Player Matchup

Mulan
Mulan
StonBankS
Mulan
Level 105
God Stats
1W - 2L
1,528 SR
Queue Stats
189W - 163L
1,540 Elo+
Party 1
Agni
Agni
Yeico
Agni
Level 126
God Stats
1W - 0L
1,386 SR
Queue Stats
39W - 33L
1,579 Elo+
Party 1
Amaterasu
Amaterasu
eltome
Amaterasu
Level 107
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 1L
1,805 Elo+
Solo
Jormungandr
Jormungandr
reptoi
Jormungandr
Level 139
God Stats
3W - 4L
1,579 SR
Queue Stats
141W - 129L
1,489 Elo+
Solo
Bakasura
Bakasura
sArlirs
Bakasura
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,530 Elo+
Solo
Team Averages
Level 120
1,454 SR
1,589 Elo+

VS

Team Averages
Level 103
1,614 SR
1,530 Elo+
Hachiman
Hachiman
Falcon584
Hachiman
Level 113
God Stats
2W - 2L
1,649 SR
Queue Stats
106W - 85L
1,519 Elo+
Party 3
Ares
Ares
Hail Brohog
Ares
Level 123
God Stats
4W - 1L
1,905 SR
Queue Stats
85W - 83L
1,532 Elo+
Party 2
Persephone
Persephone
JovaScotia
Persephone
Level 83
God Stats
4W - 6L
1,499 SR
Queue Stats
146W - 109L
1,509 Elo+
Party 3
Osiris
Osiris
UamNoSuperSand
Osiris
Level 108
God Stats
2W - 6L
1,312 SR
Queue Stats
157W - 170L
1,544 Elo+
Party 2
Nemesis
Nemesis
kukacp
Nemesis
Level 88
God Stats
1W - 1L
1,707 SR
Queue Stats
119W - 115L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
StonBankS
Mulan
20
8 / 5 / 17
11,829
789
13,832
17,542
17,904
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
Yeico
Agni
20
12 / 5 / 18
13,833
922
30,786
17,020
7,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
eltome
Amaterasu
19
5 / 6 / 20
11,292
753
9,177
21,189
21,799
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
reptoi
Jormungandr
19
3 / 9 / 21
11,389
759
18,118
22,026
22,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bakasura
sArlirs
Bakasura
19
7 / 7 / 11
12,087
806
12,744
17,112
8,779
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Falcon584
Hachiman
17
5 / 9 / 14
11,342
756
14,563
18,305
7,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
10 / 7 / 13
12,177
812
17,910
25,867
28,286
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
JovaScotia
Persephone
19
8 / 6 / 12
11,733
782
18,422
16,538
6,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 5 / 17
11,950
797
13,906
23,264
31,482
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
kukacp
Nemesis
16
2 / 8 / 15
10,533
702
10,551
18,184
8,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
102
35
Kills
31
32
Deaths
35
87
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Falcon584
Hachiman
5
9
14
1.33
L
10
7
13
2.36
L
Persephone
JovaScotia
Persephone
8
6
12
2.33
W
Mulan
StonBankS
Mulan
8
5
17
3.3
L
6
5
17
2.9
W
Agni
Yeico
Agni
12
5
18
4.2
W
Amaterasu
eltome
Amaterasu
5
6
20
2.5
L
Nemesis
kukacp
Nemesis
2
8
15
1.19
W
Jormungandr
reptoi
Jormungandr
3
9
21
1.5
W
Bakasura
sArlirs
Bakasura
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,657
Damage
75,352
94,889
Taken
102,158
78,638
Mitigated
83,414
35,227
Healing
21,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Falcon584
Hachiman
14,563
6,446
2,290
2,846
18,305
7,817
876
8,080
9,491
0
29,373
L
17,910
1,114
1,511
1,360
25,867
28,286
172
13,467
11,613
29,839
0
L
Persephone
JovaScotia
Persephone
18,422
892
1,454
2,097
16,538
6,950
410
6,999
9,104
29,848
0
W
Mulan
StonBankS
Mulan
13,832
2,777
1,834
5,167
17,542
17,904
339
6,826
10,616
0
19,877
L
13,906
4,504
1,424
3,871
23,264
31,482
855
12,137
9,744
0
29,176
W
Agni
Yeico
Agni
30,786
1,929
3,196
6,416
17,020
7,373
2,233
9,439
7,481
60,540
0
W
Amaterasu
eltome
Amaterasu
9,177
2,585
1,843
6,449
21,189
21,799
1,368
6,299
14,721
0
17,578
L
Nemesis
kukacp
Nemesis
10,551
2,921
2,299
2,667
18,184
8,879
2,064
8,221
9,189
310
18,900
W
Jormungandr
reptoi
Jormungandr
18,118
3,615
1,432
1,576
22,026
22,783
360
7,686
14,051
36,263
0
W
Bakasura
sArlirs
Bakasura
12,744
8,129
2,178
5,136
17,112
8,779
2,236
6,392
10,595
0
13,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,430
Gold Earned
57,735
143
Minions Killed
140
0
Camps Cleared
0
1,340,038
Distance Traveled
1,225,890
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,342
756
34
2
0
212,174
0
L
Ares
12,177
812
23
2
0
238,826
1
L
Persephone
11,733
782
43
3
0
245,276
0
W
Mulan
11,829
789
13
1
0
269,260
1
L
Osiris
11,950
797
21
1
0
266,259
0
W
Agni
13,833
922
65
4
0
265,139
0
W
Amaterasu
11,292
753
10
1
0
260,600
0
L
Nemesis
10,533
702
19
1
0
263,355
4
W
Jormungandr
11,389
759
30
2
0
255,609
1
W
Bakasura
12,087
806
25
2
0
289,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role