Player Matchup

Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
Litnelk
Terra
Level 160
God Stats
11W - 1L
1,832 SR
Queue Stats
178W - 102L
1,725 Elo+
Party 1
Medusa
Medusa
MOSTWANTEDSMITER
Medusa
Level 67
God Stats
1W - 0L
2,049 SR
Queue Stats
5W - 0L
1,802 Elo+
Party 1
Team Averages
Level 108
1,794 SR
1,675 Elo+

VS

Team Averages
Level 134
1,532 SR
1,619 Elo+
Nox
Nox
HunterC3R0
Nox
Level 143
God Stats
0W - 2L
1,359 SR
Queue Stats
117W - 123L
1,592 Elo+
Party 2
Anhur
Anhur
IISigma
Anhur
Level 138
God Stats
0W - 2L
1,656 SR
Queue Stats
40W - 30L
1,618 Elo+
Party 2
Tyr
Tyr
Recrænt
Tyr
Level 120
God Stats
19W - 19L
1,582 SR
Queue Stats
215W - 219L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 1 / 7
7,429
743
3,754
2,793
784
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Terra
Litnelk
Terra
10
2 / 0 / 7
7,682
768
3,031
5,049
3,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
5 / 0 / 5
7,872
787
12,439
6,884
2,362
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,189
619
2,822
6,724
1,943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
IISigma
Anhur
9
0 / 5 / 1
5,965
597
1,476
8,209
1,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 2 / 1
5,804
580
3,641
7,944
4,157
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
7
6.5
L
1
3
0
0.33
L
Anhur
IISigma
Anhur
0
5
1
0.1
W
Terra
Litnelk
Terra
2
0
7
5.5
W
5
0
5
7.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
7,939
14,726
Taken
22,877
6,699
Mitigated
7,968
6,516
Healing
2,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,754
249
0
385
2,793
784
553
457
2,287
27,556
0
L
2,822
89
0
560
6,724
1,943
0
2,615
4,109
23,699
0
L
Anhur
IISigma
Anhur
1,476
414
0
1,248
8,209
1,868
0
1,923
6,286
0
18,105
W
Terra
Litnelk
Terra
3,031
598
1,292
1,975
5,049
3,553
68
530
4,394
9,107
0
W
12,439
5,520
0
2,864
6,884
2,362
2,338
1,871
4,938
0
44,565
L
3,641
443
0
721
7,944
4,157
0
2,256
5,688
0
13,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,983
Gold Earned
17,958
116
Minions Killed
96
0
Camps Cleared
0
567,221
Distance Traveled
556,327
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,429
743
52
5
0
177,470
1
L
Nox
6,189
619
38
4
0
181,497
3
L
Anhur
5,965
597
45
5
0
173,209
4
W
Terra
7,682
768
10
1
0
196,043
0
W
Medusa
7,872
787
54
5
0
193,708
2
L
Tyr
5,804
580
13
1
0
201,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role