Player Matchup

Zeus
Zeus
JManisdatdude
Zeus
Level 140
God Stats
10W - 4L
1,721 SR
Queue Stats
232W - 233L
1,628 Elo+
Party 1
Ah Puch
Ah Puch
KAY 48 GOIN D1
Ah Puch
Level 128
God Stats
7W - 9L
1,588 SR
Queue Stats
266W - 273L
1,602 Elo+
Party 1
Nox
Nox
atokadreaper0
Nox
Level 129
God Stats
1W - 0L
1,708 SR
Queue Stats
36W - 33L
1,606 Elo+
Solo
Team Averages
Level 132
1,672 SR
1,612 Elo+

VS

Team Averages
Level 81
1,492 SR
1,572 Elo+
Cerberus
Cerberus
D-nice-000
Cerberus
Level 69
God Stats
3W - 4L
1,537 SR
Queue Stats
60W - 70L
1,609 Elo+
Solo
Nu Wa
Nu Wa
Enyay3394
Nu Wa
Level 49
God Stats
12W - 16L
1,500 SR
Queue Stats
164W - 162L
1,577 Elo+
Solo
Neith
Neith
SunriseAtDusk
Neith
Level 125
God Stats
1W - 2L
1,438 SR
Queue Stats
28W - 42L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 6
13,530
752
19,197
11,350
3,363
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 4 / 13
12,173
676
11,117
9,453
2,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 0 / 10
12,668
704
10,401
13,612
4,370
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
D-nice-000
Cerberus
15
2 / 8 / 3
12,275
682
8,432
24,603
28,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Enyay3394
Nu Wa
15
1 / 4 / 4
11,168
620
10,506
12,443
4,074
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 6 / 3
11,857
659
8,840
13,637
4,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
6
6
Deaths
18
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
D-nice-000
Cerberus
2
8
3
0.44
L
Nu Wa
Enyay3394
Nu Wa
1
4
4
0.75
W
10
2
6
6.5
W
3
4
13
2.38
L
3
6
3
0.75
W
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,715
Damage
27,778
34,415
Taken
50,683
10,212
Mitigated
36,822
7,460
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
D-nice-000
Cerberus
8,432
574
222
5,055
24,603
28,259
306
20,101
4,502
28,982
0
L
Nu Wa
Enyay3394
Nu Wa
10,506
1,679
0
967
12,443
4,074
29
10,638
1,805
63,194
0
W
19,197
2,736
0
748
11,350
3,363
1,496
5,683
5,667
74,242
0
W
11,117
145
0
1,029
9,453
2,479
350
4,860
4,593
55,096
0
L
8,840
1,718
0
2,425
13,637
4,489
1,063
10,145
3,492
0
70,295
W
10,401
1,306
0
5,683
13,612
4,370
1,618
8,435
5,177
65,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
35,300
281
Minions Killed
242
0
Camps Cleared
0
925,349
Distance Traveled
910,338
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,275
682
49
3
0
315,047
5
L
Nu Wa
11,168
620
74
4
0
311,563
1
W
Zeus
13,530
752
99
6
0
288,598
3
W
Ah Puch
12,173
676
78
4
0
314,223
0
L
Neith
11,857
659
119
7
0
283,728
5
W
Nox
12,668
704
104
6
0
322,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role