Player Matchup

Ra
Ra
IvoryPhoenix55
Ra
Level 29
God Stats
26W - 20L
1,466 SR
Queue Stats
106W - 137L
1,140 Elo+
Solo
King Arthur
King Arthur
NathanyeW
King Arthur
Level 16
God Stats
1W - 1L
1,404 SR
Queue Stats
18W - 27L
1,129 Elo+
Solo
Pele
Pele
RYMASTER2
Pele
Level 21
God Stats
20W - 15L
1,586 SR
Queue Stats
33W - 42L
1,173 Elo+
Solo
Bakasura
Bakasura
Wellsy46
Bakasura
Level 17
God Stats
6W - 10L
1,256 SR
Queue Stats
28W - 29L
1,270 Elo+
Solo
Neith
Neith
Young_Sly_
Neith
Level 29
God Stats
14W - 21L
1,474 SR
Queue Stats
92W - 85L
1,299 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,202 Elo+

VS

Team Averages
Level 18
1,370 SR
1,049 Elo+
Cthulhu
Cthulhu
BIJU IS HERE616
Cthulhu
Level 16
God Stats
8W - 16L
1,299 SR
Queue Stats
28W - 30L
1,103 Elo+
Party 1
Neith
Neith
LouisG 789
Neith
Level 19
God Stats
8W - 13L
1,360 SR
Queue Stats
137W - 133L
1,042 Elo+
Party 1
Hel
Hel
Spookiokami
Hel
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 22L
1,174 Elo+
Solo
Jormungandr
Jormungandr
scouselife15
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
761 Elo+
Solo
Susano
Susano
wheresmysnacksyo
Susano
Level 23
God Stats
2W - 6L
1,189 SR
Queue Stats
104W - 139L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 1
5,196
650
3,486
2,067
645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NathanyeW
King Arthur
8
0 / 1 / 0
4,840
605
1,166
4,845
2,085
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
7
4 / 0 / 0
5,139
642
1,838
3,555
888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bakasura
Wellsy46
Bakasura
8
0 / 0 / 0
4,872
609
713
4,722
1,380
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
8
1 / 1 / 2
4,897
612
2,322
3,286
978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 1
4,047
506
2,049
3,115
1,919
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate

Breastplate

+20
Physical Protection

Neith
6
1 / 1 / 1
4,081
510
2,721
3,782
796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 1 / 0
4,006
501
1,509
2,791
802
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
scouselife15
Jormungandr
3
0 / 2 / 0
3,383
423
607
2,173
552
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
0 / 3 / 0
3,951
494
519
5,278
1,330
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
7
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
2
0
1
2.5
L
Neith
1
1
1
1.5
W
King Arthur
NathanyeW
King Arthur
0
1
0
0
W
Pele
4
0
0
4
L
0
1
0
0
W
Bakasura
Wellsy46
Bakasura
0
0
0
0
W
Neith
1
1
2
2
L
Jormungandr
scouselife15
Jormungandr
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
7,405
18,475
Taken
17,139
5,976
Mitigated
5,399
7,576
Healing
4,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,049
282
0
0
3,115
1,919
0
1,105
2,010
12,294
0
W
3,486
673
214
684
2,067
645
1,624
442
1,625
22,920
0
L
Neith
2,721
1,524
404
1,859
3,782
796
84
947
2,835
0
11,724
W
King Arthur
NathanyeW
King Arthur
1,166
105
0
1,811
4,845
2,085
198
698
4,097
0
15,187
W
Pele
1,838
812
0
813
3,555
888
0
1,002
2,528
0
9,014
L
1,509
502
0
657
2,791
802
23
0
2,791
13,525
0
W
Bakasura
Wellsy46
Bakasura
713
533
0
2,328
4,722
1,380
1,599
711
3,861
0
13,273
W
Neith
2,322
479
0
1,726
3,286
978
918
1,087
2,199
0
18,761
L
Jormungandr
scouselife15
Jormungandr
607
401
0
0
2,173
552
0
245
1,928
3,765
0
L
519
288
0
1,410
5,278
1,330
0
1,189
4,089
0
13,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,944
Gold Earned
19,468
164
Minions Killed
81
0
Camps Cleared
0
745,958
Distance Traveled
666,772
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,047
506
18
2
0
160,040
3
W
Ra
5,196
650
35
4
0
127,447
0
L
Neith
4,081
510
14
2
0
164,633
2
W
King Arthur
4,840
605
36
5
0
170,592
0
W
Pele
5,139
642
14
2
0
179,438
0
L
Hel
4,006
501
21
3
0
127,786
0
W
Bakasura
4,872
609
43
5
0
150,143
0
W
Neith
4,897
612
36
5
0
118,338
0
L
Jormungandr
3,383
423
8
1
0
68,315
1
L
Susano
3,951
494
20
3
0
145,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role