Player Matchup

Hercules
Hercules
AlbinoRhino5284
Hercules
Level 45
God Stats
5W - 7L
1,200 SR
Queue Stats
197W - 207L
1,347 Elo+
Party 1
Skadi
Skadi
DryHeaves234
Skadi
Level 14
God Stats
5W - 4L
1,806 SR
Queue Stats
25W - 24L
1,279 Elo+
Party 1
Ganesha
Ganesha
xLegedaryx
Ganesha
Level 88
God Stats
1W - 2L
1,198 SR
Queue Stats
218W - 213L
1,388 Elo+
Party 1
Team Averages
Level 49
1,401 SR
1,338 Elo+

VS

Team Averages
Level 47
1,335 SR
1,291 Elo+
Thor
Thor
BUlLSHARK019
Thor
Level 46
God Stats
1W - 4L
1,336 SR
Queue Stats
88W - 90L
1,239 Elo+
Party 2
Fenrir
Fenrir
Banatrick
Fenrir
Level 67
God Stats
18W - 11L
1,563 SR
Queue Stats
424W - 432L
1,312 Elo+
Party 2
Scylla
Scylla
otteranarchy
Scylla
Level 27
God Stats
0W - 2L
1,107 SR
Queue Stats
94W - 87L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
11 / 0 / 7
10,882
777
10,591
8,004
7,794
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
7 / 3 / 8
10,104
722
8,566
10,317
4,053
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
xLegedaryx
Ganesha
13
0 / 1 / 18
10,146
725
4,838
11,120
10,050
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 0
7,864
562
4,345
13,416
5,511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Banatrick
Fenrir
10
1 / 7 / 3
7,866
562
7,294
10,126
2,838
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
10
1 / 4 / 3
7,843
560
4,534
6,343
1,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
18
Kills
4
4
Deaths
18
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
11
0
7
14.5
L
2
7
0
0.29
L
Fenrir
Banatrick
Fenrir
1
7
3
0.36
W
7
3
8
3.67
L
Scylla
1
4
3
0.63
W
Ganesha
xLegedaryx
Ganesha
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,995
Damage
16,173
29,441
Taken
29,885
21,897
Mitigated
9,647
9,687
Healing
2,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
10,591
1,646
1,245
3,276
8,004
7,794
359
941
7,063
4,148
25,520
L
4,345
1,017
0
780
13,416
5,511
0
2,520
10,643
305
12,942
L
Fenrir
Banatrick
Fenrir
7,294
963
0
1,039
10,126
2,838
0
1,442
8,459
0
14,291
W
8,566
4,624
732
2,226
10,317
4,053
0
1,763
8,554
0
35,457
L
Scylla
4,534
1,417
247
465
6,343
1,298
0
1,360
4,933
24,261
0
W
Ganesha
xLegedaryx
Ganesha
4,838
405
795
1,413
11,120
10,050
0
2,189
8,931
19,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,132
Gold Earned
23,573
105
Minions Killed
62
0
Camps Cleared
0
720,183
Distance Traveled
591,993
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,882
777
58
4
0
257,086
0
L
Thor
7,864
562
20
1
0
187,082
0
L
Fenrir
7,866
562
8
1
0
247,357
1
W
Skadi
10,104
722
47
3
0
228,050
0
L
Scylla
7,843
560
34
2
0
157,554
0
W
Ganesha
10,146
725
0
0
0
235,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role