Player Matchup

Nemesis
Nemesis
CapMascot
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
UnskilledLawyer
Ra
Level 25
God Stats
12W - 13L
1,520 SR
Queue Stats
73W - 56L
1,366 Elo+
Solo
Chaac
Chaac
gorditacrunch420
Chaac
Level 21
God Stats
14W - 10L
1,526 SR
Queue Stats
59W - 48L
1,211 Elo+
Solo
Susano
Susano
hermanospro28
Susano
Level 27
God Stats
1W - 1L
1,503 SR
Queue Stats
29W - 29L
1,256 Elo+
Solo
Kukulkan
Kukulkan
iS3llTaire
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,510 SR
1,367 Elo+

VS

Team Averages
Level 20
1,427 SR
1,318 Elo+
Freya
Freya
ALMIGHTY_TAQUITO
Freya
Level 27
God Stats
62W - 45L
1,567 SR
Queue Stats
97W - 75L
1,318 Elo+
Solo
Artemis
Artemis
BrunoDGR14
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
DrayeMoshe
Neith
Level 29
God Stats
12W - 18L
1,270 SR
Queue Stats
161W - 174L
1,248 Elo+
Solo
Ares
Ares
EL 5INCOGAME
Ares
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 63L
1,283 Elo+
Solo
Set
Set
pepapigporc320
Set
Level 17
God Stats
2W - 3L
1,295 SR
Queue Stats
20W - 22L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CapMascot
Nemesis
10
1 / 7 / 0
6,807
400
2,926
10,735
3,370
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 0
8,126
478
4,294
10,268
4,530
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
11 / 5 / 1
9,418
554
15,497
15,852
18,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 5 / 0
7,222
425
3,603
10,707
3,685
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
iS3llTaire
Kukulkan
9
0 / 16 / 3
6,739
396
6,372
12,483
3,848
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,404
553
12,900
12,100
6,979
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
BrunoDGR14
Artemis
15
6 / 4 / 3
10,344
608
4,726
8,491
2,631
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
13 / 1 / 8
10,042
591
15,442
9,921
3,725
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 8
8,056
474
2,583
10,924
7,315
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

14
5 / 4 / 7
8,851
521
7,731
11,277
5,540
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Boots

Boots

+6%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
13
Kills
34
37
Deaths
13
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Artemis
BrunoDGR14
Artemis
6
4
3
1.88
L
Nemesis
CapMascot
Nemesis
1
7
0
0.14
W
Neith
13
1
8
17
W
2
3
8
2
L
0
4
0
0
L
11
5
1
2.3
L
1
5
0
0.2
L
Kukulkan
iS3llTaire
Kukulkan
0
16
3
0.09
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,692
Damage
43,382
60,045
Taken
52,713
34,178
Mitigated
26,190
12,218
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,900
3,384
0
6,723
12,100
6,979
401
4,163
7,862
45,742
0
W
Artemis
BrunoDGR14
Artemis
4,726
3,415
0
487
8,491
2,631
5,331
512
7,754
0
56,239
L
Nemesis
CapMascot
Nemesis
2,926
928
0
400
10,735
3,370
301
2,710
7,950
0
10,702
W
Neith
15,442
7,227
0
4,069
9,921
3,725
774
2,926
6,770
0
50,021
W
2,583
473
0
0
10,924
7,315
0
1,978
8,693
19,547
0
L
4,294
1,306
266
4,416
10,268
4,530
0
5,190
4,678
48,712
0
L
15,497
3,714
0
5,974
15,852
18,745
344
3,093
12,684
0
38,842
L
3,603
438
0
1,162
10,707
3,685
494
1,590
9,067
0
32,311
L
Kukulkan
iS3llTaire
Kukulkan
6,372
1,583
0
0
12,483
3,848
20
2,275
10,183
20,121
0
W
7,731
2,381
0
3,334
11,277
5,540
0
1,087
10,014
0
49,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
46,697
238
Minions Killed
345
0
Camps Cleared
0
1,413,219
Distance Traveled
1,498,209
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,404
553
67
4
0
303,686
4
W
Artemis
10,344
608
93
5
0
318,625
0
L
Nemesis
6,807
400
13
1
0
338,383
2
W
Neith
10,042
591
95
6
0
276,172
3
W
Ares
8,056
474
28
2
0
267,984
0
L
Ra
8,126
478
113
7
0
299,460
1
L
Chaac
9,418
554
34
2
0
304,661
2
L
Susano
7,222
425
47
3
0
244,161
4
L
Kukulkan
6,739
396
31
2
0
226,554
2
W
Set
8,851
521
62
4
0
331,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role