Player Matchup

Hercules
Hercules
Clockwizz
Hercules
Level 130
God Stats
2W - 2L
1,480 SR
Queue Stats
131W - 134L
1,492 Elo+
Party 1
Hera
Hera
imKhayC
Hera
Level 128
God Stats
4W - 4L
1,617 SR
Queue Stats
69W - 79L
1,452 Elo+
Party 1
Yemoja
Yemoja
lFightDucks
Yemoja
Level 120
God Stats
5W - 7L
1,460 SR
Queue Stats
86W - 84L
1,501 Elo+
Party 1
Team Averages
Level 126
1,519 SR
1,481 Elo+

VS

Team Averages
Level 74
1,500 SR
1,380 Elo+
Achilles
Achilles
Dante0714
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,386 Elo+
Solo
Hun Batz
Hun Batz
DolceVSGabbana
Hun Batz
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 239L
1,392 Elo+
Solo
Janus
Janus
StewedGecko1645
Janus
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 133L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Clockwizz
Hercules
20
8 / 3 / 8
16,182
647
20,222
34,938
36,311
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
imKhayC
Hera
20
9 / 6 / 6
17,135
685
21,388
17,519
6,767
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
7
0 / 0 / 2
11,952
478
726
2,234
715
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dante0714
Achilles
18
5 / 4 / 1
15,831
633
13,117
21,836
28,389
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
16
2 / 9 / 3
14,365
575
14,569
21,713
7,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
2 / 4 / 4
15,782
631
13,022
16,977
5,207
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
17
Kills
9
9
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Clockwizz
Hercules
8
3
8
4
L
Achilles
Dante0714
Achilles
5
4
1
1.38
L
Hun Batz
2
9
3
0.39
L
2
4
4
1
W
Hera
imKhayC
Hera
9
6
6
2
W
Yemoja
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,336
Damage
40,708
54,691
Taken
60,526
43,793
Mitigated
41,106
23,503
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Clockwizz
Hercules
20,222
10,413
604
18,630
34,938
36,311
1,647
9,550
25,038
0
54,932
L
Achilles
Dante0714
Achilles
13,117
3,551
0
4,047
21,836
28,389
1,917
4,964
16,872
0
68,116
L
Hun Batz
14,569
6,434
0
2,925
21,713
7,510
920
8,489
13,224
0
72,986
L
13,022
1,494
0
662
16,977
5,207
834
8,900
8,077
95,837
0
W
Hera
imKhayC
Hera
21,388
6,705
0
3,059
17,519
6,767
1,158
3,452
13,842
127,618
0
W
Yemoja
726
229
401
809
2,234
715
0
354
1,880
5,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,269
Gold Earned
45,978
224
Minions Killed
263
0
Camps Cleared
0
869,221
Distance Traveled
1,244,584
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,182
647
55
2
0
409,056
7
L
Achilles
15,831
633
69
3
0
428,485
0
L
Hun Batz
14,365
575
72
3
0
397,481
2
L
Janus
15,782
631
122
5
0
418,618
0
W
Hera
17,135
685
155
6
0
399,843
8
W
Yemoja
11,952
478
14
1
0
60,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role