Player Matchup

Cthulhu
Cthulhu
ActuaIIY No
Cthulhu
Level 157
God Stats
7W - 8L
1,594 SR
Queue Stats
275W - 211L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
ActuaIIy Si
Sylvanus
Level 17
God Stats
7W - 2L
1,633 SR
Queue Stats
58W - 46L
1,631 Elo+
Party 1
Hun Batz
Hun Batz
ActuaIIy Yes
Hun Batz
Level 54
God Stats
2W - 0L
1,600 SR
Queue Stats
72W - 49L
1,608 Elo+
Party 1
Artemis
Artemis
Actually Yup
Artemis
Level 5
God Stats
3W - 1L
1,789 SR
Queue Stats
9W - 3L
1,772 Elo+
Party 1
Zeus
Zeus
WNYRICAN
Zeus
Level 103
God Stats
12W - 7L
1,722 SR
Queue Stats
75W - 50L
1,621 Elo+
Party 1
Team Averages
Level 67
1,667 SR
1,641 Elo+

VS

Team Averages
Level 53
1,367 SR
1,456 Elo+
Sun Wukong
Sun Wukong
MagentaTech
Sun Wukong
Level 29
God Stats
0W - 2L
1,253 SR
Queue Stats
8W - 12L
1,323 Elo+
Party 2
Mercury
Mercury
OakFroylan17
Mercury
Level 47
God Stats
1W - 3L
1,241 SR
Queue Stats
9W - 21L
1,245 Elo+
Party 2
Medusa
Medusa
baby-gran
Medusa
Level 48
God Stats
8W - 8L
1,495 SR
Queue Stats
8W - 9L
1,603 Elo+
Party 3
Discordia
Discordia
sleepywizr
Discordia
Level 124
God Stats
0W - 2L
1,314 SR
Queue Stats
72W - 77L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
tondefknot123
Cthulhu
Level 15
God Stats
6W - 9L
1,532 SR
Queue Stats
84W - 62L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ActuaIIY No
Cthulhu
20
9 / 5 / 33
14,612
1,218
29,516
25,990
25,550
Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sylvanus
ActuaIIy Si
Sylvanus
20
3 / 2 / 33
12,347
1,029
7,534
14,285
15,013
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hun Batz
ActuaIIy Yes
Hun Batz
20
20 / 7 / 19
16,097
1,341
26,824
19,956
9,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Artemis
Actually Yup
Artemis
19
7 / 6 / 23
12,787
1,066
21,523
14,745
7,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zeus
20
16 / 8 / 22
15,238
1,270
32,772
16,852
7,592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MagentaTech
Sun Wukong
19
10 / 11 / 10
14,712
1,226
17,942
27,511
28,367
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
OakFroylan17
Mercury
18
4 / 16 / 13
11,735
978
6,915
25,082
8,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
baby-gran
Medusa
19
4 / 13 / 17
13,169
1,097
19,992
28,014
9,506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
sleepywizr
Discordia
18
6 / 11 / 13
13,001
1,083
18,548
22,695
7,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
20
4 / 4 / 17
13,405
1,117
18,391
23,080
26,878
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

185
Kill Participation
98
55
Kills
28
28
Deaths
55
130
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ActuaIIY No
Cthulhu
9
5
33
5.1
W
Sylvanus
ActuaIIy Si
Sylvanus
3
2
33
9.75
W
Hun Batz
ActuaIIy Yes
Hun Batz
20
7
19
4.21
W
Artemis
Actually Yup
Artemis
7
6
23
3.08
L
Sun Wukong
MagentaTech
Sun Wukong
10
11
10
1.36
L
Mercury
OakFroylan17
Mercury
4
16
13
0.66
W
Zeus
16
8
22
3.38
L
Medusa
baby-gran
Medusa
4
13
17
0.96
L
Discordia
sleepywizr
Discordia
6
11
13
1.14
L
Cthulhu
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,169
Damage
81,788
91,828
Taken
126,382
65,017
Mitigated
80,312
19,667
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ActuaIIY No
Cthulhu
29,516
2,430
1,606
6,751
25,990
25,550
0
9,549
16,163
47,693
0
W
Sylvanus
ActuaIIy Si
Sylvanus
7,534
1,040
4,632
4,788
14,285
15,013
0
5,537
8,698
16,947
0
W
Hun Batz
ActuaIIy Yes
Hun Batz
26,824
7,559
0
0
19,956
9,347
0
8,863
10,968
0
43,845
W
Artemis
Actually Yup
Artemis
21,523
14,340
0
0
14,745
7,515
0
6,153
8,492
0
30,748
L
Sun Wukong
MagentaTech
Sun Wukong
17,942
5,508
0
1,868
27,511
28,367
0
14,511
12,800
0
44,449
L
Mercury
OakFroylan17
Mercury
6,915
2,957
0
435
25,082
8,102
0
12,648
12,259
0
14,310
W
Zeus
32,772
3,784
0
1,890
16,852
7,592
0
6,134
10,568
52,223
0
L
Medusa
baby-gran
Medusa
19,992
10,544
0
3,503
28,014
9,506
0
18,624
9,165
0
39,696
L
Discordia
sleepywizr
Discordia
18,548
1,091
0
0
22,695
7,459
0
11,556
10,939
38,342
0
L
Cthulhu
18,391
1,518
538
3,546
23,080
26,878
0
11,508
11,397
35,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,081
Gold Earned
66,022
175
Minions Killed
179
4
Camps Cleared
6
982,702
Distance Traveled
1,040,568
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,612
1,218
46
4
0
222,592
0
W
Sylvanus
12,347
1,029
12
1
0
191,504
0
W
Hun Batz
16,097
1,341
34
3
1
205,208
0
W
Artemis
12,787
1,066
27
2
1
185,467
0
L
Sun Wukong
14,712
1,226
52
4
1
194,579
0
L
Mercury
11,735
978
16
1
1
223,949
0
W
Zeus
15,238
1,270
56
5
2
177,931
2
L
Medusa
13,169
1,097
40
3
2
186,073
0
L
Discordia
13,001
1,083
26
2
1
211,739
0
L
Cthulhu
13,405
1,117
45
4
1
224,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role