Player Matchup

Thanatos
Thanatos
C3RB31
Thanatos
Level 17
God Stats
23W - 23L
1,474 SR
Queue Stats
31W - 40L
1,317 Elo+
Solo
Cthulhu
Cthulhu
GUNTPUNTS
Cthulhu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Masdaw
Osiris
Level 16
God Stats
8W - 8L
1,705 SR
Queue Stats
30W - 43L
1,217 Elo+
Solo
Arachne
Arachne
Vayporized503
Arachne
Level 18
God Stats
9W - 6L
1,400 SR
Queue Stats
16W - 18L
1,202 Elo+
Solo
Cerberus
Cerberus
superdogman2010
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,109 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,269 Elo+

VS

Team Averages
Level 17
1,470 SR
1,260 Elo+
Artemis
Artemis
Alchye
Artemis
Level 17
God Stats
142W - 151L
1,362 SR
Queue Stats
160W - 172L
1,258 Elo+
Solo
Kukulkan
Kukulkan
BananaduckDC
Kukulkan
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 35L
1,175 Elo+
Party 1
Sol
Sol
DatCoolCatCarl
Sol
Level 25
God Stats
7W - 7L
1,388 SR
Queue Stats
43W - 44L
1,383 Elo+
Solo
Ymir
Ymir
YEEYEEMAN
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,163 Elo+
Party 1
Hercules
Hercules
Yhtill
Hercules
Level 27
God Stats
7W - 16L
1,597 SR
Queue Stats
233W - 263L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
C3RB31
Thanatos
20
11 / 2 / 21
15,273
1,175
17,718
14,010
7,821
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
GUNTPUNTS
Cthulhu
20
5 / 3 / 23
14,216
1,094
19,166
23,382
34,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
Masdaw
Osiris
20
8 / 0 / 20
14,140
1,088
18,927
11,762
15,290
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
20
17 / 5 / 14
15,964
1,228
34,156
23,728
10,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
18
3 / 7 / 11
12,105
931
7,922
19,664
7,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Alchye
Artemis
17
1 / 8 / 4
11,378
875
7,719
14,028
5,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
BananaduckDC
Kukulkan
19
2 / 11 / 5
12,082
929
17,057
16,255
5,906
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
5 / 4 / 8
14,061
1,082
25,252
18,545
6,515
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
5 / 5 / 6
13,074
1,006
16,180
22,176
16,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
Yhtill
Hercules
19
4 / 16 / 8
13,196
1,015
16,321
36,531
35,457
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
48
44
Kills
17
17
Deaths
44
89
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Artemis
Alchye
Artemis
1
8
4
0.38
L
Kukulkan
BananaduckDC
Kukulkan
2
11
5
0.41
W
Thanatos
C3RB31
Thanatos
11
2
21
10.75
L
5
4
8
2.25
W
Cthulhu
GUNTPUNTS
Cthulhu
5
3
23
5.5
W
Osiris
Masdaw
Osiris
8
0
20
18
W
Arachne
17
5
14
4.8
L
Ymir
5
5
6
1.6
L
Hercules
Yhtill
Hercules
4
16
8
0.5
W
Cerberus
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,889
Damage
82,529
92,546
Taken
107,535
75,376
Mitigated
69,768
25,622
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Alchye
Artemis
7,719
3,985
0
708
14,028
5,458
0
1,801
12,106
58
18,075
L
Kukulkan
BananaduckDC
Kukulkan
17,057
2,532
0
753
16,255
5,906
0
4,149
12,031
39,340
0
W
Thanatos
C3RB31
Thanatos
17,718
4,306
0
8,454
14,010
7,821
0
6,622
7,288
0
40,503
L
25,252
11,080
842
7,867
18,545
6,515
0
5,535
12,935
69,350
0
W
Cthulhu
GUNTPUNTS
Cthulhu
19,166
1,260
1,375
882
23,382
34,256
0
15,731
7,434
49,134
0
W
Osiris
Masdaw
Osiris
18,927
7,692
0
388
11,762
15,290
0
7,143
4,427
0
32,770
W
Arachne
34,156
28,604
0
11,527
23,728
10,579
0
14,464
9,120
0
54,051
L
Ymir
16,180
3,328
279
546
22,176
16,432
0
7,211
14,783
43,076
0
L
Hercules
Yhtill
Hercules
16,321
8,617
0
5,133
36,531
35,457
0
8,392
27,801
91
22,843
W
Cerberus
7,922
889
0
2,996
19,664
7,430
0
14,662
4,856
22,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,698
Gold Earned
63,791
239
Minions Killed
237
10
Camps Cleared
0
1,217,128
Distance Traveled
925,723
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,378
875
19
1
0
148,089
3
L
Kukulkan
12,082
929
53
4
0
191,195
0
W
Thanatos
15,273
1,175
49
4
1
266,720
0
L
Sol
14,061
1,082
82
6
0
194,242
0
W
Cthulhu
14,216
1,094
75
6
0
272,236
0
W
Osiris
14,140
1,088
32
2
2
269,754
0
W
Arachne
15,964
1,228
40
3
4
220,115
1
L
Ymir
13,074
1,006
67
5
0
171,511
4
L
Hercules
13,196
1,015
16
1
0
220,686
0
W
Cerberus
12,105
931
43
3
3
188,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role