Player Matchup

Cthulhu
Cthulhu
Epicsay
Cthulhu
Level 114
God Stats
2W - 1L
1,311 SR
Queue Stats
48W - 64L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
drenyal
Ah Puch
Level 11
God Stats
10W - 3L
1,742 SR
Queue Stats
35W - 35L
1,527 Elo+
Party 1
Artemis
Artemis
feuchtehintertür
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,760 Elo+
Party 2
Nox
Nox
gachiknecht
Nox
Level 8
God Stats
5W - 0L
1,967 SR
Queue Stats
23W - 7L
1,801 Elo+
Party 2
Hercules
Hercules
trockenevorhaut
Hercules
Level 4
God Stats
2W - 0L
1,723 SR
Queue Stats
7W - 1L
1,760 Elo+
Party 2
Team Averages
Level 28
1,648 SR
1,648 Elo+

VS

Team Averages
Level 39
1,467 SR
1,504 Elo+
Olorun
Olorun
IllusiveMatt
Olorun
Level 124
God Stats
1W - 6L
1,154 SR
Queue Stats
130W - 135L
1,570 Elo+
Party 3
Anubis
Anubis
LeoTheBoss27
Anubis
Level 27
God Stats
18W - 11L
1,633 SR
Queue Stats
106W - 99L
1,514 Elo+
Party 4
Thor
Thor
Svabus
Thor
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Thanatos
Thanatos
firefang110
Thanatos
Level 24
God Stats
24W - 17L
1,548 SR
Queue Stats
314W - 298L
1,430 Elo+
Party 4
Yemoja
Yemoja
greenkitkats
Yemoja
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 16L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Epicsay
Cthulhu
20
6 / 3 / 25
13,535
1,041
13,049
14,714
20,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
drenyal
Ah Puch
20
11 / 1 / 25
14,972
1,152
23,348
9,873
9,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
15 / 5 / 22
15,146
1,165
33,956
21,321
8,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
6 / 5 / 24
13,049
1,004
17,029
11,855
4,037
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
20
12 / 3 / 27
14,618
1,124
20,017
29,083
25,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
10 / 9 / 3
14,649
1,127
31,953
30,201
11,770
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
18
0 / 9 / 11
11,739
903
16,252
23,240
12,327
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Svabus
Thor
17
3 / 14 / 6
11,916
917
13,773
22,313
8,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
firefang110
Thanatos
18
3 / 13 / 10
12,309
947
13,487
21,516
8,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
1 / 5 / 10
12,786
984
4,835
17,237
16,515
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
57
50
Kills
17
17
Deaths
50
123
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Epicsay
Cthulhu
6
3
25
6.17
L
Olorun
10
9
3
1.28
L
Anubis
0
9
11
0.61
L
Thor
Svabus
Thor
3
14
6
0.43
W
Ah Puch
drenyal
Ah Puch
11
1
25
23.5
W
15
5
22
5.2
L
Thanatos
firefang110
Thanatos
3
13
10
0.62
W
6
5
24
3.6
L
Yemoja
1
5
10
1.2
W
Hercules
12
3
27
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,399
Damage
80,300
86,846
Taken
114,507
67,459
Mitigated
57,947
20,670
Healing
27,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Epicsay
Cthulhu
13,049
529
1,140
570
14,714
20,122
0
8,496
6,218
41,071
0
L
Olorun
31,953
19,461
989
11,127
30,201
11,770
0
10,165
19,886
84,476
0
L
Anubis
16,252
247
0
5,096
23,240
12,327
0
12,139
11,001
50,433
0
L
Thor
Svabus
Thor
13,773
4,076
0
0
22,313
8,705
0
10,657
11,381
0
24,046
W
Ah Puch
drenyal
Ah Puch
23,348
1,966
0
1,954
9,873
9,878
0
5,382
4,491
49,706
0
W
33,956
26,946
0
6,658
21,321
8,193
0
15,233
6,088
0
54,779
L
Thanatos
firefang110
Thanatos
13,487
1,950
0
4,580
21,516
8,630
0
11,306
9,985
0
23,590
W
17,029
974
0
1,272
11,855
4,037
0
6,402
5,453
24,430
0
L
Yemoja
4,835
1,098
4,522
1,546
17,237
16,515
0
8,259
8,828
16,859
0
W
Hercules
20,017
7,997
0
9,076
29,083
25,229
0
17,527
11,556
0
31,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,320
Gold Earned
63,399
237
Minions Killed
287
4
Camps Cleared
8
1,199,293
Distance Traveled
1,078,687
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,535
1,041
85
7
0
223,201
0
L
Olorun
14,649
1,127
127
10
3
213,257
1
L
Anubis
11,739
903
79
6
1
210,757
1
L
Thor
11,916
917
24
2
2
202,881
4
W
Ah Puch
14,972
1,152
68
5
0
268,741
0
W
Artemis
15,146
1,165
48
4
1
221,167
1
L
Thanatos
12,309
947
28
2
1
241,957
0
W
Nox
13,049
1,004
16
1
1
222,130
0
L
Yemoja
12,786
984
29
2
1
209,835
0
W
Hercules
14,618
1,124
20
2
2
264,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role