Player Matchup

Merlin
Merlin
 
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
NoobMcNoobAZ
Nemesis
Level 145
God Stats
2W - 0L
1,745 SR
Queue Stats
37W - 41L
1,520 Elo+
Party 3
Kuzenbo
Kuzenbo
SweetHoney-21
Kuzenbo
Level 157
God Stats
14W - 7L
1,665 SR
Queue Stats
320W - 306L
1,409 Elo+
Party 1
The Morrigan
The Morrigan
Vileway
The Morrigan
Level 114
God Stats
3W - 1L
1,605 SR
Queue Stats
149W - 122L
1,477 Elo+
Party 1
Ah Puch
Ah Puch
xXGambleXx
Ah Puch
Level 108
God Stats
3W - 1L
1,597 SR
Queue Stats
83W - 98L
1,450 Elo+
Solo
Team Averages
Level 133
1,622 SR
1,471 Elo+

VS

Team Averages
Level 106
1,359 SR
1,517 Elo+
He Bo
He Bo
Cracky37
He Bo
Level 109
God Stats
2W - 10L
1,143 SR
Queue Stats
194W - 185L
1,542 Elo+
Party 2
Chernobog
Chernobog
HollyQuinnn83
Chernobog
Level 146
God Stats
4W - 6L
1,571 SR
Queue Stats
554W - 518L
1,486 Elo+
Solo
Scylla
Scylla
LoRDKLiZ92
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Monk3yp1zza
Artio
Level 44
God Stats
0W - 2L
1,291 SR
Queue Stats
27W - 27L
1,512 Elo+
Party 2
Chiron
Chiron
pledgetokill
Chiron
Level 108
God Stats
0W - 2L
1,289 SR
Queue Stats
150W - 144L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 2 / 21
11,675
730
13,364
10,711
5,419
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NoobMcNoobAZ
Nemesis
19
8 / 2 / 17
11,822
739
18,589
15,674
10,952
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
18
5 / 3 / 21
11,470
717
9,809
24,745
37,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Vileway
The Morrigan
20
13 / 3 / 7
13,215
826
17,625
10,410
5,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
xXGambleXx
Ah Puch
20
6 / 1 / 19
12,379
774
18,618
14,169
10,019
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cracky37
He Bo
17
3 / 10 / 5
10,804
675
18,222
17,882
7,115
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
HollyQuinnn83
Chernobog
17
0 / 6 / 6
10,130
633
8,543
13,899
5,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
LoRDKLiZ92
Scylla
18
1 / 7 / 4
10,985
687
11,107
11,726
4,338
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
1 / 4 / 8
10,374
648
7,736
28,653
28,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes

Shoes

+6%
Movement Speed

Chiron
19
6 / 7 / 1
11,903
744
11,674
16,574
6,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
35
34
Kills
11
11
Deaths
34
85
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
2
21
6.25
L
He Bo
Cracky37
He Bo
3
10
5
0.55
L
Chernobog
HollyQuinnn83
Chernobog
0
6
6
0.5
L
Scylla
LoRDKLiZ92
Scylla
1
7
4
0.43
L
1
4
8
1.25
W
Nemesis
NoobMcNoobAZ
Nemesis
8
2
17
8.25
W
Kuzenbo
5
3
21
5.17
W
The Morrigan
Vileway
The Morrigan
13
3
7
5.5
L
Chiron
6
7
1
0.93
W
Ah Puch
xXGambleXx
Ah Puch
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,005
Damage
57,282
75,709
Taken
88,734
69,112
Mitigated
52,064
29,538
Healing
28,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
13,364
910
2,172
1,641
10,711
5,419
1,351
7,038
3,673
44,320
0
L
He Bo
Cracky37
He Bo
18,222
164
1,115
2,802
17,882
7,115
0
13,533
4,299
35,715
0
L
Chernobog
HollyQuinnn83
Chernobog
8,543
3,722
1,853
1,463
13,899
5,373
1,240
7,632
6,142
0
41,519
L
Scylla
LoRDKLiZ92
Scylla
11,107
647
1,694
1,205
11,726
4,338
433
7,734
3,842
40,715
0
L
7,736
1,038
2,148
10,534
28,653
28,778
435
16,695
11,558
15,844
0
W
Nemesis
NoobMcNoobAZ
Nemesis
18,589
7,374
2,617
3,022
15,674
10,952
1,874
6,812
8,862
0
25,072
W
Kuzenbo
9,809
3,177
4,529
5,697
24,745
37,454
92
10,214
14,531
18,493
0
W
The Morrigan
Vileway
The Morrigan
17,625
1,807
2,249
2,211
10,410
5,268
1,021
4,656
5,754
31,211
0
L
Chiron
11,674
7,012
1,799
4,122
16,574
6,460
1,578
12,869
3,477
0
28,232
W
Ah Puch
xXGambleXx
Ah Puch
18,618
1,432
1,842
3,558
14,169
10,019
1,634
8,345
5,824
44,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,561
Gold Earned
54,196
178
Minions Killed
232
0
Camps Cleared
0
1,519,328
Distance Traveled
1,248,530
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,675
730
59
4
0
292,207
0
L
He Bo
10,804
675
35
2
0
228,040
0
L
Chernobog
10,130
633
68
4
0
257,921
1
L
Scylla
10,985
687
66
4
0
257,657
5
L
Artio
10,374
648
10
1
0
250,688
1
W
Nemesis
11,822
739
11
1
0
359,042
2
W
Kuzenbo
11,470
717
8
1
0
290,354
0
W
The Morrigan
13,215
826
53
3
0
261,752
0
L
Chiron
11,903
744
53
3
0
254,224
0
W
Ah Puch
12,379
774
47
3
0
315,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role