Player Matchup

Artemis
Artemis
Gojemba
Artemis
Level 87
God Stats
1W - 2L
1,360 SR
Queue Stats
159W - 168L
1,348 Elo+
Party 1
Sun Wukong
Sun Wukong
kidfraser
Sun Wukong
Level 108
God Stats
6W - 7L
1,551 SR
Queue Stats
160W - 182L
1,362 Elo+
Party 1
Nu Wa
Nu Wa
texascutie18
Nu Wa
Level 65
God Stats
11W - 23L
1,411 SR
Queue Stats
83W - 116L
1,330 Elo+
Party 1
Team Averages
Level 87
1,440 SR
1,347 Elo+

VS

Team Averages
Level 55
1,501 SR
1,401 Elo+
Chaac
Chaac
BootyReject99
Chaac
Level 46
God Stats
20W - 20L
1,503 SR
Queue Stats
153W - 139L
1,445 Elo+
Solo
Rama
Rama
Fishermanbi
Rama
Level 42
God Stats
10W - 6L
1,574 SR
Queue Stats
62W - 68L
1,346 Elo+
Party 2
Kukulkan
Kukulkan
Young_Blood-CAVS
Kukulkan
Level 77
God Stats
9W - 7L
1,426 SR
Queue Stats
112W - 121L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gojemba
Artemis
12
2 / 6 / 3
9,045
603
8,175
11,695
3,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
kidfraser
Sun Wukong
12
1 / 4 / 5
9,159
611
8,081
17,998
11,427
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 5 / 1
9,653
644
6,451
10,077
1,824
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 9
10,506
700
15,361
12,778
5,644
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 10
10,306
687
6,036
7,293
2,458
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 1 / 4
10,549
703
10,133
7,017
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
3
2
10
4
L
Artemis
Gojemba
Artemis
2
6
3
0.58
W
6
1
4
8
L
Sun Wukong
kidfraser
Sun Wukong
1
4
5
0.88
L
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,707
Damage
31,530
39,770
Taken
27,088
16,348
Mitigated
10,563
11,220
Healing
6,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,361
2,167
0
5,058
12,778
5,644
0
3,757
8,846
0
36,195
W
6,036
5,459
237
1,134
7,293
2,458
2,530
1,359
5,809
0
45,782
L
Artemis
Gojemba
Artemis
8,175
3,103
0
3,434
11,695
3,097
0
3,258
8,437
0
39,603
W
10,133
324
0
270
7,017
2,461
417
1,399
5,418
67,980
0
L
Sun Wukong
kidfraser
Sun Wukong
8,081
377
0
6,330
17,998
11,427
0
4,540
13,458
0
25,841
L
6,451
3,447
0
1,456
10,077
1,824
0
2,403
7,674
32,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
31,361
146
Minions Killed
210
0
Camps Cleared
0
689,168
Distance Traveled
769,307
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,506
700
35
2
0
292,387
1
W
Rama
10,306
687
74
5
0
223,017
0
L
Artemis
9,045
603
55
4
0
205,392
5
W
Kukulkan
10,549
703
101
7
0
253,903
2
L
Sun Wukong
9,159
611
48
3
0
275,375
0
L
Nu Wa
9,653
644
43
3
0
208,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role