Player Matchup

Merlin
Merlin
HotPancakeMan
Merlin
Level 114
God Stats
1W - 0L
1,668 SR
Queue Stats
17W - 14L
1,490 Elo+
Party 1
Odin
Odin
UncleC
Odin
Level 76
God Stats
1W - 1L
1,993 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
capnstan
Cthulhu
Level 102
God Stats
1W - 1L
1,787 SR
Queue Stats
25W - 19L
1,532 Elo+
Party 1
Team Averages
Level 97
1,816 SR
1,508 Elo+

VS

Team Averages
Level 59
1,663 SR
1,556 Elo+
Merlin
Merlin
ElMaios
Merlin
Level 39
God Stats
2W - 8L
1,428 SR
Queue Stats
65W - 82L
1,507 Elo+
Solo
Anhur
Anhur
Locke45
Anhur
Level 100
God Stats
1W - 1L
1,842 SR
Queue Stats
106W - 79L
1,583 Elo+
Party 2
Ares
Ares
Raccdaddy
Ares
Level 37
God Stats
2W - 1L
1,721 SR
Queue Stats
92W - 67L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
11,969
630
14,322
5,871
2,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
UncleC
Odin
15
5 / 0 / 8
11,956
629
8,267
11,160
12,580
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
capnstan
Cthulhu
15
5 / 3 / 5
11,920
627
9,974
13,734
10,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElMaios
Merlin
14
0 / 4 / 3
10,255
540
7,524
11,029
4,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Locke45
Anhur
14
2 / 2 / 1
10,649
560
9,951
10,653
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Ares
12
1 / 8 / 2
9,757
514
5,670
17,948
17,887
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
3
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
ElMaios
Merlin
0
4
3
0.38
W
4
0
9
8.5
L
Anhur
Locke45
Anhur
2
2
1
1.25
L
Ares
1
8
2
0.25
W
Odin
UncleC
Odin
5
0
8
9
W
Cthulhu
capnstan
Cthulhu
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,563
Damage
23,145
30,765
Taken
39,630
25,753
Mitigated
25,944
6,272
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ElMaios
Merlin
7,524
302
0
2,688
11,029
4,106
0
6,325
4,529
60,566
0
W
14,322
447
0
1,113
5,871
2,233
447
2,057
3,814
80,245
0
L
Anhur
Locke45
Anhur
9,951
3,767
0
1,865
10,653
3,951
0
6,814
3,789
0
47,225
L
Ares
5,670
722
0
1,680
17,948
17,887
0
11,237
6,507
17,239
0
W
Odin
UncleC
Odin
8,267
1,511
0
3,997
11,160
12,580
170
5,303
5,857
0
30,037
W
Cthulhu
capnstan
Cthulhu
9,974
734
733
429
13,734
10,940
0
6,091
7,643
43,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,845
Gold Earned
30,661
191
Minions Killed
185
0
Camps Cleared
0
1,104,956
Distance Traveled
950,849
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,255
540
100
5
0
326,128
6
W
Merlin
11,969
630
113
6
0
378,618
3
L
Anhur
10,649
560
68
4
0
332,889
3
L
Ares
9,757
514
17
1
0
291,832
5
W
Odin
11,956
629
33
2
0
364,892
5
W
Cthulhu
11,920
627
45
2
0
361,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role