Player Matchup

Arachne
Arachne
DarkDidi10
Arachne
Level 123
God Stats
4W - 3L
1,491 SR
Queue Stats
487W - 476L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Ghemines
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PajitaAlaNoche
Cupid
Level 156
God Stats
3W - 1L
1,839 SR
Queue Stats
156W - 151L
1,501 Elo+
Party 2
Nike
Nike
SonicMastering
Nike
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,759 Elo+
Party 2
Hera
Hera
xVinny55
Hera
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,546 Elo+
Solo
Team Averages
Level 113
1,566 SR
1,567 Elo+

VS

Team Averages
Level 99
1,564 SR
1,515 Elo+
Merlin
Merlin
BidinZ
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,509 Elo+
Party 1
Agni
Agni
Ilanmaia4310
Agni
Level 97
God Stats
2W - 2L
1,556 SR
Queue Stats
199W - 167L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
JMGin910
Zhong Kui
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 68L
1,574 Elo+
Solo
Jormungandr
Jormungandr
MBrehmer
Jormungandr
Level 101
God Stats
1W - 3L
1,723 SR
Queue Stats
78W - 73L
1,466 Elo+
Solo
Zeus
Zeus
galinhabranca
Zeus
Level 126
God Stats
1W - 2L
1,540 SR
Queue Stats
138W - 158L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkDidi10
Arachne
19
11 / 7 / 10
12,676
746
12,623
17,587
8,281
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ghemines
Cthulhu
20
3 / 3 / 22
12,695
747
21,572
21,267
30,910
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
7 / 3 / 12
12,356
727
18,583
14,229
6,957
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 3 / 22
12,169
716
14,353
15,209
21,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Hera
19
4 / 5 / 9
11,942
702
14,558
9,528
6,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BidinZ
Merlin
19
7 / 4 / 9
12,270
722
11,134
14,752
7,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 5 / 11
11,052
650
11,480
13,947
6,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
JMGin910
Zhong Kui
17
2 / 6 / 9
10,265
604
14,070
20,591
18,728
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MBrehmer
Jormungandr
20
5 / 5 / 13
12,328
725
14,055
28,235
34,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 7 / 9
10,112
595
14,633
13,624
5,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
71
26
Kills
20
21
Deaths
27
75
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Merlin
BidinZ
Merlin
7
4
9
2.88
W
Arachne
DarkDidi10
Arachne
11
7
10
2.29
W
Cthulhu
Ghemines
Cthulhu
3
3
22
4.67
L
4
5
11
1.9
L
Zhong Kui
JMGin910
Zhong Kui
2
6
9
1.08
L
Jormungandr
MBrehmer
Jormungandr
5
5
13
2.3
W
7
3
12
4.33
W
1
3
22
4
L
2
7
9
0.93
W
Hera
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,689
Damage
65,372
77,820
Taken
91,149
73,938
Mitigated
72,853
39,024
Healing
27,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BidinZ
Merlin
11,134
1,333
1,920
2,430
14,752
7,950
583
5,220
9,457
36,275
0
W
Arachne
DarkDidi10
Arachne
12,623
7,487
2,115
4,528
17,587
8,281
1,583
15,424
2,163
0
17,835
W
Cthulhu
Ghemines
Cthulhu
21,572
394
4,386
4,544
21,267
30,910
410
16,265
5,002
44,159
0
L
11,480
808
1,569
2,161
13,947
6,169
433
5,754
8,168
30,516
0
L
Zhong Kui
JMGin910
Zhong Kui
14,070
1,243
1,482
6,742
20,591
18,728
433
9,309
10,982
24,230
0
L
Jormungandr
MBrehmer
Jormungandr
14,055
2,331
2,571
6,473
28,235
34,063
69
9,036
18,870
39,404
0
W
18,583
10,247
9,933
6,350
14,229
6,957
3,635
13,165
1,064
0
35,889
W
14,353
2,289
1,172
2,867
15,209
21,549
675
11,667
3,542
0
36,968
L
14,633
473
780
1,087
13,624
5,943
542
5,982
7,542
32,868
0
W
Hera
14,558
2,320
2,061
1,068
9,528
6,241
236
8,851
677
30,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,838
Gold Earned
56,027
167
Minions Killed
194
0
Camps Cleared
0
1,535,241
Distance Traveled
1,352,130
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,270
722
52
3
0
266,625
0
W
Arachne
12,676
746
10
1
0
252,770
2
W
Cthulhu
12,695
747
44
3
0
354,502
1
L
Agni
11,052
650
47
3
0
260,074
3
L
Zhong Kui
10,265
604
20
1
0
267,549
2
L
Jormungandr
12,328
725
37
2
0
288,467
1
W
Cupid
12,356
727
29
2
0
302,638
0
W
Nike
12,169
716
44
3
0
310,873
3
L
Zeus
10,112
595
38
2
0
269,415
1
W
Hera
11,942
702
40
2
0
314,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role