3,291
3,364
0
54,935
W
9,603
700
429
1,001
10,806
8,639
460
5,087
5,719
13,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,826
Gold Earned
29,858
53
Minions Killed
139
0
Camps Cleared
0
401,184
Distance Traveled
590,926
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,253
568
14
1
0
128,259
2
W
Kukulkan
9,228
839
63
6
0
205,784
1
L
Kukulkan
6,710
610
38
3
0
155,150
0
L
Thor
5,863
533
1
0
0
117,775
3
W
Hachiman
11,273
1,025
72
7
0
176,623
0
W
Ares
9,357
851
4
0
0
208,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role