Player Matchup

Zeus
Zeus
Barbas619
Zeus
Level 21
God Stats
7W - 4L
1,412 SR
Queue Stats
44W - 34L
1,465 Elo+
Party 1
Mercury
Mercury
Chxrlie_M
Mercury
Level 29
God Stats
16W - 10L
1,660 SR
Queue Stats
24W - 16L
1,533 Elo+
Solo
Skadi
Skadi
DemonRick83
Skadi
Level 29
God Stats
28W - 22L
1,548 SR
Queue Stats
94W - 87L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Neoyevon
Cthulhu
Level 29
God Stats
28W - 21L
1,513 SR
Queue Stats
75W - 62L
1,476 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tomsonwp2137
Tsukuyomi
Level 17
God Stats
7W - 11L
1,530 SR
Queue Stats
10W - 14L
1,462 Elo+
Solo
Team Averages
Level 25
1,533 SR
1,482 Elo+

VS

Team Averages
Level 23
1,553 SR
1,507 Elo+
Cerberus
Cerberus
Shirohige218
Cerberus
Level 28
God Stats
10W - 11L
1,418 SR
Queue Stats
176W - 221L
1,432 Elo+
Solo
Bastet
Bastet
cebulkowy-parow
Bastet
Level 14
God Stats
36W - 29L
1,545 SR
Queue Stats
41W - 34L
1,467 Elo+
Solo
Ullr
Ullr
iIyBenjamin
Ullr
Level 26
God Stats
42W - 10L
1,874 SR
Queue Stats
100W - 37L
1,726 Elo+
Solo
Cernunnos
Cernunnos
matthijsvg1999
Cernunnos
Level 17
God Stats
16W - 18L
1,322 SR
Queue Stats
34W - 46L
1,436 Elo+
Solo
Nu Wa
Nu Wa
tristan_haj
Nu Wa
Level 28
God Stats
11W - 3L
1,606 SR
Queue Stats
122W - 107L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 10 / 7
11,761
1,069
14,841
21,113
6,369
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Chxrlie_M
Mercury
17
6 / 10 / 9
11,960
1,087
12,743
20,157
9,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 7 / 11
10,397
945
8,604
16,713
5,701
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Neoyevon
Cthulhu
17
5 / 5 / 8
12,017
1,092
15,044
21,220
23,381
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Tomsonwp2137
Tsukuyomi
16
3 / 8 / 6
10,100
918
7,287
19,460
7,464
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

88

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Shirohige218
Cerberus
18
1 / 3 / 16
10,849
986
7,556
15,793
14,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 3 / 17
11,310
1,028
11,636
9,779
4,021
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
26 / 4 / 6
15,613
1,419
46,687
14,123
6,626
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
matthijsvg1999
Cernunnos
17
3 / 6 / 13
11,064
1,006
8,397
14,308
6,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 5 / 17
12,083
1,098
18,254
8,988
3,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
109
21
Kills
40
40
Deaths
21
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Zeus
6
10
7
0.95
L
Mercury
Chxrlie_M
Mercury
6
10
9
1.05
L
1
7
11
0.93
L
Cthulhu
Neoyevon
Cthulhu
5
5
8
1.8
W
Cerberus
Shirohige218
Cerberus
1
3
16
3
L
Tsukuyomi
Tomsonwp2137
Tsukuyomi
3
8
6
0.75
W
4
3
17
4.17
W
26
4
6
7.25
W
Cernunnos
matthijsvg1999
Cernunnos
3
6
13
1.58
W
6
5
17
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,519
Damage
92,530
98,663
Taken
62,991
51,995
Mitigated
34,686
6,902
Healing
9,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
14,841
1,852
290
1,971
21,113
6,369
0
4,184
16,929
39,597
0
L
Mercury
Chxrlie_M
Mercury
12,743
9,776
243
1,048
20,157
9,080
0
6,219
13,938
0
28,248
L
8,604
4,543
0
912
16,713
5,701
0
4,012
12,701
0
32,194
L
Cthulhu
Neoyevon
Cthulhu
15,044
723
762
561
21,220
23,381
0
8,196
13,024
37,803
0
W
Cerberus
Shirohige218
Cerberus
7,556
602
645
3,853
15,793
14,389
0
6,812
8,981
24,902
0
L
Tsukuyomi
Tomsonwp2137
Tsukuyomi
7,287
1,752
304
811
19,460
7,464
0
3,199
16,261
0
17,624
W
11,636
2,339
0
0
9,779
4,021
0
5,929
3,850
0
15,594
W
46,687
35,123
0
2,736
14,123
6,626
0
5,129
8,994
0
55,147
W
Cernunnos
matthijsvg1999
Cernunnos
8,397
4,031
577
1,592
14,308
6,042
0
7,550
6,758
0
34,233
W
18,254
5,592
0
588
8,988
3,608
0
4,465
4,523
33,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,235
Gold Earned
60,919
178
Minions Killed
160
4
Camps Cleared
6
983,538
Distance Traveled
979,455
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,761
1,069
54
5
1
150,935
0
L
Mercury
11,960
1,087
27
2
2
236,641
0
L
Skadi
10,397
945
46
4
0
179,329
1
L
Cthulhu
12,017
1,092
33
3
0
226,616
1
W
Cerberus
10,849
986
43
4
0
188,294
1
L
Tsukuyomi
10,100
918
18
2
1
190,017
2
W
Bastet
11,310
1,028
6
1
1
242,665
0
W
Ullr
15,613
1,419
8
1
3
187,560
0
W
Cernunnos
11,064
1,006
67
6
1
167,573
2
W
Nu Wa
12,083
1,098
36
3
1
193,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role