Player Matchup

Hun Batz
Hun Batz
Corwallice
Hun Batz
Level 63
God Stats
3W - 4L
1,434 SR
Queue Stats
25W - 39L
1,307 Elo+
Party 2
Jormungandr
Jormungandr
Koollan
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,311 Elo+
Party 2
Olorun
Olorun
Oxuso
Olorun
Level 62
God Stats
1W - 1L
1,741 SR
Queue Stats
18W - 32L
1,292 Elo+
Party 2
Team Averages
Level 51
1,558 SR
1,304 Elo+

VS

Team Averages
Level 46
1,430 SR
1,333 Elo+
Hercules
Hercules
JACOBHAyaDead
Hercules
Level 58
God Stats
3W - 1L
1,525 SR
Queue Stats
57W - 84L
1,336 Elo+
Party 1
Izanami
Izanami
SirJimmethy
Izanami
Level 41
God Stats
15W - 23L
1,255 SR
Queue Stats
71W - 99L
1,315 Elo+
Solo
Fenrir
Fenrir
xLEGENDzVIRUSx
Fenrir
Level 39
God Stats
14W - 10L
1,511 SR
Queue Stats
60W - 84L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Corwallice
Hun Batz
10
1 / 5 / 0
6,955
632
2,419
8,651
2,680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Koollan
Jormungandr
11
3 / 5 / 1
8,282
753
10,585
13,331
8,414
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Oxuso
Olorun
10
0 / 6 / 4
7,495
681
4,879
7,945
2,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JACOBHAyaDead
Hercules
11
2 / 1 / 11
7,999
727
4,288
13,040
12,352
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
SirJimmethy
Izanami
13
7 / 2 / 8
9,393
854
11,487
5,742
1,984
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 2 / 8
9,035
821
7,035
9,259
3,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Corwallice
Hun Batz
1
5
0
0.2
W
Hercules
JACOBHAyaDead
Hercules
2
1
11
7.5
L
Jormungandr
Koollan
Jormungandr
3
5
1
0.7
L
Olorun
Oxuso
Olorun
0
6
4
0.33
W
Izanami
SirJimmethy
Izanami
7
2
8
5.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,883
Damage
22,810
29,927
Taken
28,041
13,618
Mitigated
18,248
5,195
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Corwallice
Hun Batz
2,419
330
357
1,337
8,651
2,680
0
16
8,635
0
14,647
W
Hercules
JACOBHAyaDead
Hercules
4,288
1,380
658
5,640
13,040
12,352
280
5,924
6,660
0
12,885
L
Jormungandr
Koollan
Jormungandr
10,585
1,879
0
1,775
13,331
8,414
15
44
13,287
28,577
0
L
Olorun
Oxuso
Olorun
4,879
2,127
485
1,241
7,945
2,524
0
0
7,945
20,649
0
W
Izanami
SirJimmethy
Izanami
11,487
8,833
0
691
5,742
1,984
1,270
3,507
2,160
0
52,773
W
7,035
2,863
584
2,568
9,259
3,912
1,350
5,398
3,686
0
25,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,732
Gold Earned
26,427
97
Minions Killed
137
0
Camps Cleared
0
591,316
Distance Traveled
607,824
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,955
632
26
2
0
204,785
2
W
Hercules
7,999
727
8
1
0
212,430
1
L
Jormungandr
8,282
753
40
4
0
200,327
2
L
Olorun
7,495
681
31
3
0
186,204
1
W
Izanami
9,393
854
89
8
0
177,150
2
W
Fenrir
9,035
821
40
4
0
218,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role